Commit graph

  • 1caf4feb1a Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. Alan Edwardes 2013-08-05 15:47:51 +0100
  • 61abd8d989 Changed VBSP to check the MOD directory for FGD files specified in gameinfo.txt, in addition to EXECUTABLE_PATH. Alan Edwardes 2013-08-05 15:46:31 +0100
  • 1db833f542 Merge 3c2d38f62e into d9ac276a95 Alan Edwardes 2013-08-03 08:32:10 -0700
  • d9ac276a95 Added bloom shader and screenspace effect helpers as examples for the SDK. Joe Ludwig 2013-07-30 15:10:15 -0700
  • 47a2b8f6a7 Merge pull request #1 from ValveSoftware/master Logan Gorence 2013-07-30 11:22:41 -0700
  • 81bc579ca7 Merge 675d7ad2ba into c3d72513f2 Yaakov 2013-07-30 09:51:10 -0700
  • 1d4151bd51 Merge 38eeec596f into c3d72513f2 AnAkIn 2013-07-30 09:48:55 -0700
  • 0d79c95698 Merge 8844deeaad into c3d72513f2 Saul Rennison 2013-07-30 09:48:28 -0700
  • 2e68a0c795 Merge 7af29d82f0 into c3d72513f2 Barnacle 2013-07-30 09:45:31 -0700
  • 273028e82a Merge 2b65236152 into c3d72513f2 Sandern 2013-07-30 09:43:44 -0700
  • 30b6269f77 Merge 3c2d38f62e into c3d72513f2 Alan Edwardes 2013-07-30 09:41:31 -0700
  • c3d72513f2 Revised the contribution guidelines to encourage more interaction within the community. Joe Ludwig 2013-07-30 09:29:15 -0700
  • 14da425dbd Added .vcd files from lost coast Joe Ludwig 2013-07-30 08:40:30 -0700
  • 1961519804 Merge f992966142 into 2da6af4311 fuzzzzzz 2013-07-29 17:56:36 -0700
  • f992966142 removed skills cfg in mods templates fuzzzzzz 2013-07-30 02:56:17 +0200
  • 2da6af4311 Added skill cfg files so that refilling ammo will work. Joe Ludwig 2013-07-29 16:40:43 -0700
  • e174b33716 Added .vcds from all the singleplayer games in the SDK Joe Ludwig 2013-07-29 16:07:25 -0700
  • cda2546a15 Merge 66d8fb183e into b2215f2dbc SiPlus 2013-07-25 11:56:11 -0700
  • 66d8fb183e Added scene VCD files for scenes.image building SiPlus 2013-07-25 22:42:33 +0400
  • 2b65236152 Added pysource game folder Sandern 2013-07-21 21:31:00 +0200
  • b3675e5ace Added most base entity classes to Python Sandern 2013-07-21 18:42:28 +0200
  • 3c2d38f62e Added protocol to the vgui::HTML custom URL handler message (as in Source 2007). Alan Edwardes 2013-07-21 17:36:54 +0100
  • 3b76e3f3b0 The custom URL handler in the vgui::HTML panel now passes the supplied URL, as it did in 2007. Alan Edwardes 2013-07-21 17:26:53 +0100
  • 9691588412 Pyplusplus: added allow_empty to module builder methods Sandern 2013-07-21 13:54:26 +0200
  • c3a5eb5a90 - Added modules _particles, _physics, _sound, _utils and vprof (still untested) - Added IHandleEntity, IClientEntity, IClientUnknown, IServerUnknown and IServerEntity classes to Python (for usage with trace functions). - Fixed exit crash Sandern 2013-07-20 17:06:08 +0200
  • def5126a8f pyplusplus: added missing typedef methods Sandern 2013-07-20 14:20:02 +0200
  • a7c22f7d4e Merge remote-tracking branch 'upstream/master' Sandern 2013-07-20 09:26:46 +0200
  • ad24a61e21 Added modules _vmath (mathlib) and _ndebugoverlay (NDebugOverlay functions). Sandern 2013-07-20 09:26:20 +0200
  • b2215f2dbc Added all the ep2 strings to their string tables to match the way the game loads string tables. Joe Ludwig 2013-07-19 16:25:41 -0700
  • 3845c57d57 Merge remote-tracking branch 'upstream/master' Sandern 2013-07-19 18:59:23 +0200
  • 22cebd61fc Added all the HL2 and HL2MP strings to their string tables to match the way the game loads string tables. Joe Ludwig 2013-07-18 16:01:12 -0700
  • 9355e79c7d Merge e1affd530e into 29f290f787 Yaakov 2013-07-18 15:31:20 -0700
  • fca70ded67 Merge e29cf0fdcf into 29f290f787 LaylConway 2013-07-18 13:23:19 -0700
  • e29cf0fdcf Changed mod_hl2mp_english.txt to include more strings. Layl Conway 2013-07-18 22:18:19 +0200
  • 045a94f77d Merge remote-tracking branch 'upstream/master' Sandern 2013-07-18 19:56:16 +0200
  • 29f290f787 Added missing OSX and Linux shaderlibs Joe Ludwig 2013-07-18 10:11:37 -0700
  • cdcdb41f27 Merge 87cf288ac9 into e16ea21dc8 Saul Rennison 2013-07-18 10:02:04 -0700
