mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-24 21:21:15 +00:00
413 lines
9.1 KiB
C++
413 lines
9.1 KiB
C++
|
//========= Copyright 1996-2001, Valve LLC, All rights reserved. ============
|
||
|
//
|
||
|
// Purpose:
|
||
|
//
|
||
|
// $NoKeywords: $
|
||
|
//=============================================================================
|
||
|
|
||
|
// There are hud.h's coming out of the woodwork so this ensures that we get the right one.
|
||
|
#if defined(THREEWAVE) || defined(DMC_BUILD)
|
||
|
#include "../dmc/cl_dll/hud.h"
|
||
|
#elif defined(CZERO)
|
||
|
#include "../czero/cl_dll/hud.h"
|
||
|
#elif defined(CSTRIKE)
|
||
|
#include "../cstrike/cl_dll/hud.h"
|
||
|
#elif defined(DOD)
|
||
|
#include "../dod/cl_dll/hud.h"
|
||
|
#elif defined(BLUESHIFT)
|
||
|
#include "../blueshift/cl_dll/hud.h"
|
||
|
#else
|
||
|
#include "../cl_dll/hud.h"
|
||
|
#endif
|
||
|
|
||
|
#include "cl_util.h"
|
||
|
#include <assert.h>
|
||
|
#include <string.h>
|
||
|
#include <stdio.h>
|
||
|
#include "parsemsg.h"
|
||
|
#include "demo.h"
|
||
|
#include "demo_api.h"
|
||
|
#include "r_efx.h"
|
||
|
#include "entity_types.h"
|
||
|
#include "shared_util.h"
|
||
|
|
||
|
#include "voice_status.h"
|
||
|
#include "voice_status_hud.h"
|
||
|
|
||
|
using namespace vgui;
|
||
|
|
||
|
#include <vgui/IVGui.h>
|
||
|
#include <vgui/IImage.h>
|
||
|
|
||
|
#include <vgui/ILocalize.h>
|
||
|
|
||
|
extern int cam_thirdperson;
|
||
|
|
||
|
|
||
|
#define VOICE_MODEL_INTERVAL 0.3
|
||
|
//#define SCOREBOARD_BLINK_FREQUENCY 0.3 // How often to blink the scoreboard icons.
|
||
|
#define SQUELCHOSCILLATE_PER_SECOND 2.0f
|
||
|
|
||
|
|
||
|
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
// The voice manager for the client.
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
CVoiceStatusHud g_VoiceStatusHud;
|
||
|
|
||
|
IVoiceHud* GetClientVoiceHud()
|
||
|
{
|
||
|
return &g_VoiceStatusHud;
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
// CVoiceLabel.
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
void CVoiceLabel::SetLocation( const char *location )
|
||
|
{
|
||
|
if ( !location || !*location )
|
||
|
{
|
||
|
if ( m_locationString )
|
||
|
{
|
||
|
delete[] m_locationString;
|
||
|
m_locationString = NULL;
|
||
|
RebuildLabelText();
|
||
|
}
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
const wchar_t *newLocation = vgui::localize()->Find( location );
|
||
|
if ( newLocation )
|
||
|
{
|
||
|
// localized version
|
||
|
if ( m_locationString && wcscmp( newLocation, m_locationString ) )
|
||
|
{
|
||
|
delete[] m_locationString;
|
||
|
m_locationString = NULL;
|
||
|
}
|
||
|
|
||
|
if ( !m_locationString )
|
||
|
{
|
||
|
