source-sdk-2013/sp/game/ep2/Scenes/outland_11/silo_kl_breach.vcd

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// Choreo version 1
actor "Kleiner"
{
channel "audio"
{
event speak "ep_02.kl_silo_emergency02"
{
time 4.692308 5.522421
param "ep_02.kl_silo_emergency02"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.kl_silo_emergency01"
{
time 0.076923 4.517739
param "ep_02.kl_silo_emergency01"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.kl_silo_emergency03"
{
time 6.743589 8.868216
param "ep_02.kl_silo_emergency03"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.kl_silo_emergency04"
{
time 8.897436 12.270134
param "ep_02.kl_silo_emergency04"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.kl_silo_emergency05"
{
time 12.615384 13.602232
param "ep_02.kl_silo_emergency05"
fixedlength
cctype "cc_master"
cctoken ""
}
event speak "ep_02.kl_silo_emergency07"
{
time 13.846152 16.977943
param "ep_02.kl_silo_emergency07"
fixedlength
cctype "cc_master"
cctoken ""
}
}
channel "look at"
{
}
channel "move to"
{
}
channel "face to"
{
}
channel "postures"
{
}
channel "body"
{
}
channel "gestures"
{
}
channel "head"
{
}
channel "facial"
{
}
channel "triggers"
{
}
faceposermodel "U:\hl2\hl2\models\Eli.mdl"
}
mapname "maps\d1_eli\d1_eli_01_actormarks.bsp"
scalesettings
{
"CChoreoView" "26"
"ExpressionTool" "40"
"GestureTool" "100"
"RampTool" "34"
"SceneRampTool" "100"
}
fps 60
snap off