source-sdk-2013/sp/game/hl2/scenes/novaprospekt/np_cell01a.vcd

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// Choreo version 1
event section "console Pause"
{
time 4.931717 -1.000000
param "noaction"
}
event section "pause_alyxToEMPtarget"
{
time 0.224490 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event speak "he should be in here..."
{
time 0.053333 3.521474
param "novaprospekt.al_inhere01"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
event lookat "doorcontrol"
{
time 2.129795 3.483537
param "mark_look_interdoorcontrol_out"
event_ramp
{
0.3780 0.7205
0.5040 0.8384
0.7156 0.8865
1.2150 0.8603
1.3030 0.8559
1.3470 0.8603
}
}
event lookat "player1"
{
time 0.793333 2.216599
param "!player"
event_ramp
{
0.5060 0.6638
0.6740 0.7948
0.7137 0.8341
1.0186 0.8035
1.3646 0.7729
1.4126 0.7773
}
}
event lookat "doorcontrol"
{
time 0.000000 0.657960
param "mark_look_interdoorcontrol_out"
event_ramp
{
0.3565 0.8865
0.3780 0.7205
0.5040 0.8384
0.5193 0.8603
0.6073 0.8559
0.6513 0.8603
}
}
event lookat "doorcontrol"
{
time 3.832245 5.380001
param "mark_alyx_look_podreciever1"
event_ramp
{
0.3780 0.7205
0.5040 0.8384
0.8391 0.8865
1.4091 0.8603
1.4971 0.8559
1.5411 0.8603
}
}
event lookat "Alyx_Emptool"
{
time 0.275878 1.041362
param "Alyx_Emptool"
event_ramp
{
0.2872 0.6371
0.5557 0.7505
0.5734 0.8300
0.5860 0.7884
0.6710 0.8111
0.7655 0.8204
}
}
event lookat "Alyx_Emptool"
{
time 3.258052 3.883047
param "Alyx_Emptool"
event_ramp
{
0.2933 0.5014
0.4310 0.6527
0.5366 0.6754
0.6250 0.6847
}
}
}
channel "face to"
{
event face "doorcontrol"
{
time -0.006667 4.780000
param "mark_look_interdoorcontrol_out"
event_ramp
{
0.3660 0.5590
0.5440 0.7336
0.7880 0.8079
3.9900 0.8166
4.6880 0.7686
4.7867 0.7642
}
}
}
channel "move to"
{
event moveto "doorcontrol"
{
time 0.054149 0.282041
param "mark_alyx_interroom_doorcontrol"
resumecondition
}
}
channel "faceTo"
{
}
channel "Postures"
{
event gesture "emp"
{
time 0.000000 5.373334
param "A_usetool_g"
absolutetags playback_time
{
"apex" 0.381356
"loop" 0.481525
"end" 0.491525
}
absolutetags shifted_time
{
"apex" 0.364407
"loop" 0.483051
"end" 0.491525
}
sequenceduration 3.966667
}
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 0.600000
param ""
}
event gesture "1"
{
time 0.100000 2.490588
param "A_bg_h_jerkrt"
event_ramp
{
0.4381 0.9048
}
absolutetags playback_time
{
"apex" 0.183450
"extreme" 0.326280
"loop" 0.524278
"end" 0.852198
}
absolutetags shifted_time
{
"apex" 0.141026
"extreme" 0.269231
"loop" 0.628205
"end" 0.641026
}
sequenceduration 2.633333
}
event gesture "2"
{
time 1.866666 4.166666
param "a_bg_htiltleft"
event_ramp
{
0.3643 0.8730
}
absolutetags playback_time
{
"apex" 0.117647
"extreme" 0.338235
"loop" 0.514706
"end" 0.588235
}
absolutetags shifted_time
{
"apex" 0.117647
"extreme" 0.338235
"loop" 0.514706
"end" 0.588235
}
sequenceduration 2.300000
}
}
channel "facial"
{
event flexanimation "face"
{
time 0.026667 4.026667
param ""
flexanimations samples_use_time
{
"inner_raiser" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
"outer_raiser" combo
{
0.4861 0.3500
1.3568 0.0000
2.0663 0.0000
2.1780 0.4100
2.5499 0.1400
}
{
0.4861 0.4800
1.3568 0.4800
2.0663 0.4800
2.1780 0.4800
2.5499 0.4800
}
"lowerer" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
"corner_puller" combo
{
0.4861 0.1800
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.4600
1.3568 0.4600
2.0663 0.4600
2.1780 0.4600
2.5499 0.4600
}
"corner_depressor" combo
{
0.4861 0.0000
1.3568 0.0000
2.0663 0.0000
2.1780 0.0000
2.5499 0.0000
}
{
0.4861 0.5000
1.3568 0.5000
2.0663 0.5000
2.1780 0.5000
2.5499 0.5000
}
}
}
}
channel "Trigger"
{
event firetrigger "Trigger_EMP_door"
{
time 1.813332 -1.000000
param "1"
}
}
faceposermodel "u:\tf2\hl2\models\alyx.mdl"
}
actor "Eli"
{
channel "audio"
{
}
channel "look at"
{
active "0"
}
channel "FaceTo"
{
}
channel "Posture"
{
}
channel "Gesture"
{
}
channel "Trigger"
{
}
channel "head"
{
}
channel "facial"
{
}
faceposermodel "C:\VALVE\HL2\hl2\models\Eli.mdl"
}
mapname "maps\d2_prison\06_actormarks.bsp"
scalesettings
{
"CChoreoView" "98"
"SceneRampTool" "100"
"RampTool" "84"
"ExpressionTool" "64"
"GestureTool" "100"
}
fps 60
snap off