halflife25-sdk/dmc/dlls/game.h
2013-08-30 13:34:05 -07:00

46 lines
1.1 KiB
C

/***
*
* Copyright (c) 1996-2002 Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef GAME_H
#define GAME_H
extern void GameDLLInit( void );
extern cvar_t displaysoundlist;
extern cvar_t mapcyclefile;
extern cvar_t servercfgfile;
extern cvar_t lservercfgfile;
// multiplayer server rules
extern cvar_t fraglimit;
extern cvar_t timelimit;
extern cvar_t friendlyfir;
extern cvar_t falldamage;
extern cvar_t weaponstay;
extern cvar_t forcerespaw;
extern cvar_t flashlight;
extern cvar_t aimcrosshair;
extern cvar_t decalfrequency;
extern cvar_t teamlist;
extern cvar_t teamoverride;
extern cvar_t defaultteam;
// Engine Cvars
extern cvar_t *g_psv_gravity;
extern cvar_t *g_psv_aim;
extern cvar_t *g_footsteps;
#endif // GAME_H