mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-28 15:02:29 +00:00
593 lines
No EOL
16 KiB
C++
593 lines
No EOL
16 KiB
C++
//=========== (C) Copyright 1999 Valve, L.L.C. All rights reserved. ===========
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//
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// The copyright to the contents herein is the property of Valve, L.L.C.
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// The contents may be used and/or copied only with the written permission of
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
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// the agreement/contract under which the contents have been supplied.
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//
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// Purpose: VGUI objects for Discwar
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//
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// $Workfile: $
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// $Date: $
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//
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//-----------------------------------------------------------------------------
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// $Log: $
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//
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// $NoKeywords: $
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//=============================================================================
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#include "VGUI_Font.h"
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#include "hud.h"
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#include "cl_util.h"
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#include "camera.h"
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#include "kbutton.h"
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#include "cvardef.h"
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#include "usercmd.h"
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#include "const.h"
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#include "camera.h"
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#include "in_defs.h"
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#include "parsemsg.h"
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#include "ammo.h"
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#include "string.h"
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#include "ammohistory.h"
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#include "vgui_int.h"
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#include "vgui_TeamFortressViewport.h"
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#include "vgui_ServerBrowser.h"
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#include "vgui_discobjects.h"
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// Positions and Dimensions
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#define ARENAWINDOW_SIZE_X (ScreenWidth)
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#define ARENAWINDOW_SIZE_Y YRES(128)
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#define ARENAWINDOW_X ((ScreenWidth - ARENAWINDOW_SIZE_X) / 2)
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#define ARENAWINDOW_Y (ScreenHeight - ARENAWINDOW_SIZE_Y)
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#define POWERUP_SIZE_X (ScreenWidth)
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#define POWERUP_SIZE_Y YRES(32)
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#define POWERUP_X ((ScreenWidth - POWERUP_SIZE_X) / 2)
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#define POWERUP_Y (ScreenHeight - POWERUP_SIZE_Y)
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#define REWARD_SIZE_X (ScreenWidth)
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#define REWARD_SIZE_Y YRES(48)
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#define REWARD_X ((ScreenWidth - POWERUP_SIZE_X) / 2)
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#define REWARD_Y (ScreenHeight / 6)
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extern WeaponsResource gWR;
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int g_iCannotFire;
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//===========================================================
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// Disc ammo icon
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CDiscPanel::CDiscPanel(int x,int y,int wide,int tall) : Label("", x,y,wide,tall)
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{
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setContentFitted(true);
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// Standard discs
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m_pDiscTGA_Red = LoadTGAForRes("discred");
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m_pDiscTGA_RedGlow = LoadTGAForRes("discred2");
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m_pDiscTGA_Blue = LoadTGAForRes("discblue");
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m_pDiscTGA_BlueGlow = LoadTGAForRes("discblue2");
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m_pDiscTGA_Grey = LoadTGAForRes("discgrey");
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// Powerup discs
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m_pDiscTGA_Fast = LoadTGAForRes("fast");
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m_pDiscTGA_Freeze = LoadTGAForRes("freeze");
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m_pDiscTGA_Hard = LoadTGAForRes("hard");
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m_pDiscTGA_Triple = LoadTGAForRes("triple");
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setImage( m_pDiscTGA_Red );
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}
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void CDiscPanel::Update( int iDiscNo, bool bGlow, int iPowerup )
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{
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int iDiscs = gWR.GetAmmo( 1 );
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// Grey disc for missing discs
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if ( iDiscs < iDiscNo+1 )
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{
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setImage( m_pDiscTGA_Grey );
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}
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// Powerups override team colored discs
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else if ( iPowerup & POW_TRIPLE )
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{
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setImage( m_pDiscTGA_Triple );
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}
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else if ( iPowerup & POW_FAST )
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{
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setImage( m_pDiscTGA_Fast );
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}
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else if ( iPowerup & POW_FREEZE )
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{
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setImage( m_pDiscTGA_Freeze );
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}
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else if ( iPowerup & POW_HARD )
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{
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setImage( m_pDiscTGA_Hard );
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}
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else if (g_iTeamNumber == 1)
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{
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if ( gWR.GetAmmo( 1 ) == 3 )
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setImage( m_pDiscTGA_RedGlow );
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else
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setImage( m_pDiscTGA_Red );
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}
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else
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{
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if ( gWR.GetAmmo( 1 ) == 3 )
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setImage( m_pDiscTGA_BlueGlow );
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else
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setImage( m_pDiscTGA_Blue );
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}
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}
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//===========================================================
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// Arena window
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CDiscArenaPanel::CDiscArenaPanel( int x, int y, int wide, int tall ) : CTransparentPanel(255, x,y,wide,tall)
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{
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m_iNumPlayers = 0;
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}
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//===========================================================
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// Message handler. Gets the Ids of the players in the round.
