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33 lines
No EOL
520 B
C++
33 lines
No EOL
520 B
C++
//========= Copyright © 1996-2002, Valve LLC, All rights reserved. ============
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================
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#ifndef VGUI_MINIAPP_H
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#define VGUI_MINIAPP_H
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#include<VGUI.h>
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namespace vgui
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{
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class Frame;
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class VGUIAPI MiniApp
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{
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public:
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MiniApp();
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public:
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virtual void getName(char* buf,int bufLen);
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virtual Frame* createInstance()=0;
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protected:
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virtual void setName(const char* name);
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protected:
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char* _name;
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};
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}
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#endif |