mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2025-04-06 18:12:14 +00:00
Ignored more binaries and fixed a typo
VS copies tools to [sm]p/game/bin after building; those files are now ignored. Last commit of ignores updated to support mp (sp) phonemeextractor.vpc was missing a quote
This commit is contained in:
parent
569b6408a7
commit
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2 changed files with 63 additions and 62 deletions
123
.gitignore
vendored
123
.gitignore
vendored
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@ -12,7 +12,6 @@
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*.exp
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*.ilk
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*.lastbuildstate
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vc100.pdb
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ipch
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*.sdf
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*.opensdf
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@ -29,10 +28,8 @@ obj*/
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!utils/smdlexp/smdlexp.mak
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# Specific Source build products
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client.pdb
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client.dll
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client.lib
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server.pdb
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server.dll
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server.lib
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@ -56,63 +53,67 @@ config.cfg
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#Auto Generated files (Andy)
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*.vpc_crc
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*.pdb
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/sp/game/mod_episodic/bin/
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/sp/game/mod_hl2/bin/
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/sp/src/fgdlib/Debug/
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/sp/src/fgdlib/fgdlib.vcxproj.filters
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/sp/src/game/client/Debug_mod_episodic/
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/sp/src/game/client/Debug_mod_hl2/
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/sp/src/game/client/client_episodic.vcxproj.filters
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/sp/src/game/client/client_hl2.vcxproj.filters
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/sp/src/game/server/Debug_mod_episodic/
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/sp/src/game/server/Debug_mod_hl2/
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/sp/src/game/server/server_episodic.vcxproj.filters
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/sp/src/game/server/server_hl2.vcxproj.filters
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/sp/src/materialsystem/stdshaders/Debug_dx9_mod_episodic/
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/sp/src/materialsystem/stdshaders/Debug_dx9_mod_hl2/
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/sp/src/materialsystem/stdshaders/game_shader_dx9_episodic.vcxproj.filters
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/sp/src/materialsystem/stdshaders/game_shader_dx9_hl2.vcxproj.filters
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/sp/src/mathlib/Debug/
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/sp/src/mathlib/mathlib.vcxproj.filters
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/sp/src/raytrace/Debug/
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/sp/src/raytrace/raytrace.vcxproj.filters
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/sp/src/tier1/Debug/
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/sp/src/tier1/tier1.vcxproj.filters
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/sp/src/utils/captioncompiler/Debug/
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/sp/src/utils/captioncompiler/captioncompiler.vcxproj.filters
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/sp/src/utils/glview/Debug/
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/sp/src/utils/glview/glview.vcxproj.filters
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/sp/src/utils/height2normal/Debug/
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/sp/src/utils/height2normal/height2normal.vcxproj.filters
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/sp/src/utils/motionmapper/Debug/
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/sp/src/utils/motionmapper/motionmapper.vcxproj.filters
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/sp/src/utils/phonemeextractor/phonemeextractor.vcxproj.filters
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/sp/src/utils/qc_eyes/Debug/
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/sp/src/utils/qc_eyes/qc_eyes.vcxproj.filters
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/sp/src/utils/serverplugin_sample/Debug/
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/sp/src/utils/serverplugin_sample/serverplugin_empty.vcxproj.filters
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/sp/src/utils/tgadiff/Debug/
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/sp/src/utils/tgadiff/tgadiff.vcxproj.filters
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/sp/src/utils/vbsp/Debug/
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/sp/src/utils/vbsp/vbsp.vcxproj.filters
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/sp/src/utils/vice/Debug/
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/sp/src/utils/vice/vice.vcxproj.filters
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/sp/src/utils/vrad/Debug/
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/sp/src/utils/vrad/vrad_dll.vcxproj.filters
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/sp/src/utils/vrad_launcher/Debug/
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/sp/src/utils/vrad_launcher/vrad_launcher.vcxproj.filters
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/sp/src/utils/vtf2tga/Debug/
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/sp/src/utils/vtf2tga/vtf2tga.vcxproj.filters
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/sp/src/utils/vtfdiff/Debug/
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/sp/src/utils/vtfdiff/vtfdiff.vcxproj.filters
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/sp/src/utils/vvis/Debug/
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/sp/src/utils/vvis/vvis_dll.vcxproj.filters
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/sp/src/utils/vvis_launcher/Debug/
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/sp/src/utils/vvis_launcher/vvis_launcher.vcxproj.filters
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/sp/src/vgui2/vgui_controls/Debug/