  • ddcbf5d85d Merge remote-tracking branch 'upstream/master' Sandern 2013-07-18 18:55:35 +0200
  • 15d4825302 Merge 966056cc4f into e16ea21dc8 AnAkIn 2013-07-18 09:27:36 -0700
  • afd0c09fa7 Merge 11c0dfc03d into e16ea21dc8 Yaakov 2013-07-18 09:24:31 -0700
  • e16ea21dc8 * Added support for building shaders in your mod * Added nav mesh support * fixed many warnings and misc bugs * Fixed the create*projects scripts in mp * Added a bunch of stuff to .gitignore Joe Ludwig 2013-07-17 18:26:59 -0700
  • b374f686ac Merge remote-tracking branch 'upstream/master' Sandern 2013-07-17 19:26:10 +0200
  • 6a271d4a68 Merge pull request #36 from AnAkIn1/fogplayerparams_fix Joe Ludwig 2013-07-16 17:18:23 -0700
  • 1efd53b9b8 Merge 3a066ecf31 into a2e9dbd663 AnAkIn 2013-07-16 17:15:44 -0700
  • 75d92ebabe Updated base code with changes needed for networked Python entities. Sandern 2013-07-15 22:07:56 +0200
  • a4d1da970d Added _gameinterface module, which contains various things like ConCommands, ConVars, CommandLine, etc Sandern 2013-07-15 22:07:19 +0200
  • 6677fceb78 Added support for visual studio python tools. The game can be launched with the parameters "-textmode" and "-interpreter", which can then be used by Visual Studio Python Tools to generate intellisense. Changed Python project to "Enable Shared" to allow compiling and linking some builtin modules. Sandern 2013-07-14 21:19:31 +0200
  • e39beeb97b Cleaned up networked classes code by removing classes from hl2wars (not part of this project). Sandern 2013-07-14 21:17:45 +0200
  • 52d61dec9f Updated gitignore to exclude .pyc and .pdb files Sandern 2013-07-14 21:16:10 +0200
  • 1137143cd6 Removed python pdb files from repository. Sandern 2013-07-14 21:15:40 +0200
  • a39869ca47 Added tool for automatically generating bindings based, consisting of gccxml, pygccxml, pyplusplus and custom code for adapation to Source Engine. Sandern 2013-07-14 14:31:18 +0200
  • 1f20200df8 - Merged related Python files from HL2Wars - Upated vpc files to include the right libraries and directories Sandern 2013-07-14 13:20:50 +0200
  • 50da3502d2 Added vcxproj files of Python 3.3 Sandern 2013-07-14 11:38:03 +0200
  • 3706f661c3 Added Python 3.3 source code (excluding docs and Lib) Sandern 2013-07-14 11:34:51 +0200
  • 5f788660c8 Added boost_python vpc project file to game project generation and added required preprocessor settings to server and client vpc files Sandern 2013-07-14 10:50:19 +0200
  • fc5382d0a9 Added Boost 1.54.0 library (for Boost Python) Sandern 2013-07-14 10:10:18 +0200
  • 46368b3864 Added vpc files for PySource project. Sandern 2013-07-14 09:30:44 +0200
  • 32ffd1fb67 Merge ed31adbeff into a2e9dbd663 John McBroom 2013-07-12 19:58:36 -0700
  • ed31adbeff Also fixed SP base makefile typo, does it even need _srv.so binaries though? John McBroom 2013-07-12 22:58:22 -0400
  • 66b5bbcc9a Fixed typo causing makefile to not copy to _srv.so binaries on compile. John McBroom 2013-07-12 22:33:44 -0400
  • 7520fd745d Merge 51c61f211d into a2e9dbd663 John McBroom 2013-07-12 19:33:48 -0700
  • 51c61f211d Fixed typo causing makefile to not copy to _srv.so binaries on compile. John McBroom 2013-07-12 22:33:44 -0400
  • 215b45f012 Merge remote-tracking branch 'upstream/master' John McBroom 2013-07-12 22:11:02 -0400
  • c8b954f211 Fixed arguments passed in the incorrect order in CFileSystemPassThru::AllocOptimalReadBuffer Sandern 2013-07-08 19:18:54 +0100
  • 7af29d82f0 Update basecombatweapon_shared.cpp Barnacle 2013-07-08 18:12:50 +0700
  • 39e927b50c Update basecombatweapon_shared.cpp Barnacle 2013-07-07 00:40:46 +0700
  • e1affd530e Fixed compiler warning in npc_hunter: initialization of pointer of type 'CBaseEntity *' to null from a constant boolean expression [-Wbool-conversion] Yaakov 2013-07-06 21:28:24 +1000
  • 4e4d07d7ef Fixed compiler warning in bone_setup: add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 21:01:52 +1000
