Commit graph

  • e22bbc97fb Fixed two issues in the response system Blixibon 2022-04-26 08:39:12 -0500
  • 714c89cc49 Added Matcher_ContainsWildcard and fixed an issue with lazy wildcards Blixibon 2022-04-26 08:38:22 -0500
  • 033fd9662b Added new optional weapon activities for AR3, SMG3, and HMG1 Blixibon 2022-04-26 08:34:11 -0500
  • 32bbb0c231 Added missing parameters to function in new response code Blixibon 2022-04-26 08:31:41 -0500
  • 08727cc322 Added custom model support and 'NoIdlePatrol' keyvalue to npc_hunter Blixibon 2022-04-26 08:30:55 -0500
  • 4dbe8a7001 Added FIRE_BULLETS_NO_AUTO_GIB_TYPE Blixibon 2022-04-26 08:08:56 -0500
  • 633e90fe16 Added GetNewlinePositions for vgui::TextImage Blixibon 2022-04-26 08:05:47 -0500
  • daa4779978 Small fixes for issues of various sizes Blixibon 2022-04-26 08:04:54 -0500
  • b04fb3c43f Added commentary footnotes, misc. commentary fixes Blixibon 2022-04-26 07:55:35 -0500
  • d3978db574 Fixed custom gun not reseting zoom when holstered Peter Covington 2022-04-21 22:56:24 -0400
  • 655212ee62 Fix for brightly glowing teeth Peter Covington 2022-04-20 16:58:45 -0400
  • a6a8a04b1f Fixed enemyfinders becoming visible when they wake Peter Covington 2022-04-20 09:41:26 -0400
  • 37019140bd Fix Peter Covington 2022-04-20 04:05:34 -0400
  • 31cd394cb7 More features for custom melee weapon Peter Covington 2022-04-20 03:41:32 -0400
  • fa41a327e7 Added a data cache to the custom weapons system Peter Covington 2022-04-20 01:48:32 -0400
  • a5ad82339e Compute aspect ratios on shadow depth textures Peter Covington 2022-04-19 21:07:58 -0400
  • d871c6f8fd Add Mapbase file headers Peter Covington 2022-04-19 03:16:54 -0400
  • 0ae65a5a64 Fix weapon selection Peter Covington 2022-04-19 02:53:35 -0400
  • 13f422f4c4 Fix issues Peter Covington 2022-04-19 00:57:05 -0400
  • 179b7a5298 Added factory for bullet-firing guns Peter Covington 2022-04-18 23:46:23 -0400
  • ee46bc4bd1 Fixes Peter Covington 2022-04-18 18:12:40 -0400
  • e77180547d Readiness activities for custom melee weapon Peter Covington 2022-04-18 17:25:25 -0400
  • f58b599020 Fixed custom weapon scripts on client Peter Covington 2022-04-18 17:24:41 -0400
  • 332856e37e Added factory for melee weapons Peter Covington 2022-04-18 15:09:57 -0400
  • 749f9ffae0 Finished parser for vscript weapon Peter Covington 2022-04-17 15:57:37 -0400
  • 7877953b6c Fixes Peter Covington 2022-04-16 09:18:06 -0400
  • 5a0c406dbf Added an entity factory manager for custom weapons Peter Covington 2022-04-16 07:19:42 -0400
  • f9d88b15ac NPCs can load dynamic interactions from all animation MDLs Peter Covington 2022-04-15 09:59:17 -0400
  • 493ff43ffe Add script consts: SERVER_DLL, CLIENT_DLL samisalreadytaken 2022-03-18 18:32:20 +0300
  • c28349daaf Add script funcs: - CBaseAnimating::ResetSequenceInfo() - CBaseAnimating::StudioFrameAdvance() samisalreadytaken 2022-03-18 18:32:00 +0300
  • f98445e33f Restrict vscript concommands samisalreadytaken 2022-03-18 18:30:00 +0300
  • f8a8d49be7 Added GetViewModel function for VScript Blixibon 2022-03-09 14:14:50 -0600
  • e4d5d946d2 Fixed activator, caller, etc. values not working within RunScriptCode and related inputs Blixibon 2022-03-09 14:14:12 -0600
  • bb2478f342 Added VScript functions for giving/removing ammo Blixibon 2022-03-09 14:12:28 -0600
  • f79515fc11 Redid parts of backup activity system to support weapon act table recursion Blixibon 2022-03-09 14:10:11 -0600
  • 670465dc58 Fixed companion melee damage not saving/restoring Blixibon 2022-03-08 19:45:42 -0600
