mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-22 04:21:30 +00:00
197 lines
3.7 KiB
C
197 lines
3.7 KiB
C
|
#ifndef PARTICLEMEM_H__
|
||
|
#define PARTICLEMEM_H__
|
||
|
|
||
|
#ifdef _WIN32
|
||
|
#pragma once
|
||
|
#endif
|
||
|
|
||
|
#include <vector>
|
||
|
|
||
|
class CCoreTriangleEffect;
|
||
|
|
||
|
#define TRIANGLE_FPS 30
|
||
|
|
||
|
typedef struct visibleparticles_s
|
||
|
{
|
||
|
CCoreTriangleEffect *pVisibleParticle;
|
||
|
} visibleparticles_t;
|
||
|
|
||
|
//---------------------------------------------------------------------------
|
||
|
// Memory block record.
|
||
|
class MemoryBlock
|
||
|
{
|
||
|
private:
|
||
|
char *m_pData;
|
||
|
//bool m_bBlockIsInUse;
|
||
|
public:
|
||
|
MemoryBlock(long lBlockSize)
|
||
|
: next(NULL), prev(NULL)
|
||
|
//m_bBlockIsInUse(false) // Initialize block to 'free' state.
|
||
|
{
|
||
|
// Allocate memory here.
|
||
|
m_pData = new char[lBlockSize];
|
||
|
}
|
||
|
|
||
|
virtual ~MemoryBlock()
|
||
|
{
|
||
|
// Free memory.
|
||
|
delete[] m_pData;
|
||
|
}
|
||
|
|
||
|
inline char *Memory(void) { return m_pData; }
|
||
|
|
||
|
MemoryBlock * next;
|
||
|
MemoryBlock * prev;
|
||
|
};
|
||
|
|
||
|
class MemList
|
||
|
{
|
||
|
public:
|
||
|
MemList() : m_pHead(NULL) {}
|
||
|
|
||
|
~MemList() { Reset(); }
|
||
|
|
||
|
void Push(MemoryBlock * newItem)
|
||
|
{
|
||
|
if(!m_pHead)
|
||
|
{
|
||
|
m_pHead = newItem;
|
||
|
newItem->next = NULL;
|
||
|
newItem->prev = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
MemoryBlock * temp = m_pHead;
|
||
|
m_pHead = newItem;
|
||
|
m_pHead->next = temp;
|
||
|
m_pHead->prev = NULL;
|
||
|
|
||
|
temp->prev = m_pHead;
|
||
|
}
|
||
|
|
||
|
|
||
|
MemoryBlock * Front( void )
|
||
|
{
|
||
|
return(m_pHead);
|
||
|
}
|
||
|
|
||
|
MemoryBlock * Pop( void )
|
||
|
{
|
||
|
if(!m_pHead)
|
||
|
return(NULL);
|
||
|
|
||
|
MemoryBlock * temp = m_pHead;
|
||
|
|
||
|
m_pHead = m_pHead->next;
|
||
|
|
||
|
if(m_pHead)
|
||
|
m_pHead->prev = NULL;
|
||
|
|
||
|
temp->next = NULL;
|
||
|
temp->prev = NULL;
|
||
|
|
||
|
return(temp);
|
||
|
}
|
||
|
|
||
|
void Delete( MemoryBlock * pItem)
|
||
|
{
|
||
|
|
||
|
if(m_pHead == pItem)
|
||
|
{
|
||
|
MemoryBlock * temp = m_pHead;
|
||
|
|
||
|
m_pHead = m_pHead->next;
|
||
|
if(m_pHead)
|
||
|
m_pHead->prev = NULL;
|
||
|
|
||
|
temp->next = NULL;
|
||
|
temp->prev = NULL;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
MemoryBlock * prev = pItem->prev;
|
||
|
MemoryBlock * next = pItem->next;
|
||
|
|
||
|
if(prev)
|
||
|
prev->next = next;
|
||
|
|
||
|
if(next)
|
||
|
next->prev = prev;
|
||
|
|
||
|
pItem->next = NULL;
|
||
|
pItem->prev = NULL;
|
||
|
}
|
||
|
|
||
|
void Reset( void )
|
||
|
{
|
||
|
while(m_pHead)
|
||
|
Delete(m_pHead);
|
||
|
}
|
||
|
|
||
|
private:
|
||
|
MemoryBlock * m_pHead;
|
||
|
};
|
||
|
|
||
|
|
||
|
// Some helpful typedefs.
|
||
|
typedef std::vector<MemoryBlock *> VectorOfMemoryBlocks;
|
||
|
typedef VectorOfMemoryBlocks::iterator MemoryBlockIterator;
|
||
|
|
||
|
// Mini memory manager - singleton.
|
||
|
class CMiniMem
|
||
|
{
|
||
|
private:
|
||
|
// Main memory pool. Array is fine, but vectors are
|
||
|
// easier. :)
|
||
|
static VectorOfMemoryBlocks m_vecMemoryPool;
|
||
|
// Size of memory blocks in pool.
|
||
|
static long m_lMemoryBlockSize;
|
||
|
static long m_lMaxBlocks;
|
||
|
static long m_lMemoryPoolSize;
|
||
|
static CMiniMem *_instance;
|
||
|
|
||
|
int m_iTotalParticles;
|
||
|
int m_iParticlesDrawn;
|
||
|
|
||
|
protected:
|
||
|
// private constructor and destructor.
|
||
|
CMiniMem(long lMemoryPoolSize, long lMaxBlockSize);
|
||
|
virtual ~CMiniMem();
|
||
|
|
||
|
// ------------ Memory pool manager calls.
|
||
|
// Find a free block and mark it as "in use". Return NULL
|
||
|
// if no free blocks found.
|
||
|
char *AllocateFreeBlock(void);
|
||
|
public:
|
||
|
|
||
|
// Return a pointer to usable block of memory.
|
||
|
char *newBlock(void);
|
||
|
|
||
|
// Mark a target memory item as no longer "in use".
|
||
|
void deleteBlock(MemoryBlock *p);
|
||
|
|
||
|
// Return the remaining capacity of the memory pool as a percent.
|
||
|
long PercentUsed(void);
|
||
|
|
||
|
void ProcessAll( void ); //Processes all
|
||
|
|
||
|
void Reset( void ); //clears memory, setting all particles to not used.
|
||
|
|
||
|
static int ApplyForce( Vector vOrigin, Vector vDirection, float flRadius, float flStrength );
|
||
|
|
||
|
static CMiniMem *Instance(void);
|
||
|
static long MaxBlockSize(void);
|
||
|
|
||
|
bool CheckSize( int iSize );
|
||
|
|
||
|
int GetTotalParticles( void ) { return m_iTotalParticles; }
|
||
|
int GetDrawnParticles( void ) { return m_iParticlesDrawn; }
|
||
|
void IncreaseParticlesDrawn( void ){ m_iParticlesDrawn++; }
|
||
|
|
||
|
void Shutdown( void );
|
||
|
|
||
|
visibleparticles_t *m_pVisibleParticles;
|
||
|
};
|
||
|
|
||
|
|
||
|
#endif//PARTICLEMEM_H__
|