Stop flames on player death

This commit is contained in:
speedvoltage 2025-03-11 11:45:38 +01:00
parent a62efecf62
commit c94503161e

View file

@ -2137,7 +2137,7 @@ void CBasePlayer::PlayerDeathThink(void)
}
StopAnimation();
Extinguish();
IncrementInterpolationFrame();
m_flPlaybackRate = 0.0;