  • dbb0ed6f46 Added gameinfo keyvalues for default hands models + code to hide custom hands on weapons which don't support them Blixibon 2022-03-08 19:25:55 -0600
  • 2282aedfa6 Added weapon script keyvalues for unique dropped model and whether or not to use the separate hands model Blixibon 2022-03-08 19:23:57 -0600
  • 2aa17fff22 Exposed Mapbase version integer to VScript Blixibon 2022-03-08 19:14:53 -0600
  • 4f7cac8178 Added Mapbase version integer preprocessor Blixibon 2022-03-08 19:03:53 -0600
  • 5e444b2db9 Change CallClientScriptFunction UserMsg to EntityMsg samisalreadytaken 2022-03-06 18:46:00 +0300
  • f2f874939d Fix vscript global hook calls samisalreadytaken 2022-03-04 16:02:00 +0300
  • 4af6d0cdaa Remove redundant script documentation samisalreadytaken 2022-02-26 19:20:00 +0300
  • 700ac4ed78 Fixed memory leaks and unsafe code, reworked script CGameTrace samisalreadytaken 2022-02-26 19:15:00 +0300
  • 9c942903e9 Remove CNetMsgScriptHelper multiplayer recipient functions samisalreadytaken 2022-02-18 17:04:00 +0300
  • 6d3c53fe0f Fix writing multiple messages on client script NetMsg samisalreadytaken 2022-02-18 17:00:00 +0300
  • 4b8f386c94 Clientside vscript additions: Added C_BaseCombatCharacter script desc Added boundary checks for script funcs samisalreadytaken 2022-02-12 19:35:00 +0300
  • 0ae9c8bc8e Debug print script NetMsg names samisalreadytaken 2022-02-12 19:30:00 +0300
  • 0afc503aff Add CSteamAPI::GetSteam2ID() samisalreadytaken 2022-02-12 19:25:05 +0300
  • 236a9a1468 Set no instanceid warning print level 1 samisalreadytaken 2022-02-11 20:10:00 +0300
  • 6a5a9a41ee
    Merge 19f3e2ca0f into 0d8dceea43 Zodomaniac 2022-01-29 23:32:23 +0300
  • 19f3e2ca0f weapon_slam.cpp: fixed being unable to detonate the satchel when holding a detonator (i.e. having a satchel in the world) and ready tripmine in hands. Zodomaniac 2022-01-29 23:15:43 +0300
  • 439d3c75ab Fix VM stack corruption samisalreadytaken 2022-01-27 00:22:00 +0300
  • de8447dfc7
    HexEdit particles.lib Kirill GPRB 2022-01-27 01:26:07 +0500
  • aac91b6487 Set vscript integer param typemask to allow float samisalreadytaken 2022-01-19 18:39:59 +0300
  • 8d54443b6a Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop Blixibon 2022-01-17 19:12:46 -0600
  • 45191b97f8 Fixed incorrect ifdef preprocessor Blixibon 2022-01-17 19:11:23 -0600
  • abdd78e5e0 Merge branch 'temp/speech-utilities' of https://github.com/Blixibon/source-sdk-2013 into develop Blixibon 2022-01-17 17:11:00 -0600
  • ed21bb3d1d Added misc. speech/choreo utilities to ai_speech_new Blixibon 2022-01-17 16:49:52 -0600
  • 06d2da3742 Added GetRealTimeSpeechComplete Blixibon 2022-01-17 16:49:30 -0600
  • f448be8c2b Added misc. speech/choreo utilities Blixibon 2022-01-17 16:45:31 -0600
  • ef19f1455d Fixed fake sequence gestures not identifying movement correctly Blixibon 2022-01-17 16:39:25 -0600
  • 551de3fe19 Added CreateRopeWithSecondPointDetached function for VScript Blixibon 2022-01-17 12:35:17 -0600
  • 4fdc0624a9 Added support for custom VScript procedural targets Blixibon 2022-01-17 11:44:40 -0600
  • 2be559d50d Updated README and contribution guidelines Blixibon 2022-01-15 13:09:19 -0600
  • b113d189d6
    Merge pull request #171 from samisalreadytaken/docsort Blixibon 2022-01-15 12:14:33 -0600
  • 9156ba84bd Add vscript documentation sorting samisalreadytaken 2022-01-14 22:47:00 +0300
  • fa0f135c17
    Merge pull request #170 from z33ky/mb/hl2-ragdoll-lru Blixibon 2022-01-08 23:32:09 -0600
  • 271f158f79