  • 63be60408f Fixed compiler warning in DebuggerBreak() and DebuggerBreakIfDebugging(): add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 20:11:33 +1000
  • 2756f30485 Added -Wswitch to suppressed warnings on OS X Yaakov 2013-07-06 19:04:15 +1000
  • f4900665d4 Fixed compiler warning in assertion macro: add explicit braces to avoid dangling else [-Wdangling-else] Yaakov 2013-07-06 19:00:47 +1000
  • 675d7ad2ba Fixed compiler warning in npc_barnacle: operator '?:' has lower precedence than '+'; '+' will be evaluated first [-Wparentheses] Yaakov 2013-07-06 21:31:03 +1000
  • e75a1180fb Merge 6f5cf7f0e6 into a2e9dbd663 Yaakov 2013-07-06 06:08:27 -0700
  • 6f5cf7f0e6 Fixed compiler warning in death: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 22:02:55 +1000
  • 393d9813bb Fixed compiler warning in combine_mine: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 21:34:26 +1000
  • ab8be3609b Fixed compiler warning in beam_shared: implicit conversion from 'double' to 'int' changes value from 25.6 to 25 [-Wliteral-conversion] Yaakov 2013-07-06 20:49:23 +1000
  • 6376bcf978 Fixed compiler warnings in voice_status - mismatched format strings [-Wformat] Yaakov 2013-07-06 21:06:23 +1000
  • 5815e28801 Fixed compiler warning in pluginvariant: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 20:23:29 +1000
  • 6816e7d905 Fixed compiler warning in ai_networkmanager: format string is not a string literal (potentially insecure) [-Wformat-security] Yaakov 2013-07-06 19:22:56 +1000
  • e464438ee1 Fixed compiler warnings in npc_metropolice: implicit conversion from 'float' to 'int' changes value from <value> to <value> [-Wliteral-conversion] Yaakov 2013-07-06 20:04:38 +1000
  • fec049c22b Fixed compiler warnings in weapon_bugbait: implicit conversion from 'float' to 'byte' (aka 'unsigned char') changes value from <value> to 0 [-Wliteral-conversion] Yaakov 2013-07-06 20:01:16 +1000
  • 11c0dfc03d Fixed creategameprojects and createallprojects for multiplayer Yaakov 2013-07-06 19:11:02 +1000
  • 44adc6f523 Fix GameTitleFont in ClientScheme.res for "mod_hl2mp" Template. HL2MP font has been removed for Trebuchet MS. fuzzzzzz 2013-07-05 21:17:05 -0700
  • bb7471619b Fix GameTitleFont in ClientScheme.res for "mod_episodic" Template. HL2EP2 font has been removed for Trebuchet MS. fuzzzzzz 2013-07-05 21:16:23 -0700
  • c7a7b95ec2 Fix GameTitleFont in ClientScheme.res for "mod_hl2" Template. HalfLife font is remove and Trebuchet MS as been set to replace it. fuzzzzzz 2013-07-05 21:15:16 -0700
  • e685907ee2 Fix Give Ammo And Weapon reloading in hl2mp template mods. fuzzzzzz 2013-07-05 19:37:32 -0700
  • e4ee6c0f17 Fix Give Ammo And Weapon reloading in hl2 episodic template mods. fuzzzzzz 2013-07-05 18:55:12 -0700
  • babd4fbca6 Fix Give ammo, and weapons reloads in hl2 episodic mods. fuzzzzzz 2013-07-05 18:53:38 -0700
  • 9cc44529e9 Merge b7913266d6 into a2e9dbd663 Saul Rennison 2013-07-05 12:52:02 -0700
  • a2e9dbd663 Merge https://github.com/ValveSoftware/source-sdk-2013 Joe Ludwig 2013-07-05 12:50:52 -0700
  • c4ffd47936 Added some more files to .gitignore. Added technical guidelines for pull requests to CONTRIBUTING Joe Ludwig 2013-07-05 12:50:09 -0700
  • 94c053ec80 Merge 95f749f88d into 3527e2f9f1 Yaakov 2013-07-05 12:36:11 -0700
  • 7ab550d043 Merge 3b341669ec into 3527e2f9f1 Yaakov 2013-07-05 12:21:24 -0700
  • 3527e2f9f1 Normalize line endings Jørgen P. Tjernø 2013-07-05 12:09:04 -0700
  • 96d1921694 Update text & binary attributes. Jørgen P. Tjernø 2013-07-05 11:53:27 -0700
  • cc9c12c5fd Updated the libs. Updated vpc_* to include support for $Conditional in .vgc files. Included vstdlib_exclude.vpc for the OSX builds. Joe Ludwig 2013-07-05 11:28:48 -0700
  • b7913266d6 Replaced another IsX360() with #ifdef Saul Rennison 2013-07-05 15:35:40 +0100
  • 9fcd93a955 Replaced IsX360() with #ifdef Saul Rennison 2013-07-05 15:33:02 +0100
  • 7b82d5ca27 Added navmesh support Saul Rennison 2013-07-05 15:13:35 +0100
  • 95f749f88d Fixed more compiler warnings Yaakov 2013-06-30 18:34:28 +1000