mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-24 05:01:03 +00:00
467 lines
9.9 KiB
C++
467 lines
9.9 KiB
C++
|
|
#include <stdio.h>
|
|
#include <string.h>
|
|
|
|
#include "wrect.h"
|
|
#include "cl_dll.h"
|
|
#include "cl_util.h"
|
|
#include "cl_entity.h"
|
|
#include "const.h"
|
|
|
|
#include "parsemsg.h" // BEGIN_READ(), ...
|
|
|
|
#include "voice_status.h"
|
|
|
|
#pragma warning( disable : 4800 ) // disable forcing int to bool performance warning
|
|
|
|
|
|
static CVoiceStatus *g_pInternalVoiceStatus = NULL;
|
|
|
|
// ---------------------------------------------------------------------- //
|
|
// The voice manager for the client.
|
|
// ---------------------------------------------------------------------- //
|
|
CVoiceStatus g_VoiceStatus;
|
|
|
|
CVoiceStatus* GetClientVoice()
|
|
{
|
|
return &g_VoiceStatus;
|
|
}
|
|
|
|
|
|
|
|
|
|
int __MsgFunc_VoiceMask(const char *pszName, int iSize, void *pbuf)
|
|
{
|
|
if(g_pInternalVoiceStatus)
|
|
g_pInternalVoiceStatus->HandleVoiceMaskMsg(iSize, pbuf);
|
|
|
|
return 1;
|
|
}
|
|
|
|
int __MsgFunc_ReqState(const char *pszName, int iSize, void *pbuf)
|
|
{
|
|
if(g_pInternalVoiceStatus)
|
|
g_pInternalVoiceStatus->HandleReqStateMsg(iSize, pbuf);
|
|
|
|
return 1;
|
|
}
|
|
|
|
|
|
|
|
|
|
int g_BannedPlayerPrintCount;
|
|
void ForEachBannedPlayer(char id[16])
|
|
{
|
|
char str[256];
|
|
sprintf(str, "Ban %d: %2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x%2x\n",
|
|
g_BannedPlayerPrintCount++,
|
|
id[0], id[1], id[2], id[3],
|
|
id[4], id[5], id[6], id[7],
|
|
id[8], id[9], id[10], id[11],
|
|
id[12], id[13], id[14], id[15]
|
|
);
|
|
#ifdef _WIN32
|
|
strupr(str);
|
|
#endif
|
|
gEngfuncs.pfnConsolePrint(str);
|
|
}
|
|
|
|
|
|
void ShowBannedCallback()
|
|
{
|
|
if(g_pInternalVoiceStatus)
|
|
{
|
|
g_BannedPlayerPrintCount = 0;
|
|
gEngfuncs.pfnConsolePrint("------- BANNED PLAYERS -------\n");
|
|
g_pInternalVoiceStatus->GetBanMgr()->ForEachBannedPlayer(ForEachBannedPlayer);
|
|
gEngfuncs.pfnConsolePrint("------------------------------\n");
|
|
}
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
CVoiceStatus::CVoiceStatus()
|
|
{
|
|
m_bBanMgrInitialized = false;
|
|
m_LastUpdateServerState = 0;
|
|
|
|
m_bTalking = m_bServerAcked = false;
|
|
|
|
m_bServerModEnable = -1;
|
|
|
|
m_pchGameDir = NULL;
|
|
}
|
|
|
|
|
|
CVoiceStatus::~CVoiceStatus()
|
|
{
|
|
|
|
g_pInternalVoiceStatus = NULL;
|
|
|
|
if(m_pchGameDir)
|
|
{
|
|
if(m_bBanMgrInitialized)
|
|
{
|
|
m_BanMgr.SaveState(m_pchGameDir);
|
|
}
|
|
|
|
free(m_pchGameDir);
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
void CVoiceStatus::Init( IVoiceStatusHelper *pHelper)
|
|
{
|
|
// Setup the voice_modenable cvar.