m_locationString = CloneWString( newLocation );
|
||
|
RebuildLabelText();
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// just convert the ANSI version to Unicode
|
||
|
wchar_t *tmpBuf = new wchar_t[ strlen(location) + 1 ];
|
||
|
localize()->ConvertANSIToUnicode( location, tmpBuf, sizeof(tmpBuf) );
|
||
|
|
||
|
if ( m_locationString && wcscmp( tmpBuf, m_locationString ) )
|
||
|
{
|
||
|
delete[] m_locationString;
|
||
|
m_locationString = NULL;
|
||
|
}
|
||
|
|
||
|
if ( !m_locationString )
|
||
|
{
|
||
|
m_locationString = CloneWString( tmpBuf );
|
||
|
RebuildLabelText();
|
||
|
}
|
||
|
|
||
|
delete[] tmpBuf;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
void CVoiceLabel::SetPlayerName( const char *name )
|
||
|
{
|
||
|
if ( m_playerName )
|
||
|
{
|
||
|
delete[] m_playerName;
|
||
|
m_playerName = NULL;
|
||
|
}
|
||
|
|
||
|
if ( name )
|
||
|
{
|
||
|
m_playerName = CloneString( name );
|
||
|
}
|
||
|
|
||
|
RebuildLabelText();
|
||
|
}
|
||
|
|
||
|
void CVoiceLabel::RebuildLabelText()
|
||
|
{
|
||
|
const int BufLen = 512;
|
||
|
wchar_t buf[BufLen] = L"";
|
||
|
if ( m_playerName )
|
||
|
{
|
||
|
wchar_t wsPlayer[BufLen] = L"";
|
||
|
|
||
|
localize()->ConvertANSIToUnicode(m_playerName, wsPlayer, sizeof(wsPlayer));
|
||
|
|
||
|
const wchar_t *formatStr = L"%ls ";
|
||
|
if ( m_locationString )
|
||
|
{
|
||
|
formatStr = localize()->Find( "#Voice_Location" );
|
||
|
if ( !formatStr )
|
||
|
formatStr = L"%ls/%ls ";
|
||
|
}
|
||
|
_snwprintf( buf, BufLen, formatStr, wsPlayer, m_locationString );
|
||
|
}
|
||
|
m_pLabel->SetText( buf );
|
||
|
//gEngfuncs.Con_DPrintf( "CVoiceLabel::RebuildLabelText() - [%ls]\n", buf );
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
// CVoiceStatus.
|
||
|
// ---------------------------------------------------------------------- //
|
||
|
|
||
|
CVoiceStatusHud::CVoiceStatusHud()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
CVoiceStatusHud::~CVoiceStatusHud()
|
||
|
{
|
||
|
}
|
||
|
|
||
|
|
||
|
int CVoiceStatusHud::Init(IVoiceStatusHelper *pHelper, IVoiceStatus *pStatus)
|
||
|
{
|
||
|
m_VoiceHeadModel = NULL;
|
||
|
|
||
|
m_pHelper = pHelper;
|
||
|
m_pStatus = pStatus;
|
||
|
|
||
|
gHUD.AddHudElem(this);
|
||
|
m_iFlags = HUD_ACTIVE;
|
||
|
|
||
|
m_pLocalPlayerTalkIcon = new vgui::ImagePanel( NULL, "LocalPlayerIcon");
|
||
|
m_pLocalPlayerTalkIcon->SetParent( gViewPortInterface->GetViewPortPanel() );
|
||
|
m_pLocalPlayerTalkIcon->SetVisible( false );
|
||
|
m_pLocalPlayerTalkIcon->SetImage( scheme()->GetImage("gfx/vgui/icntlk_pl", false) );
|
||
|
|
||
|
return 1;
|
||
|
}
|
||
|
|
||
|
|
||
|
int CVoiceStatusHud::VidInit()
|
||
|
{
|
||
|
// Figure out the voice head model height.
