mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-28 23:12:31 +00:00
a800ff8246
fixes ValveSoftware/halflife#1338 Changes: - added project files for Visual C++ 2010 Express - resolved function calls that would otherwise be ambiguous now - solved ARRAYSIZE macro and HSPRITE type collisions with Windows.h and winsock.h includes by guarding the includes TODO: We should think about if we actually should instead link to a .h that defines / redirects the required macros, so that platform differences would be limited to a few .cpp files (meaning not including windows.h in a huge number of files as it is now), see the issue above for details.
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<ClInclude Include="..\..\dlls\schedule.h">
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|
<Filter>Header Files\dlls</Filter>
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</ClInclude>
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<ClInclude Include="..\..\dlls\scripted.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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|
<ClInclude Include="..\..\dlls\scriptevent.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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|
<ClInclude Include="..\..\dlls\skill.h">
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|
<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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|
<ClInclude Include="..\..\dlls\soundent.h">
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|
<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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|
<ClInclude Include="..\..\dlls\spectator.h">
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|
<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\squadmonster.h">
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|
<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\talkmonster.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\teamplay_gamerules.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\trains.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\util.h">
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<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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<ClInclude Include="..\..\dlls\vector.h">
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|
<Filter>Header Files\dlls</Filter>
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|
</ClInclude>
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</ItemGroup>
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</Project> |