|
|
gEngfuncs.pfnRegisterVariable("voice_modenable", "1", FCVAR_ARCHIVE);
|
|
|
|
gEngfuncs.pfnRegisterVariable("voice_clientdebug", "0", 0);
|
|
|
|
gEngfuncs.pfnAddCommand("voice_showbanned", ShowBannedCallback);
|
|
|
|
// Cache the game directory for use when we shut down
|
|
const char *pchGameDirT = gEngfuncs.pfnGetGameDirectory();
|
|
m_pchGameDir = (char *)malloc(strlen(pchGameDirT) + 1);
|
|
|
|
if(m_pchGameDir)
|
|
{
|
|
strcpy(m_pchGameDir, pchGameDirT);
|
|
}
|
|
|
|
if(m_pchGameDir)
|
|
{
|
|
m_BanMgr.Init(m_pchGameDir);
|
|
m_bBanMgrInitialized = true;
|
|
}
|
|
|
|
assert(!g_pInternalVoiceStatus);
|
|
g_pInternalVoiceStatus = this;
|
|
|
|
m_bInSquelchMode = false;
|
|
|
|
m_pHelper = pHelper;
|
|
|
|
HOOK_MESSAGE(VoiceMask);
|
|
HOOK_MESSAGE(ReqState);
|
|
|
|
|
|
GetClientVoiceHud()->Init(pHelper,this);
|
|
|
|
|
|
|
|
}
|
|
|
|
|
|
void CVoiceStatus::Frame(double frametime)
|
|
{
|
|
// check server banned players once per second
|
|
if(gEngfuncs.GetClientTime() - m_LastUpdateServerState > 1)
|
|
{
|
|
UpdateServerState(false);
|
|
}
|
|
|
|
|
|
|
|
}
|
|
|
|
void CVoiceStatus::StartSquelchMode()
|
|
{
|
|
if(m_bInSquelchMode)
|
|
return;
|
|
|
|
m_bInSquelchMode = true;
|
|
}
|
|
|
|
void CVoiceStatus::StopSquelchMode()
|
|
{
|
|
m_bInSquelchMode = false;
|
|
}
|
|
|
|
bool CVoiceStatus::IsInSquelchMode()
|
|
{
|
|
return m_bInSquelchMode;
|
|
}
|
|
|
|
void CVoiceStatus::UpdateServerState(bool bForce)
|
|
{
|
|
// Can't do anything when we're not in a level.
|
|
char const *pLevelName = gEngfuncs.pfnGetLevelName();
|
|
if( pLevelName[0] == 0 )
|
|
{
|
|
if( gEngfuncs.pfnGetCvarFloat("voice_clientdebug") )
|
|
{
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::UpdateServerState: pLevelName[0]==0\n" );
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
int bCVarModEnable = !!gEngfuncs.pfnGetCvarFloat("voice_modenable");
|
|
if(bForce || m_bServerModEnable != bCVarModEnable)
|
|
{
|
|
m_bServerModEnable = bCVarModEnable;
|
|
|
|
char str[256];
|
|
_snprintf(str, sizeof(str), "VModEnable %d", m_bServerModEnable);
|
|
ServerCmd(str);
|
|
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
char msg[256];
|
|
sprintf(msg, "CVoiceStatus::UpdateServerState: Sending '%s'\n", str);
|
|
gEngfuncs.pfnConsolePrint(msg);
|
|
}
|
|
}
|
|
|
|
char str[2048];
|
|
sprintf(str, "vban");
|
|
bool bChange = false;
|
|
|
|
for(uint32 dw=0; dw < VOICE_MAX_PLAYERS_DW; dw++)
|
|
{
|
|
uint32 serverBanMask = 0;
|
|
uint32 banMask = 0;
|
|
for(uint32 i=0; i < 32; i++)
|
|
{
|
|
char playerID[16];
|
|
if(!gEngfuncs.GetPlayerUniqueID(i+1, playerID))
|
|
continue;
|
|
|
|
if(m_BanMgr.GetPlayerBan(playerID))
|
|
banMask |= 1 << i;
|
|
|
|
if(m_ServerBannedPlayers[dw*32 + i])
|
|
serverBanMask |= 1 << i;
|
|
}
|
|
|
|
if(serverBanMask != banMask)
|
|
bChange = true;
|
|
|
|
// Ok, the server needs to be updated.
