source-sdk-2013/sp/game/hl2/scenes/Expressions/citizencombat_loop.vcd

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// Choreo version 1
event loop "loopy"
{
time 6.364762 -1.000000
param "0.100000"
loopcount "-1"
}
actor "!self"
{
channel "FlexAnim"
{
event flexanimation "face"
{
time 0.009524 6.452381
param ""
flexanimations samples_use_time
{
"lid_tightener" combo
{
0.1089 0.6100
0.1524 0.6100
1.4424 0.6100
4.3599 0.4600
6.1724 0.6100
6.2595 0.6100
}
{
0.1089 0.5000
0.1524 0.5000
1.4424 0.5000
4.3599 0.5000
6.1724 0.5000
6.2595 0.5000
}
"lowerer" combo
{
0.1089 0.9300
0.1524 0.9300
1.4424 0.8100
4.3599 0.9000
6.1724 0.9300
6.2595 0.9300
}
{
0.1089 0.5000
0.1524 0.5000
1.4424 0.5000
4.3599 0.5000
6.1724 0.5000
6.2595 0.5000
}
"cheek_raiser" combo
{
0.1089 0.6000
0.1524 0.6000
1.4424 0.6000
4.3599 0.5700
6.1724 0.6000
6.2595 0.6000
}
{
0.1089 0.5000
0.1524 0.5000
1.4424 0.5000
4.3599 0.5000
6.1724 0.5000
6.2595 0.5000
}
"wrinkler"
{
0.1089 0.5600
0.1524 0.5600
1.4424 0.3800
4.3599 0.4700
6.1724 0.5600
6.2595 0.5600
}
"upper_raiser" combo
{
0.1089 0.1900
0.1524 0.1900
1.4424 0.3100
4.3599 0.2400
6.1724 0.1900
6.2595 0.1900
}
{
0.1089 0.5000
0.1524 0.5000
1.4424 0.5000
4.3599 0.5000
6.1724 0.5000
6.2595 0.5000
}
"corner_depressor" combo
{
0.1089 0.2000
0.1524 0.2000
1.4424 0.2000
4.3599 0.2000
6.1724 0.2000
6.2595 0.2000
}
{
0.1089 0.5000
0.1524 0.5000
1.4424 0.5000
4.3599 0.5000
6.1724 0.5000
6.2595 0.5000
}
"chin_raiser"
{
0.1089 0.1300
0.1524 0.1300
1.4424 0.1300
4.3599 0.1300
6.1724 0.1300
6.2595 0.1300
}
}
}
}
channel "look at"
{
}
}
scalesettings
{
"CChoreoView" "98"
"SceneRampTool" "100"
"ExpressionTool" "38"
"RampTool" "54"
"GestureTool" "100"
}
fps 60
snap off