|
||
|
m_VoiceHeadModelHeight = 45;
|
||
|
char *pFile = (char *)gEngfuncs.COM_LoadFile("scripts/voicemodel.txt", 5, NULL);
|
||
|
if(pFile)
|
||
|
{
|
||
|
char token[4096];
|
||
|
gEngfuncs.COM_ParseFile(pFile, token);
|
||
|
if(token[0] >= '0' && token[0] <= '9')
|
||
|
{
|
||
|
m_VoiceHeadModelHeight = (float)atof(token);
|
||
|
}
|
||
|
|
||
|
gEngfuncs.COM_FreeFile(pFile);
|
||
|
}
|
||
|
|
||
|
m_VoiceHeadModel = gEngfuncs.pfnSPR_Load("sprites/voiceicon.spr");
|
||
|
return TRUE;
|
||
|
}
|
||
|
|
||
|
void CVoiceStatusHud::CreateEntities()
|
||
|
{
|
||
|
if(!m_VoiceHeadModel)
|
||
|
return;
|
||
|
|
||
|
cl_entity_t *localPlayer = gEngfuncs.GetLocalPlayer();
|
||
|
|
||
|
int iOutModel = 0;
|
||
|
for(int i=0; i < VOICE_MAX_PLAYERS; i++)
|
||
|
{
|
||
|
if(m_pStatus->GetSpeakerStatus(i)!=CVoiceStatus::VOICE_TALKING)
|
||
|
{
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
cl_entity_s *pClient = gEngfuncs.GetEntityByIndex(i+1);
|
||
|
|
||
|
// Don't show an icon if the player is not in our PVS.
|
||
|
if(!pClient || pClient->curstate.messagenum < localPlayer->curstate.messagenum)
|
||
|
continue;
|
||
|
|
||
|
// Don't show an icon for dead or spectating players (ie: invisible entities).
|
||
|
if(pClient->curstate.effects & EF_NODRAW)
|
||
|
continue;
|
||
|
|
||
|
// Don't show an icon for the local player unless we're in thirdperson mode.
|
||
|
if(pClient == localPlayer && !cam_thirdperson)
|
||
|
continue;
|
||
|
|
||
|
cl_entity_s *pEnt = &m_VoiceHeadModels[iOutModel];
|
||
|
++iOutModel;
|
||
|
|
||
|
memset(pEnt, 0, sizeof(*pEnt));
|
||
|
|
||
|
pEnt->curstate.rendermode = kRenderTransAdd;
|
||
|
pEnt->curstate.renderamt = 255;
|
||
|
pEnt->baseline.renderamt = 255;
|
||
|
pEnt->curstate.renderfx = kRenderFxNoDissipation;
|
||
|
pEnt->curstate.framerate = 1;
|
||
|
pEnt->curstate.frame = 0;
|
||
|
pEnt->model = (struct model_s*)gEngfuncs.GetSpritePointer(m_VoiceHeadModel);
|
||
|
pEnt->angles[0] = pEnt->angles[1] = pEnt->angles[2] = 0;
|
||
|
pEnt->curstate.scale = 0.5f;
|
||
|
|
||
|
pEnt->origin[0] = pEnt->origin[1] = 0;
|
||
|
pEnt->origin[2] = 45;
|
||
|
|
||
|
VectorAdd(pEnt->origin, pClient->origin, pEnt->origin);
|
||
|
|
||
|
// Tell the engine.
|
||
|
gEngfuncs.CL_CreateVisibleEntity(ET_NORMAL, pEnt);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
|
||
|
void CVoiceStatusHud::UpdateLocation(int entindex, const char *location)
|
||
|
{
|
||
|
int iClient = entindex - 1;
|
||
|
if(iClient < 0)
|
||
|
return;
|
||
|
|
||
|
CVoiceLabel *pLabel = FindVoiceLabel( iClient );
|
||
|
if ( !pLabel )
|
||
|
return;
|
||
|
|
||
|
pLabel->SetLocation( location );
|
||
|
|
||
|
RepositionLabels();
|
||
|
}
|
||
|
|
||
|
CVoiceLabel* CVoiceStatusHud::FindVoiceLabel(int clientindex)
|
||
|
{
|
||
|
for(int i=0; i < m_Labels.Count(); i++)
|
||
|
{
|
||
|
if(m_Labels[i]->GetClientIndex() == clientindex)
|
||
|
return m_Labels[i];
|
||
|
}
|
||
|
|
||
|
return NULL;
|
||
|
}
|
||
|
|
||
|
|
||
|
CVoiceLabel* CVoiceStatusHud::GetFreeVoiceLabel()
|
||
|
{
|
||
|
CVoiceLabel *lab = FindVoiceLabel(-1);
|
||
|
if( !lab )
|
||
|
{
|
||
|
lab = new CVoiceLabel();
|
||
|
m_Labels.AddToTail( lab );
|
||
|
}
|
||
|
return lab;
|
||
|
}
|
||
|
|
||
|
|
||
|
void CVoiceStatusHud::RepositionLabels()
|
||
|
{
|
||
|
// find starting position to draw from, along right-hand side of screen
|
||
|
int y = ScreenHeight / 2;
|
||
|
|
||
|
// Reposition active labels.