    Merge pull request #168 from samisalreadytaken/squirrel Blixibon 2022-01-08 23:31:58 -0600
  • ea7a8cd565
    Merge pull request #167 from samisalreadytaken/secfix Blixibon 2022-01-08 23:31:39 -0600
  • 214f79ebbc Added two activity accessor functions for CAI_BaseNPC Blixibon 2022-01-08 15:37:34 -0600
  • 125eb70a80 Added DisappearMinDist to func_lod for forwards compatibility Blixibon 2022-01-08 15:36:33 -0600
  • eb05dba580 Fixed env_credits logo not working properly Blixibon 2022-01-08 15:34:36 -0600
  • c1eae4a4f9 Added new weapon script values for viewmodel FOV override, bob scale, sway scale, and sway speed scale Blixibon 2022-01-08 15:34:06 -0600
  • 023512dcc3 Minor perf improvement in CScriptMaterialProxy samisalreadytaken 2021-12-26 18:33:53 +0300
  • 192b6983ea Fix HL2 (non-episodic) build Alexander 'z33ky' Hirsch 2021-12-25 11:26:15 +0100
  • 6579e94305 Less memory usage in CScriptConCommand::CommandCompletionCallback samisalreadytaken 2021-12-22 16:10:00 +0300
  • 0de9cf41eb Update Squirrel samisalreadytaken 2021-12-11 22:20:00 +0300
  • c25053d1d2 Fixed a typo Blixibon 2021-12-10 15:07:16 -0600
  • 483abff3b3 Added custom gameinfo.txt values for HL2 default player model + enabling external drawing by default Blixibon 2021-11-27 15:48:51 -0600
  • cea38f03ec Added support for ragdoll prop gibs + related ragdoll LRU forced fade from Alien Swarm SDK Blixibon 2021-11-27 15:47:13 -0600
  • 4bc56b214b Fixed an issue with env_instructor_hint crashing in some maps Blixibon 2021-11-22 23:03:55 -0600
  • 6b13b83231 Added ability to translate actbusy forced move activity translation Blixibon 2021-11-22 23:03:26 -0600
  • 9b84980a77 Improved player backup activities Blixibon 2021-11-22 23:02:37 -0600
  • 17e8558ca4 Added activity gesture links for some of the recently added activities Blixibon 2021-11-21 11:01:38 -0600
  • 808ea9bb8c Fixed shared activity collisions involving the new unused weapon activities Blixibon 2021-11-21 11:00:27 -0600
  • 1130a40d1e Added SetViewtarget function to VScript Blixibon 2021-11-21 00:14:13 -0600
  • 79ff53ecdf Added support for NPCs with innate range attacks (e.g. vorts) in standoffs Blixibon 2021-11-21 00:13:56 -0600
  • 4e3287842e Added optional new activities for unused HL2 weapons included in the Source SDK (deactivated by default) Blixibon 2021-11-20 20:49:24 -0600
  • d2fdfd3fe1 Changed activity preprocessors to use #if instead of #ifdef Blixibon 2021-11-20 20:37:37 -0600
  • 5090c8b743 Fixed player +USE animation cvar aliasing issue Blixibon 2021-11-20 20:33:27 -0600
  • b24b1054aa Fixed func_commandredirect not cancelling orders correctly and rewrote its code/comments so that it doesn't appear to be bizarre nonsense Blixibon 2021-11-20 20:32:46 -0600
  • b3c3ecb8a5 Fixed player holster animation repeating Blixibon 2021-11-20 01:02:41 -0600
  • 37c3cd5e1c Fixed bugbait player throw animation Blixibon 2021-11-20 01:02:16 -0600
  • fecddb3ecc Added player +USE animations Blixibon 2021-11-20 01:01:52 -0600
  • 1d768e4816
    Update sp/src/game/shared/mapbase/singleplayer_animstate.cpp Blixibon 2021-11-19 13:35:00 -0600
  • db0b51bf76 Fixed ForcePrimaryFire not working on RPG Blixibon 2021-11-18 23:23:58 -0600
  • 013da89b27 Fixed issues with unique cases in companion readiness Blixibon 2021-11-18 23:23:09 -0600
  • 7dab039099 Added unique annabelle activities and adjusted AI to better-handle the weapon Blixibon 2021-11-18 23:21:28 -0600
  • ebfd715843 Fixed a mistake in the README's referenced PRs Blixibon 2021-11-18 20:31:37 -0600