source-sdk-2013/sp/game/mod_episodic/scripts/vgui_screens.txt

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2013-06-26 22:22:04 +00:00
"VGUI_Screens"
{
// This name here can be referenced from within a
// vgui_screen entity to select this vgui panel
"vgui_test_screen"
{
// The type indicates which type of panel to create
// Coders will add new types as time goes by.
// "vgui_screen_panel" is a generic panel type which can
// read in .res files that have been built by VGUI's build mode dialog.
"type" "vgui_screen_panel"
// These describe the dimensions of the screen *in pixels*
"pixelswide" 480
"pixelshigh" 240
// This is the name of the .res file to load up and apply to the vgui panel
"resfile" "scripts/screens/vgui_test_screen.res"
}
"teleport_countdown_screen"
{
// Defined in c_info_teleporter_countdown.cpp
"type" "teleport_countdown_screen"
// These describe the dimensions of the screen *in pixels*
"pixelswide" 480
"pixelshigh" 240
// This is the name of the .res file to load up and apply to the vgui panel
"resfile" "scripts/screens/teleport_countdown_screen.res"
}
"jalopy_radar_panel"
{
"type" "jalopy_radar_panel"
"pixelswide" "128"
"pixelshigh" "128"
"resfile" "scripts/screens/jalopy_radar_panel.res"
}
}