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31 lines
893 B
C
31 lines
893 B
C
/***
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*
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* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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* Use, distribution, and modification of this source code and/or resulting
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* object code is restricted to non-commercial enhancements to products from
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* Valve LLC. All other use, distribution, or modification is prohibited
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* without written permission from Valve LLC.
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*
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****/
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// Camera.h -- defines and such for a 3rd person camera
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// NOTE: must include quakedef.h first
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#ifndef _CAMERA_H_
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#define _CAMEA_H_
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// pitch, yaw, dist
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extern vec3_t cam_ofs;
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// Using third person camera
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extern int cam_thirdperson;
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void CAM_Init( void );
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void CAM_ClearStates( void );
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void CAM_StartMouseMove(void);
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void CAM_EndMouseMove(void);
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#endif // _CAMERA_H_
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