|
|
char numStr[512];
|
|
sprintf(numStr, " %x", banMask);
|
|
strcat(str, numStr);
|
|
}
|
|
|
|
if(bChange || bForce)
|
|
{
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
char msg[256];
|
|
sprintf(msg, "CVoiceStatus::UpdateServerState: Sending '%s'\n", str);
|
|
gEngfuncs.pfnConsolePrint(msg);
|
|
}
|
|
|
|
gEngfuncs.pfnServerCmdUnreliable(str); // Tell the server..
|
|
}
|
|
else
|
|
{
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::UpdateServerState: no change\n" );
|
|
}
|
|
}
|
|
|
|
m_LastUpdateServerState = gEngfuncs.GetClientTime();
|
|
}
|
|
|
|
|
|
|
|
int CVoiceStatus::GetSpeakerStatus(int iPlayer)
|
|
{
|
|
bool bTalking = static_cast<bool>(m_VoicePlayers[iPlayer]);
|
|
|
|
|
|
char playerID[16];
|
|
qboolean id = gEngfuncs.GetPlayerUniqueID( iPlayer+1, playerID );
|
|
if(!id)
|
|
return VOICE_NEVERSPOKEN;
|
|
|
|
bool bBanned = m_BanMgr.GetPlayerBan( playerID );
|
|
bool bNeverSpoken = !m_VoiceEnabledPlayers[iPlayer];
|
|
|
|
|
|
if(bBanned)
|
|
{
|
|
return VOICE_BANNED;
|
|
}
|
|
else if(bNeverSpoken)
|
|
{
|
|
return VOICE_NEVERSPOKEN;
|
|
}
|
|
else if(bTalking)
|
|
{
|
|
return VOICE_TALKING;
|
|
}
|
|
else
|
|
return VOICE_NOTTALKING;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CVoiceStatus::HandleVoiceMaskMsg(int iSize, void *pbuf)
|
|
{
|
|
BEGIN_READ( pbuf, iSize );
|
|
|
|
uint32 dw;
|
|
for(dw=0; dw < VOICE_MAX_PLAYERS_DW; dw++)
|
|
{
|
|
m_AudiblePlayers.SetDWord(dw, (uint32)READ_LONG());
|
|
m_ServerBannedPlayers.SetDWord(dw, (uint32)READ_LONG());
|
|
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
char str[256];
|
|
gEngfuncs.pfnConsolePrint("CVoiceStatus::HandleVoiceMaskMsg\n");
|
|
|
|
sprintf(str, " - m_AudiblePlayers[%d] = %lu\n", dw, m_AudiblePlayers.GetDWord(dw));
|
|
gEngfuncs.pfnConsolePrint(str);
|
|
|
|
sprintf(str, " - m_ServerBannedPlayers[%d] = %lu\n", dw, m_ServerBannedPlayers.GetDWord(dw));
|
|
gEngfuncs.pfnConsolePrint(str);
|
|
}
|
|
}
|
|
|
|
m_bServerModEnable = READ_BYTE();
|
|
}
|
|
|
|
void CVoiceStatus::HandleReqStateMsg(int iSize, void *pbuf)
|
|
{
|
|
if(gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
gEngfuncs.pfnConsolePrint("CVoiceStatus::HandleReqStateMsg\n");
|
|
}
|
|
|
|
UpdateServerState(true);
|
|
}
|
|
|
|
|
|
void CVoiceStatus::UpdateSpeakerStatus(int entindex, bool bTalking)
|
|
{
|
|
|
|
const char *levelName = gEngfuncs.pfnGetLevelName();
|
|
if (levelName && levelName[0])
|
|
{
|
|
|
|
if( gEngfuncs.pfnGetCvarFloat("voice_clientdebug") )
|
|
{
|
|
char msg[256];
|
|
_snprintf( msg, sizeof(msg), "CVoiceStatus::UpdateSpeakerStatus: ent %d talking = %d\n", entindex, bTalking );
|
|
gEngfuncs.pfnConsolePrint( msg );
|
|
}
|
|
|
|
// Is it the local player talking?
