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Merge 1e9b0cb411
into 0565403b15
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commit
29312494ad
1 changed files with 5 additions and 0 deletions
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@ -4059,6 +4059,7 @@ void CGameMovement::FixPlayerCrouchStuck( bool upward )
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mv->SetAbsOrigin( test ); // Failed
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}
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[[gnu::optimize("no-associative-math")]]
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bool CGameMovement::CanUnduck()
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{
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int i;
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@ -4098,6 +4099,7 @@ bool CGameMovement::CanUnduck()
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//-----------------------------------------------------------------------------
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// Purpose: Stop ducking
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//-----------------------------------------------------------------------------
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[[gnu::optimize("no-associative-math")]]
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void CGameMovement::FinishUnDuck( void )
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{
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int i;
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@ -4166,6 +4168,7 @@ void CGameMovement::UpdateDuckJumpEyeOffset( void )
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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[[gnu::optimize("no-associative-math")]]
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void CGameMovement::FinishUnDuckJump( trace_t &trace )
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{
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Vector vecNewOrigin;
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@ -4202,6 +4205,7 @@ void CGameMovement::FinishUnDuckJump( trace_t &trace )
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//-----------------------------------------------------------------------------
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// Purpose: Finish ducking
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//-----------------------------------------------------------------------------
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[[gnu::optimize("no-associative-math")]]
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void CGameMovement::FinishDuck( void )
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{
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if ( player->GetFlags() & FL_DUCKING )
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@ -4247,6 +4251,7 @@ void CGameMovement::FinishDuck( void )
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//-----------------------------------------------------------------------------
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// Purpose:
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//-----------------------------------------------------------------------------
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[[gnu::optimize("no-associative-math")]]
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void CGameMovement::StartUnDuckJump( void )
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{
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player->AddFlag( FL_DUCKING );
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