mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-29 23:41:47 +00:00
32 lines
893 B
C
32 lines
893 B
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1999, 2000 Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
* Use, distribution, and modification of this source code and/or resulting
|
||
|
* object code is restricted to non-commercial enhancements to products from
|
||
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
||
|
* without written permission from Valve LLC.
|
||
|
*
|
||
|
****/
|
||
|
// Camera.h -- defines and such for a 3rd person camera
|
||
|
// NOTE: must include quakedef.h first
|
||
|
|
||
|
#ifndef _CAMERA_H_
|
||
|
#define _CAMEA_H_
|
||
|
|
||
|
// pitch, yaw, dist
|
||
|
extern vec3_t cam_ofs;
|
||
|
// Using third person camera
|
||
|
extern int cam_thirdperson;
|
||
|
|
||
|
void CAM_Init( void );
|
||
|
void CAM_ClearStates( void );
|
||
|
void CAM_StartMouseMove(void);
|
||
|
void CAM_EndMouseMove(void);
|
||
|
|
||
|
#endif // _CAMERA_H_
|