mirror of
https://github.com/ValveSoftware/source-sdk-2013.git
synced 2024-11-22 20:01:08 +00:00
125 lines
2 KiB
Text
125 lines
2 KiB
Text
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"sprites/640_hud"
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{
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TextureData
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{
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"arrow" [$WIN32]
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{
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"file" "sprites/arrow"
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"x" "0"
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"y" "0"
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"width" "32"
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"height" "32"
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}
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"autoaim_c" [$WIN32]
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{
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"file" "sprites/crosshairs"
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"x" "96"
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"y" "0"
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"width" "24"
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"height" "24"
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}
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"item_battery" [$WIN32]
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{
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"font" "WeaponIcons"
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"character" "*"
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}
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"item_healthkit" [$WIN32]
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{
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"font" "WeaponIcons"
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"character" "+"
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}
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"crosshair"
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{
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"file" "sprites/qi_center"
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"x" "0"
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"y" "0"
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"width" "40"
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"height" "40"
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}
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"crosshair_left"
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{
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"font" "QuickInfo"
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"character" "("
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}
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"crosshair_right"
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{
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"font" "QuickInfo"
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"character" ")"
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}
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"crosshair_left_full"
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{
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"font" "QuickInfo"
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"character" "["
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}
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"crosshair_right_full"
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{
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"font" "QuickInfo"
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"character" "]"
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}
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"crosshair_left_empty"
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{
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"font" "QuickInfo"
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"character" "{"
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}
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"crosshair_right_empty"
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{
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"font" "QuickInfo"
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"character" "}"
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}
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"crosshair_default"
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{
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"file" "sprites/crosshairs"
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"x" "0"
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"y" "48"
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"width" "24"
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"height" "24"
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}
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"crosshair_xbox"
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{
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"file" "vgui/hud/xbox_reticle"
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"x" "0"
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"y" "0"
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"width" "64"
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"height" "64"
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}
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"viewhair"
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{
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"file" "sprites/hud/v_crosshair2"
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"x" "0"
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"y" "0"
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"width" "32"
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"height" "32"
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}
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"gunhair"
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{
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"file" "sprites/hud/v_crosshair1"
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"x" "0"
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"y" "0"
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"width" "32"
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"height" "32"
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}
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"plushair"
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{
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"font" "Crosshairs"
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"character" "Q"
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}
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"ico_friend_indicator"
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{
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"file" "vgui/ico_friend_indicator_alone"
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"x" "0"
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"y" "0"
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"width" "32"
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"height" "32"
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}
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"ico_friend_indicator_avatar"
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{
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"file" "vgui/ico_friend_indicator_scoreboard"
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"x" "-1"
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"y" "-1"
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"width" "57"
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"height" "36"
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}
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}
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}
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