|
||
|
for(int i = 0; i < m_Labels.Count(); i++)
|
||
|
{
|
||
|
CVoiceLabel *pLabel = m_Labels[i];
|
||
|
|
||
|
int textWide, textTall;
|
||
|
pLabel->GetContentSize( textWide, textTall );
|
||
|
pLabel->SetBounds( ScreenWidth - textWide - 8, y ); // if you adjust the x pos also play with VoiceVGUILabel in voice_status_hud.h
|
||
|
|
||
|
y += textTall + 2;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
void CVoiceStatusHud::UpdateSpeakerStatus(int entindex, bool bTalking)
|
||
|
{
|
||
|
if( entindex == -2 ) // this is the local player
|
||
|
{
|
||
|
if( bTalking )
|
||
|
{
|
||
|
int sizeX,sizeY;
|
||
|
IImage *image = m_pLocalPlayerTalkIcon->GetImage();
|
||
|
if( image )
|
||
|
{
|
||
|
image->GetContentSize( sizeX, sizeY );
|
||
|
|
||
|
int local_xPos = ScreenWidth - sizeX - 10;
|
||
|
int local_yPos = ScreenHeight - m_pHelper->GetAckIconHeight() - sizeY;
|
||
|
m_pLocalPlayerTalkIcon->SetPos( local_xPos, local_yPos );
|
||
|
m_pLocalPlayerTalkIcon->SetVisible( true );
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
m_pLocalPlayerTalkIcon->SetVisible( false );
|
||
|
}
|
||
|
|
||
|
}
|
||
|
else // a remote player, draw a label for them
|
||
|
{
|
||
|
if(entindex >= 0 && entindex <= MAX_PLAYERS)
|
||
|
{
|
||
|
int iClient = entindex - 1;
|
||
|
if(iClient < 0)
|
||
|
return;
|
||
|
|
||
|
CVoiceLabel *pLabel = FindVoiceLabel(iClient);
|
||
|
if(bTalking)
|
||
|
{
|
||
|
// If we don't have a label for this guy yet, then create one.
|
||
|
if(!pLabel)
|
||
|
{
|
||
|
if(pLabel = GetFreeVoiceLabel())
|
||
|
{
|
||
|
// Get the name from the engine.
|
||
|
hud_player_info_t info;
|
||
|
memset(&info, 0, sizeof(info));
|
||
|
gEngfuncs.pfnGetPlayerInfo(entindex, &info);
|
||
|
|
||
|
int color[3];
|
||
|
m_pHelper->GetPlayerTextColor( entindex, color );
|
||
|
|
||
|
pLabel->SetFgColor( Color(255, 255, 255, 255) );
|
||
|
pLabel->SetBgColor( Color(color[0], color[1], color[2], 180) );
|
||
|
pLabel->SetPlayerName( info.name );
|
||
|
pLabel->SetLocation( m_pHelper->GetPlayerLocation( entindex ) );
|
||
|
pLabel->SetClientIndex( iClient );
|
||
|
if ( m_pHelper )
|
||
|
{
|
||
|
if ( m_pHelper->CanShowSpeakerLabels() )
|
||
|
{
|
||
|
pLabel->SetVisible(true);
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
pLabel->SetVisible( true );
|
||
|
}
|
||
|
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
// If we have a label for this guy, kill it.
|
||
|
if(pLabel)
|
||
|
{
|
||
|
pLabel->SetVisible(false);
|
||
|
pLabel->SetClientIndex( -1 );
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
RepositionLabels();
|
||
|
}
|
||
|
|
||
|
|