source-sdk-2013/sp/game/episodic/Scenes/episode_1/al_flashlightblind_nospeak.vcd

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// Choreo version 1
event loop "lewp"
{
time 1.100000 -1.000000
param "0.900000"
loopcount "-1"
}
actor "Alyx"
{
channel "audio"
{
}
channel "look at"
{
event lookat "!player"
{
time 0.064517 2.521506
param "!player"
event_ramp
{
0.3385 0.7815
0.6923 0.8500
1.1692 0.8500
1.5500 0.8500
1.8769 0.8500
2.1542 0.7895
}
}
}
channel "move to"
{
}
channel "faceTo"
{
event face "!player"
{
time 0.139785 1.930108
param "!player"
event_ramp
{
0.2878 0.4714
0.4732 0.6714
0.6610 0.6929
0.8049 0.6929
1.0024 0.6929
1.1634 0.6929
1.3189 0.6929
1.5140 0.6643
1.6238 0.4929
}
lockbodyfacing
}
}
channel "Postures"
{
}
channel "Trigger"
{
}
channel "bodyges"
{
}
channel "Gestures"
{
event gesture "g_flashlightBlind"
{
time 0.000000 3.203226
param "g_flashlightBlind"
absolutetags playback_time
{
"apex" 0.092093
"accent" 0.138140
"loop" 0.230233
"end" 0.868687
}
absolutetags shifted_time
{
"apex" 0.086207
"accent" 0.206897
"loop" 0.344828
"end" 0.517241
}
sequenceduration 1.966667
}
}
channel "armpose"
{
}
channel "facial"
{
event flexanimation "facial"
{
time 0.064516 2.811828
param ""
flexanimations samples_use_time
{
"lid_tightener" combo
{
0.2124 0.4100
0.4582 0.4100
1.6197 0.4100
}
{
0.2124 0.5000
0.4582 0.5000
1.6197 0.5000
}
"lid_closer" combo
{
0.2124 1.0000
0.4582 1.0000
1.6197 1.0000
}
{
0.2124 0.5000
0.4582 0.5000
1.0631 0.4900
1.6197 0.4900
}
"lowerer" combo
{
0.2124 1.0000
0.4582 1.0000
1.6197 1.0000
}
{
0.2124 0.5000
0.4582 0.5000
1.6197 0.5000
}
"cheek_raiser" combo
{
0.2124 0.7000
0.4582 0.7000
1.6197 0.7000
}
{
0.2124 0.5000
0.4582 0.5000
1.6197 0.5000
}
"wrinkler"
{
0.2124 0.7100
0.4582 0.7100
1.6197 0.7100
}
"upper_raiser" combo
{
0.2124 0.9600
0.4582 0.9600
1.6197 0.9600
}
{
0.2124 0.5000
0.4582 0.5000
1.6197 0.5000
}
}
}
}
channel "head"
{
}
channel "seq"
{
}
faceposermodel "U:\HL2\hl2\models\alyx.mdl"
}
mapname "maps\d1_trainstation_05bill.bsp"
scalesettings
{
"CChoreoView" "62"
"ExpressionTool" "32"
"GestureTool" "100"
"RampTool" "82"
"SceneRampTool" "100"
}
fps 60
snap off