mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2024-12-19 00:41:24 +00:00
70 lines
2.6 KiB
Text
70 lines
2.6 KiB
Text
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"blank" "=========================="
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"blank" "#Valve_Movement_Title"
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"blank" "=========================="
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"+forward" "#Valve_Move_Forward"
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"+back" "#Valve_Move_Back"
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"+moveleft" "#Valve_Move_Left"
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"+moveright" "#Valve_Move_Right"
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"+speed" "#Valve_Sprint"
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"+jump" "#Valve_Jump"
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"+duck" "#Valve_Duck"
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"blank" "=========================="
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"blank" "#Valve_Combat_Title"
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"blank" "=========================="
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"+attack" "#Valve_Primary_Attack"
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"+attack2" "#Valve_Secondary_Attack"
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"+reload" "#Valve_Reload_Weapon"
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"+use" "#Valve_Use_Items"
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"phys_swap" "#Valve_Gravity_Gun"
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"impulse 100" "#Valve_Flashlight"
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"+zoom" "#Valve_Suit_Zoom"
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"slot1" "#Valve_Weapon_Category_1"
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"slot2" "#Valve_Weapon_Category_2"
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"slot3" "#Valve_Weapon_Category_3"
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"slot4" "#Valve_Weapon_Category_4"
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"slot5" "#Valve_Weapon_Category_5"
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"slot6" "#Valve_Weapon_Category_6"
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"invnext" "#Valve_Next_Weapon"
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"invprev" "#Valve_Previous_Weapon"
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"lastinv" "#Valve_Last_Weapon_Used"
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"use weapon_crowbar;use weapon_stunstick" "#HL2_Crowbar_Menu"
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"use weapon_physcannon" "#HL2_GravityGun_Menu"
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"use weapon_pistol" "#HL2_Pistol_Menu"
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"use weapon_357" "#HL2_357Handgun_Menu"
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"use weapon_smg1" "#HL2_SMG1_Menu"
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"use weapon_ar2" "#HL2_Pulse_Rifle_Menu"
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"use weapon_shotgun" "#HL2_Shotgun_Menu"
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"use weapon_crossbow" "#HL2_Crossbow_Menu"
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"use weapon_frag" "#HL2_Grenade_Menu"
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"use weapon_rpg" "#HL2_RPG_Menu"
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"use weapon_SLAM" "#HL2_SLAM_Menu"
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"blank" "=========================="
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"blank" "#Valve_Communication_Title"
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"blank" "=========================="
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"+voicerecord" "#Valve_Use_Voice_Communication"
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"messagemode" "#Valve_Chat_Message"
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"messagemode2" "#Valve_Team_Message"
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"blank" "=========================="
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"blank" "#Valve_Miscellaneous_Title"
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"blank" "=========================="
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"jpeg" "#Valve_Take_Screen_Shot"
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"+showscores" "#Valve_Display_Scores"
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"impulse 201" "#Valve_Spray_Logo"
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"pause" "#Valve_Pause_Game"
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"quit" "#Valve_Quit_Game"
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"timeleft" "Time Left in Round"
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"askconnect_accept" "#Valve_Accept_Redirect"
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"blank" "=========================="
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"blank" "#Valve_Miscellaneous_Keyboard_Keys_Title"
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"blank" "=========================="
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"+walk" "#Valve_Walk"
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"+left" "#Valve_Turn_Left"
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"+right" "#Valve_Turn_Right"
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"+moveup" "#Valve_Swim_Up"
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"+movedown" "#Valve_Swim_Down"
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"+lookup" "#Valve_Look_Up"
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"+lookdown" "#Valve_Look_Down"
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"+strafe" "#Valve_Strafe_Modifier"
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"+klook" "#Valve_Keyboard_Look_Modifier"
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