halflife25-sdk/utils/qbsp2/portals.c
2013-08-30 13:34:05 -07:00

433 lines
8.7 KiB
C

/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
****/
#include "bsp5.h"
node_t outside_node; // portals outside the world face this
//=============================================================================
/*
=============
AddPortalToNodes
=============
*/
void AddPortalToNodes (portal_t *p, node_t *front, node_t *back)
{
if (p->nodes[0] || p->nodes[1])
Error ("AddPortalToNode: allready included");
p->nodes[0] = front;
p->next[0] = front->portals;
front->portals = p;
p->nodes[1] = back;
p->next[1] = back->portals;
back->portals = p;
}
/*
=============
RemovePortalFromNode
=============
*/
void RemovePortalFromNode (portal_t *portal, node_t *l)
{
portal_t **pp, *t;
// remove reference to the current portal
pp = &l->portals;
while (1)
{
t = *pp;
if (!t)
Error ("RemovePortalFromNode: portal not in leaf");
if ( t == portal )
break;
if (t->nodes[0] == l)
pp = &t->next[0];
else if (t->nodes[1] == l)
pp = &t->next[1];
else
Error ("RemovePortalFromNode: portal not bounding leaf");
}
if (portal->nodes[0] == l)
{
*pp = portal->next[0];
portal->nodes[0] = NULL;
}
else if (portal->nodes[1] == l)
{
*pp = portal->next[1];
portal->nodes[1] = NULL;
}
}
//============================================================================
void PrintPortal (portal_t *p)
{
int i;
winding_t *w;
w = p->winding;
for (i=0 ; i<w->numpoints ; i++)
printf ("(%5.0f,%5.0f,%5.0f)\n",w->points[i][0]
, w->points[i][1], w->points[i][2]);
}
/*
================
MakeHeadnodePortals
The created portals will face the global outside_node
================
*/
void MakeHeadnodePortals (node_t *node, vec3_t mins, vec3_t maxs)
{
vec3_t bounds[2];
int i, j, n;
portal_t *p, *portals[6];
dplane_t bplanes[6], *pl;
Draw_ClearWindow ();
// pad with some space so there will never be null volume leafs
for (i=0 ; i<3 ; i++)
{
bounds[0][i] = mins[i] - SIDESPACE;
bounds[1][i] = maxs[i] + SIDESPACE;
}
outside_node.contents = CONTENTS_SOLID;
outside_node.portals = NULL;
for (i=0 ; i<3 ; i++)
for (j=0 ; j<2 ; j++)
{
n = j*3 + i;
p = AllocPortal ();
portals[n] = p;
pl = &bplanes[n];
memset (pl, 0, sizeof(*pl));
if (j)
{
pl->normal[i] = -1;
pl->dist = -bounds[j][i];
}
else
{
pl->normal[i] = 1;
pl->dist = bounds[j][i];
}
p->plane = *pl;
p->winding = BaseWindingForPlane (pl);
AddPortalToNodes (p, node, &outside_node);
}
// clip the basewindings by all the other planes
for (i=0 ; i<6 ; i++)
{
for (j=0 ; j<6 ; j++)
{
if (j == i)
continue;
portals[i]->winding = ClipWinding (portals[i]->winding, &bplanes[j], true);
}
}
}
//============================================================================
void CheckWindingInNode (winding_t *w, node_t *node)
{
int i, j;
for (i=0 ; i<w->numpoints ; i++)
{
for (j=0 ; j<3 ; j++)
if (w->points[i][j] < node->mins[j] - 1
|| w->points[i][j] > node->maxs[j] + 1)
{
printf ("WARNING: CheckWindingInNode: outside\n");
return;
}
}
}
void CheckWindingArea (winding_t *w)
{
int i;
float total, add;
vec3_t v1, v2, cross;
total = 0;
for (i=1 ; i<w->numpoints ; i++)
{
VectorSubtract (w->points[i], w->points[0], v1);
VectorSubtract (w->points[i+1], w->points[0], v2);
CrossProduct (v1, v2, cross);
add = VectorLength (cross);
total += add*0.5;
}
if (total < 16)
printf ("WARNING: winding area %f\n", total);
}
void PlaneFromWinding (winding_t *w, dplane_t *plane)
{
vec3_t v1, v2;
vec3_t plane_normal;
// calc plane
VectorSubtract (w->points[2], w->points[1], v1);
VectorSubtract (w->points[0], w->points[1], v2);
CrossProduct (v2, v1, plane_normal);
VectorNormalize (plane_normal);
VectorCopy (plane_normal, plane->normal); // change from vec_t
plane->dist = DotProduct (w->points[0], plane->normal);
}
void CheckLeafPortalConsistancy (node_t *node)
{
int side, side2;
portal_t *p, *p2;
dplane_t plane, plane2;
int i;
winding_t *w;
float dist;
side = side2 = 0; // quiet compiler warning
for (p = node->portals ; p ; p = p->next[side])
{
if (p->nodes[0] == node)
side = 0;
else if (p->nodes[1] == node)
side = 1;
else
Error ("CutNodePortals_r: mislinked portal");
