mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-12-01 00:21:47 +00:00
283 lines
5.2 KiB
C
283 lines
5.2 KiB
C
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/***
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*
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* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
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*
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* This product contains software technology licensed from Id
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* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
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* All Rights Reserved.
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*
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****/
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// merge.c
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#include "bsp5.h"
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// #define CONTINUOUS_EPSILON 0.001
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#define CONTINUOUS_EPSILON ON_EPSILON
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/*
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================
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CheckColinear
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================
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*/
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void CheckColinear (face_t *f)
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{
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int i, j;
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vec3_t v1, v2;
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for (i=0 ; i<f->numpoints ;i++)
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{
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// skip the point if the vector from the previous point is the same
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// as the vector to the next point
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j = (i - 1 < 0) ? f->numpoints - 1 : i - 1;
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VectorSubtract (f->pts[i], f->pts[j], v1);
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VectorNormalize (v1);
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j = (i + 1 == f->numpoints) ? 0 : i + 1;
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VectorSubtract (f->pts[j], f->pts[i], v2);
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VectorNormalize (v2);
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if (VectorCompare (v1, v2))
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Error ("Colinear edge");
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}
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}
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/*
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=============
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TryMerge
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If two polygons share a common edge and the edges that meet at the
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common points are both inside the other polygons, merge them
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Returns NULL if the faces couldn't be merged, or the new face.
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The originals will NOT be freed.
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=============
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*/
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face_t *TryMerge (face_t *f1, face_t *f2)
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{
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vec_t *p1, *p2, *p3, *p4, *back;
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face_t *newf;
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int i, j, k, l;
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vec3_t normal, delta, planenormal;
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vec_t dot;
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dplane_t *plane;
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qboolean keep1, keep2;
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if (f1->numpoints == -1 || f2->numpoints == -1)
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return NULL;
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if (f1->texturenum != f2->texturenum)
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return NULL;
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if (f1->contents != f2->contents)
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return NULL;
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//
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// find a common edge
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//
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p1 = p2 = NULL; // stop compiler warning
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j = 0; //
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for (i=0 ; i<f1->numpoints ; i++)
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{
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p1 = f1->pts[i];
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p2 = f1->pts[(i+1)%f1->numpoints];
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for (j=0 ; j<f2->numpoints ; j++)
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{
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p3 = f2->pts[j];
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p4 = f2->pts[(j+1)%f2->numpoints];
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for (k=0 ; k<3 ; k++)
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{
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if (fabs(p1[k] - p4[k]) > EQUAL_EPSILON)
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break;
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if (fabs(p2[k] - p3[k]) > EQUAL_EPSILON)
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break;
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}
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if (k==3)
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break;
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}
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if (j < f2->numpoints)
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break;
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}
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if (i == f1->numpoints)
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return NULL; // no matching edges
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//
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// check slope of connected lines
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// if the slopes are colinear, the point can be removed
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//
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plane = &dplanes[f1->planenum];
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VectorCopy (plane->normal, planenormal);
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back = f1->pts[(i+f1->numpoints-1)%f1->numpoints];
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VectorSubtract (p1, back, delta);
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CrossProduct (planenormal, delta, normal);
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VectorNormalize (normal);
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back = f2->pts[(j+2)%f2->numpoints];
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VectorSubtract (back, p1, delta);
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dot = DotProduct (delta, normal);
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if (dot > CONTINUOUS_EPSILON)
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return NULL; // not a convex polygon
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keep1 = dot < -CONTINUOUS_EPSILON;
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back = f1->pts[(i+2)%f1->numpoints];
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VectorSubtract (back, p2, delta);
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CrossProduct (planenormal, delta, normal);
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VectorNormalize (normal);
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back = f2->pts[(j+f2->numpoints-1)%f2->numpoints];
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VectorSubtract (back, p2, delta);
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dot = DotProduct (delta, normal);
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if (dot > CONTINUOUS_EPSILON)
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return NULL; // not a convex polygon
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keep2 = dot < -CONTINUOUS_EPSILON;
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//
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// build the new polygon
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//
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if (f1->numpoints + f2->numpoints > MAXEDGES)
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{
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// Error ("TryMerge: too many edges!");
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return NULL;
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}
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newf = NewFaceFromFace (f1);
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// copy first polygon
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for (k=(i+1)%f1->numpoints ; k != i ; k=(k+1)%f1->numpoints)
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{
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if (k==(i+1)%f1->numpoints && !keep2)
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continue;
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VectorCopy (f1->pts[k], newf->pts[newf->numpoints]);
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newf->numpoints++;
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}
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// copy second polygon
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for (l= (j+1)%f2->numpoints ; l != j ; l=(l+1)%f2->numpoints)
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{
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if (l==(j+1)%f2->numpoints && !keep1)
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continue;
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VectorCopy (f2->pts[l], newf->pts[newf->numpoints]);
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newf->numpoints++;
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}
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return newf;
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}
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/*
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===============
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MergeFaceToList
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===============
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*/
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qboolean mergedebug;
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face_t *MergeFaceToList (face_t *face, face_t *list)
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{
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face_t *newf, *f;
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for (f=list ; f ; f=f->next)
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{
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//CheckColinear (f);
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if (mergedebug)
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{
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Draw_ClearWindow ();
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Draw_DrawFace (face);
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Draw_DrawFace (f);
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Draw_SetBlack ();
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}
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newf = TryMerge (face, f);
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if (!newf)
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continue;
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FreeFace (face);
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f->numpoints = -1; // merged out
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return MergeFaceToList (newf, list);
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}
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// didn't merge, so add at start
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face->next = list;
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return face;
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}
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/*
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===============
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FreeMergeListScraps
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===============
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*/
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face_t *FreeMergeListScraps (face_t *merged)
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{
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face_t *head, *next;
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head = NULL;
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for ( ; merged ; merged = next)
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{
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next = merged->next;
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if (merged->numpoints == -1)
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FreeFace (merged);
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else
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{
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merged->next = head;
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head = merged;
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}
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}
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return head;
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}
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/*
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===============
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MergePlaneFaces
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===============
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*/
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void MergePlaneFaces (surface_t *plane)
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{
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face_t *f1, *next;
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face_t *merged;
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merged = NULL;
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for (f1 = plane->faces ; f1 ; f1 = next)
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{
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next = f1->next;
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merged = MergeFaceToList (f1, merged);
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}
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// chain all of the non-empty faces to the plane
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plane->faces = FreeMergeListScraps (merged);
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}
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/*
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============
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MergeAll
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============
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*/
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void MergeAll (surface_t *surfhead)
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{
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surface_t *surf;
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int mergefaces;
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face_t *f;
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qprintf ("---- MergeAll ----\n");
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mergefaces = 0;
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for (surf = surfhead ; surf ; surf=surf->next)
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{
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MergePlaneFaces (surf);
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Draw_ClearWindow ();
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for (f=surf->faces ; f ; f=f->next)
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{
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Draw_DrawFace (f);
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mergefaces++;
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}
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}
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qprintf ("%i mergefaces\n", mergefaces);
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}
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