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int CDiscArenaPanel::MsgFunc_GetPlayers(const char *pszName, int iSize, void *pbuf )
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{
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BEGIN_READ( pbuf, iSize );
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m_iRoundNumber = READ_BYTE();
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m_iSecondsToGo = READ_BYTE();
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m_iNumPlayers = READ_BYTE();
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if ( m_iNumPlayers > 0 && m_iNumPlayers <= MAX_PLAYERS )
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{
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for (int i = 0; i < m_iNumPlayers; i++)
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m_iClients[i] = READ_SHORT();
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}
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RecalculateText();
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return 1;
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}
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//===========================================================
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// Message handler. Gets the Ids of the players in the round.
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void CDiscArenaPanel::GetClientList( char *pszString )
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{
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strcpy( pszString, "" );
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for (int i = 0; i < m_iNumPlayers; i++ )
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{
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if ( m_iClients[i] <= 0 || m_iClients[i] > MAX_PLAYERS )
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{
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gEngfuncs.Con_Printf( "Combatant %d out of range: %d\n", i, m_iClients[i] );
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continue;
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}
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if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] )
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{
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if ( i > 0 )
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{
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if ( i == (m_iNumPlayers - 1) )
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{
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strcat( pszString, CHudTextMessage::BufferedLocaliseTextString( "#And" ) );
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}
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else
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{
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strcat( pszString, ", " );
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}
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}
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strcat( pszString, g_PlayerInfoList[ m_iClients[i] ].name );
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}
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}
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}
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//===========================================================
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// Round start window
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#define ROUND_Y YRES(0)
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#define TEAMONE_Y (ROUND_Y + YRES(32))
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#define VERSUS_Y (TEAMONE_Y + YRES(32))
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#define TEAMTWO_Y (VERSUS_Y + YRES(32))
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CDiscArena_RoundStart::CDiscArena_RoundStart( void ) : CDiscArenaPanel( ARENAWINDOW_X, ARENAWINDOW_Y, ARENAWINDOW_SIZE_X, ARENAWINDOW_SIZE_Y )
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{
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m_pRound = new Label( "Round 1", 0, ROUND_Y, getWide(), YRES(32) );
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m_pRound->setParent( this );
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m_pRound->setBgColor( 0, 0, 0, 128 );
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m_pRound->setFgColor( 255,255,255, 0 );
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m_pRound->setContentAlignment( vgui::Label::a_center );
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m_pTeamOne = new Label( "Team One", 0, TEAMONE_Y, getWide(), YRES(32) );
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m_pTeamOne->setParent( this );
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m_pTeamOne->setBgColor( 128, 0, 0, 128 );
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m_pTeamOne->setFgColor( 255,255,255, 0 );
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m_pTeamOne->setContentAlignment( vgui::Label::a_center );
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// Trim the trailing \n from the VS string
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char sz[32];
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strcpy( sz, CHudTextMessage::BufferedLocaliseTextString( "#Versus" ) );
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sz[ strlen(sz) - 1 ] = '\0';
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Label *pLabel = new Label( sz, 0, VERSUS_Y, getWide(), YRES(32) );
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pLabel->setParent( this );
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pLabel->setBgColor( 0, 0, 0, 255 );
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pLabel->setFgColor( 255,255,255, 0 );
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pLabel->setContentAlignment( vgui::Label::a_center );
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m_pTeamTwo = new Label( "Team Two", 0, TEAMTWO_Y, getWide(), YRES(32) );
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m_pTeamTwo->setParent( this );
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m_pTeamTwo->setBgColor( 0, 0, 128, 128 );
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m_pTeamTwo->setFgColor( 255,255,255, 0 );
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m_pTeamTwo->setContentAlignment( vgui::Label::a_center );
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setVisible(false);
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}
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// Recalculate the Text in the window
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void CDiscArena_RoundStart::RecalculateText( void )
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{
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char sz[1024];
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char szOpponents[1024];
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char szTemp[256];
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char szTemp2[256];
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char szTemp3[256];
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char *pszLocalized = NULL;
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// Round started?
