source-sdk-2013/sp/game/episodic/Scenes/episode_1/al_hackpowerbox_01.vcd

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// Choreo version 1
event stoppoint "end"
{
time 8.999482 -1.000000
param "noaction"
}
event section "pause"
{
time 1.169048 -1.000000
param "noaction"
}
actor "Alyx"
{
channel "audio"
{
event generic "text"
{
time 6.344461 7.641304
param "debugtext alyx: Cross your fingers."
}
event generic "text"
{
time 1.285714 3.040891
param "debugtext alyx: Huh. Looks like I might be able to give it a jolt"
}
event generic "text"
{
time 3.119048 4.421844
param "debugtext -enough to get the door open anyway."
}
}
channel "look at"
{
}
channel "move to"
{
event moveto "!target1"
{
time 0.042642 1.245238
param "!target1"
resumecondition
}
}
channel "faceTo"
{
event face "!target2"
{
time 0.114828 1.270705
param "!target2"
event_ramp
{
0.7816 1.0000
1.1559 1.0000
}
}
}
channel "Postures"
{
}
channel "Trigger"
{
event firetrigger "2_sparks"
{
time 7.746228 -1.000000
param "2"
}
event firetrigger "1_startActbusy"
{
time 1.269048 -1.000000
param "1"
}
event firetrigger "2_sparks"
{
time 2.332325 -1.000000
param "2"
}
event firetrigger "2_sparks"
{
time 3.912895 -1.000000
param "2"
}
event firetrigger "2_sparks"
{
time 5.833185 -1.000000
param "2"
}
}
channel "bodyges"
{
}
channel "Gestures"
{
event gesture "NULL"
{
time 0.000000 0.711996
param "NULL"
}
event gesture "examineBox"
{
time 1.183150 4.784597
param "powerbox_examine"
absolutetags playback_time
{
"apex" 0.056100
"accent" 0.074800
"loop" 0.093500
"end" 0.975216
}
absolutetags shifted_time
{
"apex" 0.061224
"accent" 0.081633
"loop" 0.102041
"end" 0.918367
}
sequenceduration 3.300000
}
event gesture "hackBox"
{
time 4.516942 8.988736
param "powerbox_hack"
event_ramp
{
0.0135 0.0000
0.1162 0.6059
0.2284 0.8959
0.4000 0.9926
0.5608 0.9888
0.8622 0.9703
3.8907 0.9851
4.2785 0.9963
4.4718 1.0000
}
absolutetags playback_time
{
"apex" 0.039894
"accent" 0.075798
"loop" 0.140530
"end" 0.997113
}
absolutetags shifted_time
{
"apex" 0.120690
"accent" 0.137931
"loop" 0.172414
"end" 1.017241
}
sequenceduration 3.900000
}
}
channel "armpose"
{
event generic "holster"
{
time 0.025641 0.913004
param "AI_HOLSTER"
}
}
channel "facial"
{
}
channel "head"
{
}
channel "seq"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "112"
"ExpressionTool" "94"
"GestureTool" "100"
"RampTool" "148"
"SceneRampTool" "100"
}
fps 60
snap off