|
|
if( entindex == -1 )
|
|
{
|
|
m_bTalking = bTalking;
|
|
if( bTalking )
|
|
{
|
|
// Enable voice for them automatically if they try to talk.
|
|
gEngfuncs.pfnClientCmd( "voice_modenable 1" );
|
|
}
|
|
if ( !gEngfuncs.GetLocalPlayer() )
|
|
{
|
|
return;
|
|
}
|
|
|
|
int entindex = gEngfuncs.GetLocalPlayer()->index;
|
|
GetClientVoiceHud()->UpdateSpeakerStatus(-2,bTalking);
|
|
|
|
m_VoicePlayers[entindex-1] = m_bTalking;
|
|
m_VoiceEnabledPlayers[entindex-1]= true;
|
|
}
|
|
else if( entindex == -2 )
|
|
{
|
|
m_bServerAcked = bTalking;
|
|
}
|
|
else if(entindex >= 0 && entindex <= VOICE_MAX_PLAYERS)
|
|
{
|
|
int iClient = entindex - 1;
|
|
if(iClient < 0)
|
|
return;
|
|
|
|
GetClientVoiceHud()->UpdateSpeakerStatus(entindex,bTalking);
|
|
|
|
if(bTalking)
|
|
{
|
|
m_VoicePlayers[iClient] = true;
|
|
m_VoiceEnabledPlayers[iClient] = true;
|
|
}
|
|
else
|
|
{
|
|
m_VoicePlayers[iClient] = false;
|
|
}
|
|
}
|
|
|
|
GetClientVoiceHud()->RepositionLabels();
|
|
}
|
|
}
|
|
|
|
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the target client has been banned
|
|
// Input : playerID -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CVoiceStatus::IsPlayerBlocked(int iPlayer)
|
|
{
|
|
char playerID[16];
|
|
if (!gEngfuncs.GetPlayerUniqueID(iPlayer, playerID))
|
|
return false;
|
|
|
|
return m_BanMgr.GetPlayerBan(playerID);
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: returns true if the player can't hear the other client due to game rules (eg. the other team)
|
|
// Input : playerID -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
bool CVoiceStatus::IsPlayerAudible(int iPlayer)
|
|
{
|
|
return !!m_AudiblePlayers[iPlayer-1];
|
|
}
|
|
|
|
//-----------------------------------------------------------------------------
|
|
// Purpose: blocks/unblocks the target client from being heard
|
|
// Input : playerID -
|
|
// Output : Returns true on success, false on failure.
|
|
//-----------------------------------------------------------------------------
|
|
void CVoiceStatus::SetPlayerBlockedState(int iPlayer, bool blocked)
|
|
{
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::SetPlayerBlockedState part 1\n" );
|
|
}
|
|
|
|
char playerID[16];
|
|
if (!gEngfuncs.GetPlayerUniqueID(iPlayer, playerID))
|
|
return;
|
|
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
gEngfuncs.pfnConsolePrint( "CVoiceStatus::SetPlayerBlockedState part 2\n" );
|
|
}
|
|
|
|
// Squelch or (try to) unsquelch this player.
|
|
if (gEngfuncs.pfnGetCvarFloat("voice_clientdebug"))
|
|
{
|
|
char str[256];
|
|
sprintf(str, "CVoiceStatus::SetPlayerBlockedState: setting player %d ban to %d\n", iPlayer, !m_BanMgr.GetPlayerBan(playerID));
|
|
gEngfuncs.pfnConsolePrint(str);
|
|
}
|
|
|
|
m_BanMgr.SetPlayerBan( playerID, blocked );
|
|
UpdateServerState(false);
|
|
}
|
|
|