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if (m_iSecondsToGo == 0)
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{
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setVisible(false);
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g_iCannotFire = FALSE;
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// Force spectator menu to update
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if (gViewPort)
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gViewPort->m_iUser1 = 0;
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return;
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}
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g_iCannotFire = TRUE;
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// Round Number
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if ( m_iSecondsToGo != 1 )
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{
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pszLocalized = "#Round_Start_n_Seconds";
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}
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else
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{
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pszLocalized = "#Round_Start_1_Second";
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}
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strncpy( szTemp3, CHudTextMessage::BufferedLocaliseTextString( pszLocalized ), sizeof( szTemp3 ) - 1 );
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szTemp3[ sizeof( szTemp3 ) - 1 ] = '\0';
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sprintf( sz, szTemp3, m_iRoundNumber, m_iSecondsToGo );
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m_pRound->setText( sz );
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// We may have just got an update for the time to go. If so, m_iNumPlayers will be 0.
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if ( !m_iNumPlayers )
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return;
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if (gViewPort)
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gViewPort->GetAllPlayersInfo();
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// Find out what team this client's on (if a new battle's just starting)
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strcpy( szOpponents, "" );
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int iMyTeamNumber = 0;
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if ( m_iRoundNumber == 1 )
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{
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for (int i = 0; i < m_iNumPlayers; i++ )
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{
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if ( g_PlayerInfoList[ m_iClients[i] ].thisplayer )
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iMyTeamNumber = (i < (m_iNumPlayers / 2)) ? 1 : 2;
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}
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}
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// Team 1
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strcpy( sz, "" );
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int i;
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for (i = 0; i < (m_iNumPlayers / 2); i++ )
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{
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if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] )
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strcat( sz, g_PlayerInfoList[ m_iClients[i] ].name );
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if ( iMyTeamNumber == 2 )
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{
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strcpy( szTemp, CHudTextMessage::BufferedLocaliseTextString( "#Opponent" ) );
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sprintf( szTemp2, szTemp, g_PlayerInfoList[ m_iClients[i] ].name, g_PlayerExtraInfo[ m_iClients[i] ].deaths, g_PlayerExtraInfo[ m_iClients[i] ].frags );
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strcat( szOpponents, szTemp2 );
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}
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}
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m_pTeamOne->setText( sz );
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// Team 2
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strcpy( sz, "" );
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for ( ; i < m_iNumPlayers; i++ )
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{
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if ( g_PlayerInfoList[ m_iClients[i] ].name && g_PlayerInfoList[ m_iClients[i] ].name[0] )
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strcat( sz, g_PlayerInfoList[ m_iClients[i] ].name );
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if ( iMyTeamNumber == 1 )
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{
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strcpy( szTemp, CHudTextMessage::BufferedLocaliseTextString( "#Opponent" ) );
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sprintf( szTemp2, szTemp, g_PlayerInfoList[ m_iClients[i] ].name, g_PlayerExtraInfo[ m_iClients[i] ].deaths, g_PlayerExtraInfo[ m_iClients[i] ].frags );
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strcat( szOpponents, szTemp2 );
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}
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}
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m_pTeamTwo->setText( sz );
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// Bring up the Opponent details
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if (gViewPort)
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gViewPort->m_pDiscRewardWindow->SetMessage( szOpponents );
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// Become visible
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setVisible(true);
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// Hide the other windows if it's up
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if (gViewPort)
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{
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gViewPort->m_pSpectatorMenu->setVisible( false );
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gViewPort->m_pDiscPowerupWindow->setVisible( false );
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gViewPort->m_pDiscEndRound->setVisible( false );
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}
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}
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//===========================================================