CheckWindingInNode (p->winding, node);
CheckWindingArea (p->winding);
// check that the side orders are correct
plane = p->plane;
PlaneFromWinding (p->winding, &plane2);
for (p2 = node->portals ; p2 ; p2 = p2->next[side2])
{
if (p2->nodes[0] == node)
side2 = 0;
else if (p2->nodes[1] == node)
side2 = 1;
else
Error ("CutNodePortals_r: mislinked portal");
w = p2->winding;
for (i=0 ; i<w->numpoints ; i++)
{
dist = DotProduct (w->points[i], plane.normal) - plane.dist;
if ( (side == 0 && dist < -1) || (side == 1 && dist > 1) )
{
printf ("WARNING: portal siding direction is wrong\n");
return;
}
}
}
}
}
/*
==============================================================================
PORTAL FILE GENERATION
==============================================================================
*/
#define PORTALFILE "PRT1"
FILE *pf;
int num_visleafs; // leafs the player can be in
int num_visportals;
void WriteFloat (FILE *f, vec_t v)
{
if ( fabs(v - Q_rint(v)) < ON_EPSILON )
fprintf (f,"%i ",(int)Q_rint(v));
else
fprintf (f,"%f ",v);
}
void WritePortalFile_r (node_t *node)
{
int i;
portal_t *p;
winding_t *w;
dplane_t *pl, plane2;
if (!node->contents)
{
WritePortalFile_r (node->children[0]);
WritePortalFile_r (node->children[1]);
return;
}
if (node->contents == CONTENTS_SOLID)
return;
for (p = node->portals ; p ; )
{
w = p->winding;
if (w && p->nodes[0] == node)
{
if ( (watervis && p->nodes[0]->contents != CONTENTS_SOLID && p->nodes[1]->contents != CONTENTS_SOLID)
|| (p->nodes[0]->contents == p->nodes[1]->contents) )
{
// write out to the file
// sometimes planes get turned around when they are very near
// the changeover point between different axis. interpret the
// plane the same way vis will, and flip the side orders if needed
PlaneFromWinding (w, &plane2);
if ( DotProduct (p->plane.normal, plane2.normal) < 1.0-ON_EPSILON )
{ // backwards...
fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[1]->visleafnum, p->nodes[0]->visleafnum);
}
else
fprintf (pf,"%i %i %i ",w->numpoints, p->nodes[0]->visleafnum, p->nodes[1]->visleafnum);
for (i=0 ; i<w->numpoints ; i++)
{
fprintf (pf,"(");
WriteFloat (pf, w->points[i][0]);
WriteFloat (pf, w->points[i][1]);
WriteFloat (pf, w->points[i][2]);
fprintf (pf,") ");
}
fprintf (pf,"\n");
}
}
if (p->nodes[0] == node)
p = p->next[0];
else
p = p->next[1];
}
}
/*
================
NumberLeafs_r
================
*/
void NumberLeafs_r (node_t *node)
{
portal_t *p;
if (!node->contents)
{ // decision node
node->visleafnum = -99;
NumberLeafs_r (node->children[0]);
NumberLeafs_r (node->children[1]);
return;
}
Draw_ClearWindow ();
DrawLeaf (node, 1);
if (node->contents == CONTENTS_SOLID)
{ // solid block, viewpoint never inside
node->visleafnum = -1;
return;
}
node->visleafnum = num_visleafs++;
for (p = node->portals ; p ; )
{
if (p->nodes[0] == node) // only write out from first leaf
{
if ( (watervis && p->nodes[0]->contents != CONTENTS_SOLID && p->nodes[1]->contents != CONTENTS_SOLID)
|| (p->nodes[0]->contents == p->nodes[1]->contents) )
num_visportals++;
p = p->next[0];
}
else
p = p->next[1];
}
}
/*
================
WritePortalfile
================
*/
void WritePortalfile (node_t *headnode)
{
// set the visleafnum field in every leaf and count the total number of portals
num_visleafs = 0;
num_visportals = 0;
NumberLeafs_r (headnode);
// write the file
printf ("writing %s\n", portfilename);
pf = fopen (portfilename, "w");
if (!pf)
Error ("Error opening %s", portfilename);
fprintf (pf, "%s\n", PORTALFILE);
fprintf (pf, "%i\n", num_visleafs);
fprintf (pf, "%i\n", num_visportals);
WritePortalFile_r (headnode);
fclose (pf);
}
//===================================================
void FreePortals (node_t *node)
{
portal_t *p, *nextp;
if (node->planenum != -1)
{
FreePortals (node->children[0]);
FreePortals (node->children[1]);
return;
}
for (p=node->portals ; p ; p=nextp)
{
if (p->nodes[0] == node)
nextp = p->next[0];
else
nextp = p->next[1];
RemovePortalFromNode (p, p->nodes[0]);
RemovePortalFromNode (p, p->nodes[1]);
FreeWinding (p->winding);
FreePortal (p);
}
}