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Mod's game design document
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====================
GAME DESIGN DOCUMENT
====================
MOD NAME : placeholder("Kaksteist Kuud")
SINGLEPLAYER : YES
MULTIPLAYER : WHO KNOWS
GENRE : Puzzler, First Person, Gallery/vista/atmospheric/story driven/
SETTING :
1. HISTORICAL - Feudal Japan, Ancient Greece, Ancient Rome (vide DaiKatana)
2. FUCKfTURISTIC - Turist in da fyuuchjar. Blade Runner/Deus Ex/MATRIX
3. ABSTRACT - Antichamber / Portal clone
4. COTIDIAN - City17, shit eastern european city, import half life 2 assets, clone level design
420. MINIATURE NATURE - Bug's life cosmopolitan insect, already done (Insect infestation) > do it better + multiplayer, hijack old fanbase?
====================
GAMEPLAY
====================
- Source physics puzzles
- Interactive environment (hidden puzzle elements)
- Physgun / modded gravity gun
- Removable debris/terrain with special gun [HARD-displacements complicated]
* Plain obvious elements that are not actually conductive to solving of puzzle a la Antichamber
====================
STORY
====================
Once upon a time vote TRUMP 2016 lesduit lesgou oshit her kamm das Junge Mann hat eine Große Schwanz und niemals hat er nichts die Schreibstoffe geheimliches erreicht.