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// Round end window
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CDiscArena_RoundEnd::CDiscArena_RoundEnd( void ) : CDiscArenaPanel( ARENAWINDOW_X, ARENAWINDOW_Y, ARENAWINDOW_SIZE_X, ARENAWINDOW_SIZE_Y )
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{
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m_pRound = new Label( "Round 1 Won By", 0, ROUND_Y, getWide(), YRES(32) );
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m_pRound->setParent( this );
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m_pRound->setBgColor( 0, 0, 0, 128 );
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m_pRound->setFgColor( 255,255,255, 0 );
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m_pRound->setContentAlignment( vgui::Label::a_center );
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m_pWinners = new Label( "Winners", 0, TEAMONE_Y, getWide(), YRES(32) );
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m_pWinners->setParent( this );
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m_pWinners->setBgColor( 128, 0, 0, 128 );
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m_pWinners->setFgColor( 255,255,255, 0 );
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m_pWinners->setContentAlignment( vgui::Label::a_center );
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m_pWinningTeam = new Label( "Winners", 0, TEAMTWO_Y, getWide(), YRES(32) );
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m_pWinningTeam->setParent( this );
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m_pWinningTeam->setBgColor( 128, 0, 0, 128 );
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m_pWinningTeam->setFgColor( 255,255,255, 0 );
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m_pWinningTeam->setContentAlignment( vgui::Label::a_center );
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setVisible(false);
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}
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// Recalculate the Text in the window
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void CDiscArena_RoundEnd::RecalculateText( void )
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{
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char sz[1024];
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char szTemp1[256];
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char szTemp2[256];
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// Sends down a 0 for time when this should be removed
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if (m_iSecondsToGo == 0)
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{
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setVisible(false);
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g_iCannotFire = FALSE;
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// Force spectator menu to update
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if (gViewPort)
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gViewPort->m_iUser1 = 0;
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return;
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}
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g_iCannotFire = TRUE;
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// Round Number
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strncpy( szTemp1, CHudTextMessage::BufferedLocaliseTextString( "#Round_Won" ), sizeof( szTemp1 ) - 1 );
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szTemp1[ sizeof( szTemp1 ) - 1 ] = '\0';
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sprintf( sz, szTemp1, m_iRoundNumber );
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m_pRound->setText( sz );
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if (gViewPort)
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gViewPort->GetAllPlayersInfo();
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// Winners
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GetClientList( sz );
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m_pWinners->setText( sz );
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// Scores
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m_iNumPlayers = READ_BYTE();
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if ( m_iNumPlayers >= 0 && m_iNumPlayers <= MAX_PLAYERS )
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{
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for (int i = 0; i < m_iNumPlayers; i++)
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m_iClients[i] = READ_SHORT();
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int iWinningScore = READ_BYTE();
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int iLosingScore = READ_BYTE();
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int iBattleOver = READ_BYTE();
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// Battle over?
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if ( iBattleOver )
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{
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GetClientList( sz );
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strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( "#Round_Won_Scores" ), sizeof( szTemp2 ) - 1 );
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szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0';
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_snprintf( sz, sizeof( sz ) - 1, szTemp2, sz, iWinningScore, iLosingScore );
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}
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// Tied?
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else if ( iWinningScore == iLosingScore )
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{
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strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( "#Round_Tied" ), sizeof( szTemp2 ) - 1 );
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szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0';
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_snprintf( sz, sizeof( sz ) - 1, szTemp2, iWinningScore );
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}
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else
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{
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char *pszTemp = NULL;
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GetClientList( sz );
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if ( m_iNumPlayers == 1 )
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{
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pszTemp = "#Round_Leads";
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}
