mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-21 12:01:07 +00:00
181 lines
3.4 KiB
C++
181 lines
3.4 KiB
C++
//========= Copyright <20> 1996-2001, Valve LLC, All rights reserved. ============
|
||
//
|
||
// Purpose:
|
||
//
|
||
// $NoKeywords: $
|
||
//=============================================================================
|
||
|
||
#ifndef BITVEC_H
|
||
#define BITVEC_H
|
||
#ifdef _WIN32
|
||
#pragma once
|
||
#endif
|
||
|
||
|
||
#include "archtypes.h" // DAL
|
||
#include <assert.h>
|
||
#include <string.h>
|
||
|
||
|
||
class CBitVecAccessor
|
||
{
|
||
public:
|
||
CBitVecAccessor(uint32 *pDWords, int iBit);
|
||
|
||
void operator=(int val);
|
||
operator uint32();
|
||
|
||
private:
|
||
uint32 *m_pDWords;
|
||
int m_iBit;
|
||
};
|
||
|
||
|
||
// CBitVec allows you to store a list of bits and do operations on them like they were
|
||
// an atomic type.
|
||
template<int NUM_BITS>
|
||
class CBitVec
|
||
{
|
||
public:
|
||
|
||
CBitVec();
|
||
|
||
// Set all values to the specified value (0 or 1..)
|
||
void Init(int val = 0);
|
||
|
||
// Access the bits like an array.
|
||
CBitVecAccessor operator[](int i);
|
||
|
||
// Operations on other bit vectors.
|
||
CBitVec& operator=(CBitVec<NUM_BITS> const &other);
|
||
bool operator==(CBitVec<NUM_BITS> const &other);
|
||
bool operator!=(CBitVec<NUM_BITS> const &other);
|
||
|
||
// Get underlying dword representations of the bits.
|
||
int GetNumDWords();
|
||
uint32 GetDWord(int i);
|
||
void SetDWord(int i, uint32 val);
|
||
|
||
int GetNumBits();
|
||
|
||
private:
|
||
|
||
enum {NUM_DWORDS = NUM_BITS/32 + !!(NUM_BITS & 31)};
|
||
uint32 m_DWords[NUM_DWORDS];
|
||
};
|
||
|
||
|
||
|
||
// ------------------------------------------------------------------------ //
|
||
// CBitVecAccessor inlines.
|
||
// ------------------------------------------------------------------------ //
|
||
|
||
inline CBitVecAccessor::CBitVecAccessor(uint32 *pDWords, int iBit)
|
||
{
|
||
m_pDWords = pDWords;
|
||
m_iBit = iBit;
|
||
}
|
||
|
||
|
||
inline void CBitVecAccessor::operator=(int val)
|
||
{
|
||
if(val)
|
||
m_pDWords[m_iBit >> 5] |= (1 << (m_iBit & 31));
|
||
else
|
||
m_pDWords[m_iBit >> 5] &= ~(uint32)(1 << (m_iBit & 31));
|
||
}
|
||
|
||
inline CBitVecAccessor::operator uint32()
|
||
{
|
||
return m_pDWords[m_iBit >> 5] & (1 << (m_iBit & 31));
|
||
}
|
||
|
||
|
||
|
||
// ------------------------------------------------------------------------ //
|
||
// CBitVec inlines.
|
||
// ------------------------------------------------------------------------ //
|
||
|
||
template<int NUM_BITS>
|
||
inline int CBitVec<NUM_BITS>::GetNumBits()
|
||
{
|
||
return NUM_BITS;
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline CBitVec<NUM_BITS>::CBitVec()
|
||
{
|
||
for(int i=0; i < NUM_DWORDS; i++)
|
||
m_DWords[i] = 0;
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline void CBitVec<NUM_BITS>::Init(int val)
|
||
{
|
||
for(int i=0; i < GetNumBits(); i++)
|
||
{
|
||
(*this)[i] = val;
|
||
}
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline CBitVec<NUM_BITS>& CBitVec<NUM_BITS>::operator=(CBitVec<NUM_BITS> const &other)
|
||
{
|
||
memcpy(m_DWords, other.m_DWords, sizeof(m_DWords));
|
||
return *this;
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline CBitVecAccessor CBitVec<NUM_BITS>::operator[](int i)
|
||
{
|
||
assert(i >= 0 && i < GetNumBits());
|
||
return CBitVecAccessor(m_DWords, i);
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline bool CBitVec<NUM_BITS>::operator==(CBitVec<NUM_BITS> const &other)
|
||
{
|
||
for(int i=0; i < NUM_DWORDS; i++)
|
||
if(m_DWords[i] != other.m_DWords[i])
|
||
return false;
|
||
|
||
return true;
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline bool CBitVec<NUM_BITS>::operator!=(CBitVec<NUM_BITS> const &other)
|
||
{
|
||
return !(*this == other);
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline int CBitVec<NUM_BITS>::GetNumDWords()
|
||
{
|
||
return NUM_DWORDS;
|
||
}
|
||
|
||
template<int NUM_BITS>
|
||
inline uint32 CBitVec<NUM_BITS>::GetDWord(int i)
|
||
{
|
||
assert(i >= 0 && i < NUM_DWORDS);
|
||
return m_DWords[i];
|
||
}
|
||
|
||
|
||
template<int NUM_BITS>
|
||
inline void CBitVec<NUM_BITS>::SetDWord(int i, uint32 val)
|
||
{
|
||
assert(i >= 0 && i < NUM_DWORDS);
|
||
m_DWords[i] = val;
|
||
}
|
||
|
||
|
||
#endif // BITVEC_H
|
||
|