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60 lines
2.1 KiB
C
60 lines
2.1 KiB
C
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose: Header for Discwar
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef DISCWAR_H
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#define DISCWAR_H
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#pragma once
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#define WEAPON_DISC 1
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#define MAX_DISCS 3 // Max number of discs a player can carry
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#define STARTING_DISCS MAX_DISCS // Number of discs a player starts with
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#define NUM_FASTSHOT_DISCS 3 // Number of discs a player gets with the fastshot powerup per normal disc
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#define DISC_VELOCITY 1000 // Velocity multiplier for discs when thrown
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#define DISC_PUSH_MULTIPLIER 1200 // Velocity multiplier used to push a player when hit by a disc
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//#define DISC_POWERUP_TIME 5 // Time (in seconds) a powerup lasts for
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#define DISC_POWERUP_RESPAWN_TIME 10 // Time (in seconds) it takes after a powerup is picked up before the next one appears
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#define MAX_SCORE_TIME_AFTER_HIT 4.0 // Time (in seconds) in which a player gets a point if the enemy dies within this time
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// after being hit by a disc.
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// Powerups
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#define POW_TRIPLE (1<<0)
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#define POW_FAST (1<<1)
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#define POW_HARD (1<<2)
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#define POW_FREEZE (1<<3)
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#define POW_VISUALIZE_REBOUNDS (1<<4) // Removing this one for now
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#define NUM_POWERUPS 4 // 4, not 5, because VISUALIZE_REBOUNDS is removed.
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#define FREEZE_TIME 7
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#define FREEZE_SPEED 50
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// Rewards
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#define REWARD_BOUNCE_NONE (1<<1)
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#define REWARD_BOUNCE_ONE (1<<2)
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#define REWARD_BOUNCE_TWO (1<<3)
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#define REWARD_BOUNCE_THREE (1<<4)
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#define REWARD_DECAPITATE (1<<5)
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#define REWARD_TELEPORT (1<<6)
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#define REWARD_DOUBLEKILL (1<<7)
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#endif // DISCWAR_H
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