Commit graph

8 commits

Author SHA1 Message Date
Dominik Tugend
82ebce20bd Addresses ValveSoftware/halflife#1622
Fixes crashes in sound.cpp for dmc and ricochet mods.
2015-05-29 19:48:28 +02:00
Joël Troch
fe047f6933 Same fix applied to Ricochet 2014-12-30 14:46:38 +01:00
Dominik Tugend
1432182750 Normalized line endings (no changes)
Normalized line endings by touching (touch) the dsp files, no changes to
the files were made.
This is in order we can see actual modified lines in case s.o. modifies
the files.
The files will have CRLF as EOL on checkout due to the .gitattributes
setting.
2013-10-23 09:09:13 +02:00
Evgenii Babinets
8fc24de095 Changed to CTripBeam to allow future overloading. 2013-10-13 20:34:25 -04:00
Evgenii Babinets
1ae42463e3 Added missing class prefix to function pointers. 2013-10-13 01:45:27 -04:00
Dominik Tugend
a800ff8246 Visual C++ 2010 Express support
fixes ValveSoftware/halflife#1338

Changes:
- added project files for Visual C++ 2010 Express
- resolved function calls that would otherwise be ambiguous now
- solved ARRAYSIZE macro and HSPRITE type collisions with Windows.h and
  winsock.h includes by guarding the includes

TODO:
We should think about if we actually should instead link to a .h that
defines / redirects the required macros, so that platform differences
would be limited to a few .cpp files (meaning not including windows.h in a
huge number of files as it is now), see the issue above for details.
2013-10-06 21:22:29 +02:00
Alfred Reynolds
9af6b912d2 - convert DSP files to CRLF 2013-09-02 10:05:29 -07:00
Alfred Reynolds
de70fada50 initial seed of Half-Life 1 SDK 2013-08-30 13:34:05 -07:00