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/sp/src/vgui2/vgui_controls/vgui_controls.vcxproj.filters
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/sp/src/lib/public/fgdlib.lib
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/sp/src/lib/public/mathlib.lib
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/sp/src/lib/public/raytrace.lib
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/sp/src/lib/public/tier1.lib
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/sp/src/lib/public/vgui_controls.lib
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/mp/game/mod_hl2mp/bin/
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/[sm]p/game/bin/
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/[sm]p/src/fgdlib/Debug/
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/[sm]p/src/fgdlib/fgdlib.vcxproj.filters
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/[sm]p/src/game/client/Debug_mod_episodic/
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/[sm]p/src/game/client/Debug_mod_hl2/
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/[sm]p/src/game/client/client_episodic.vcxproj.filters
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/[sm]p/src/game/client/client_hl2.vcxproj.filters
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/[sm]p/src/game/server/Debug_mod_episodic/
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/[sm]p/src/game/server/Debug_mod_hl2/
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/[sm]p/src/game/server/server_episodic.vcxproj.filters
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/[sm]p/src/game/server/server_hl2.vcxproj.filters
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/[sm]p/src/materialsystem/stdshaders/Debug_dx9_mod_episodic/
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/[sm]p/src/materialsystem/stdshaders/Debug_dx9_mod_hl2/
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/[sm]p/src/materialsystem/stdshaders/game_shader_dx9_episodic.vcxproj.filters
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/[sm]p/src/materialsystem/stdshaders/game_shader_dx9_hl2.vcxproj.filters
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/[sm]p/src/mathlib/Debug/
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/[sm]p/src/mathlib/mathlib.vcxproj.filters
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/[sm]p/src/raytrace/Debug/
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/[sm]p/src/raytrace/raytrace.vcxproj.filters
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/[sm]p/src/tier1/Debug/
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/[sm]p/src/tier1/tier1.vcxproj.filters
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/[sm]p/src/utils/captioncompiler/Debug/
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/[sm]p/src/utils/captioncompiler/captioncompiler.vcxproj.filters
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/[sm]p/src/utils/glview/Debug/
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/[sm]p/src/utils/glview/glview.vcxproj.filters
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/[sm]p/src/utils/height2normal/Debug/
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/[sm]p/src/utils/height2normal/height2normal.vcxproj.filters
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/[sm]p/src/utils/motionmapper/Debug/
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/[sm]p/src/utils/motionmapper/motionmapper.vcxproj.filters
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/[sm]p/src/utils/phonemeextractor/phonemeextractor.vcxproj.filters
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/[sm]p/src/utils/phonemeextractor/Debug/
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/[sm]p/src/utils/qc_eyes/Debug/
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/[sm]p/src/utils/qc_eyes/qc_eyes.vcxproj.filters
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/[sm]p/src/utils/serverplugin_sample/Debug/
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/[sm]p/src/utils/serverplugin_sample/serverplugin_empty.vcxproj.filters
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/[sm]p/src/utils/tgadiff/Debug/
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/[sm]p/src/utils/tgadiff/tgadiff.vcxproj.filters
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/[sm]p/src/utils/vbsp/Debug/
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/[sm]p/src/utils/vbsp/vbsp.vcxproj.filters
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/[sm]p/src/utils/vice/Debug/
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/[sm]p/src/utils/vice/vice.vcxproj.filters
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/[sm]p/src/utils/vrad/Debug/
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/[sm]p/src/utils/vrad/vrad_dll.vcxproj.filters
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/[sm]p/src/utils/vrad_launcher/Debug/
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/[sm]p/src/utils/vrad_launcher/vrad_launcher.vcxproj.filters
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/[sm]p/src/utils/vtf2tga/Debug/
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/[sm]p/src/utils/vtf2tga/vtf2tga.vcxproj.filters
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/[sm]p/src/utils/vtfdiff/Debug/
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/[sm]p/src/utils/vtfdiff/vtfdiff.vcxproj.filters
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/[sm]p/src/utils/vvis/Debug/
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/[sm]p/src/utils/vvis/vvis_dll.vcxproj.filters
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/[sm]p/src/utils/vvis_launcher/Debug/
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/[sm]p/src/utils/vvis_launcher/vvis_launcher.vcxproj.filters
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/[sm]p/src/vgui2/vgui_controls/Debug/
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/[sm]p/src/vgui2/vgui_controls/vgui_controls.vcxproj.filters
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/[sm]p/src/lib/public/fgdlib.lib
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/[sm]p/src/lib/public/mathlib.lib
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/[sm]p/src/lib/public/raytrace.lib
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/[sm]p/src/lib/public/tier1.lib
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/[sm]p/src/lib/public/vgui_controls.lib
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$Folder "Link Libraries"
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{
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$Lib mathlib
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$DynamicFile $SAPIDIR\sapi51\lib\i386\sapi.lib"
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$DynamicFile "$SAPIDIR\sapi51\lib\i386\sapi.lib"
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}
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}
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