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else
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{
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pszTemp = "#Round_Lead";
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}
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strncpy( szTemp2, CHudTextMessage::BufferedLocaliseTextString( pszTemp ), sizeof( szTemp2 ) - 1 );
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szTemp2[ sizeof( szTemp2 ) - 1 ] = '\0';
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_snprintf( sz, sizeof( sz ) - 1, szTemp2, sz, iWinningScore, iLosingScore );
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}
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sz[ sizeof( sz ) - 1 ] = '\0';
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m_pWinningTeam->setText( sz );
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}
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// Become visible
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setVisible(true);
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// Hide the other windows if it's up
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if (gViewPort)
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{
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gViewPort->m_pSpectatorMenu->setVisible( false );
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gViewPort->m_pDiscPowerupWindow->setVisible( false );
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gViewPort->m_pDiscStartRound->setVisible( false );
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}
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}
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//===========================================================
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// Powerup name window
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CDiscPowerups::CDiscPowerups() : CTransparentPanel( 255, POWERUP_X, POWERUP_Y, POWERUP_SIZE_X, POWERUP_SIZE_Y )
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{
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m_pLabel = new Label( "Powerups Go Here", 0, ROUND_Y, getWide(), YRES(32) );
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m_pLabel->setParent( this );
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m_pLabel->setBgColor( 0, 0, 0, 255 );
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m_pLabel->setFgColor( 255,255,255, 0 );
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m_pLabel->setContentAlignment( vgui::Label::a_center );
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setVisible(false);
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};
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void CDiscPowerups::RecalculateText( int iPowerup )
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{
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char sz[512];
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bool bAnd = false;
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// Don't appear if a round message is up
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if (gViewPort)
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{
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if ( gViewPort->m_pDiscStartRound->isVisible() || gViewPort->m_pDiscEndRound->isVisible() )
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return;
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}
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sprintf(sz, "");
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|
if ( iPowerup & POW_TRIPLE )
|
|
{
|
|
strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Triple") );
|
|
bAnd = true;
|
|
}
|
|
|
|
if ( iPowerup & POW_FAST )
|
|
{
|
|
if (bAnd)
|
|
strcat(sz, ", ");
|
|
strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Fast") );
|
|
bAnd = true;
|
|
}
|
|
|
|
if ( iPowerup & POW_FREEZE )
|
|
{
|
|
if (bAnd)
|
|
strcat(sz, ", ");
|
|
strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Freeze") );
|
|
bAnd = true;
|
|
}
|
|
|
|
if ( iPowerup & POW_HARD )
|
|
{
|
|
if (bAnd)
|
|
strcat(sz, ", ");
|
|
strcat(sz, CHudTextMessage::BufferedLocaliseTextString("#Hard") );
|
|
}
|
|
|
|
m_pLabel->setText( sz );
|
|
|
|
// Become visible
|
|
if (sz && sz[0])
|
|
setVisible(true);
|
|
else
|
|
setVisible(false);
|
|
}
|
|
|
|
//===========================================================
|
|
// Reward menu
|
|
CDiscRewards::CDiscRewards() : CTransparentPanel( 255, REWARD_X, REWARD_Y, REWARD_SIZE_X, REWARD_SIZE_Y )
|
|
{
|
|
m_pReward = new Label( "Well Done!", 0, ROUND_Y, getWide(), (REWARD_SIZE_Y / 2) );
|
|
m_pReward->setParent( this );
|
|
m_pReward->setBgColor( 0, 0, 0, 255 );
|
|
m_pReward->setFgColor( 255,255,255, 0 );
|
|
m_pReward->setContentAlignment( vgui::Label::a_center );
|
|
setVisible(false);
|
|
|
|
m_pTeleBonus = new Label( CHudTextMessage::BufferedLocaliseTextString( "#Hit_Tele" ), 0, (REWARD_SIZE_Y / 2), getWide(), (REWARD_SIZE_Y / 2) );
|
|
m_pTeleBonus->setParent( this );
|
|
m_pTeleBonus->setBgColor( 0, 0, 0, 255 );
|
|
m_pTeleBonus->setFgColor( 255,255,255, 0 );
|
|
m_pTeleBonus->setContentAlignment( vgui::Label::a_center );
|
|
};
|
|
|
|
void CDiscRewards::RecalculateText( int iReward )
|
|
{
|
|
char sz[512];
|
|
|
|
// Don't appear if a round message is up
|
|
if (gViewPort)
|
|
{
|
|
if ( gViewPort->m_pDiscStartRound->isVisible() || gViewPort->m_pDiscEndRound->isVisible() )
|
|
return;
|
|
}
|
|
|
|
if ( !iReward )
|
|
{
|
|
setVisible( false );
|
|
return;
|
|
}
|
|
|
|
// Rewards
|
|
if ( iReward & REWARD_BOUNCE_NONE )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Direct" ) );
|
|
if ( iReward & REWARD_BOUNCE_ONE )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_One" ) );
|
|
if ( iReward & REWARD_BOUNCE_TWO )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Two" ) );
|
|
if ( iReward & REWARD_BOUNCE_THREE )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Three" ) );
|
|
if ( iReward & REWARD_DECAPITATE )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Decap" ) );
|
|
if ( iReward & REWARD_DOUBLEKILL )
|
|
sprintf( sz, CHudTextMessage::BufferedLocaliseTextString( "#Hit_Multiple" ) );
|
|
|
|
if ( iReward & REWARD_TELEPORT )
|
|
m_pTeleBonus->setVisible( true );
|
|
else
|
|
m_pTeleBonus->setVisible( false );
|
|
|
|
m_pReward->setText( sz );
|
|
setVisible( true );
|
|
}
|
|
|
|
void CDiscRewards::SetMessage( char *pMessage )
|
|
{
|
|
if (!pMessage)
|
|
{
|
|
setVisible(false);
|
|
return;
|
|
}
|
|
|
|
m_pTeleBonus->setVisible( false );
|
|
m_pReward->setText( pMessage );
|
|
setVisible( true );
|
|
|
|
if (gViewPort)
|
|
gViewPort->m_flRewardOpenTime = gHUD.m_flTime + 5.0;
|
|
} |