mirror of
https://github.com/shawns-valve/halflife.git
synced 2024-11-25 21:51:06 +00:00
709 lines
13 KiB
C
709 lines
13 KiB
C
|
/***
|
||
|
*
|
||
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
||
|
*
|
||
|
* This product contains software technology licensed from Id
|
||
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
||
|
* All Rights Reserved.
|
||
|
*
|
||
|
****/
|
||
|
|
||
|
|
||
|
#include "cmdlib.h"
|
||
|
#include "mathlib.h"
|
||
|
#include "polylib.h"
|
||
|
|
||
|
int c_active_windings;
|
||
|
int c_peak_windings;
|
||
|
int c_winding_allocs;
|
||
|
int c_winding_points;
|
||
|
|
||
|
#define BOGUS_RANGE 8192
|
||
|
|
||
|
void pw(winding_t *w)
|
||
|
{
|
||
|
int i;
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
printf ("(%5.1f, %5.1f, %5.1f)\n",w->p[i][0], w->p[i][1],w->p[i][2]);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
AllocWinding
|
||
|
=============
|
||
|
*/
|
||
|
winding_t *AllocWinding (int points)
|
||
|
{
|
||
|
winding_t *w;
|
||
|
int s;
|
||
|
|
||
|
c_winding_allocs++;
|
||
|
c_winding_points += points;
|
||
|
c_active_windings++;
|
||
|
if (c_active_windings > c_peak_windings)
|
||
|
c_peak_windings = c_active_windings;
|
||
|
s = sizeof(vec_t)*3*points + sizeof(int);
|
||
|
s += sizeof(vec_t) - sizeof(w->numpoints); // padding
|
||
|
|
||
|
w = malloc (s);
|
||
|
memset (w, 0, s);
|
||
|
|
||
|
return w;
|
||
|
}
|
||
|
|
||
|
void FreeWinding (winding_t *w)
|
||
|
{
|
||
|
c_active_windings--;
|
||
|
free (w);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
============
|
||
|
RemoveColinearPoints
|
||
|
============
|
||
|
*/
|
||
|
int c_removed;
|
||
|
|
||
|
void RemoveColinearPoints (winding_t *w)
|
||
|
{
|
||
|
int i, j, k;
|
||
|
vec3_t v1, v2;
|
||
|
int nump;
|
||
|
vec3_t p[MAX_POINTS_ON_WINDING];
|
||
|
|
||
|
nump = 0;
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
{
|
||
|
j = (i+1)%w->numpoints;
|
||
|
k = (i+w->numpoints-1)%w->numpoints;
|
||
|
VectorSubtract (w->p[j], w->p[i], v1);
|
||
|
VectorSubtract (w->p[i], w->p[k], v2);
|
||
|
VectorNormalize(v1);
|
||
|
VectorNormalize(v2);
|
||
|
if (DotProduct(v1, v2) < 1.0-ON_EPSILON)
|
||
|
{
|
||
|
VectorCopy (w->p[i], p[nump]);
|
||
|
nump++;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (nump == w->numpoints)
|
||
|
return;
|
||
|
|
||
|
c_removed += w->numpoints - nump;
|
||
|
w->numpoints = nump;
|
||
|
memcpy (w->p, p, nump*sizeof(p[0]));
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
============
|
||
|
WindingPlane
|
||
|
============
|
||
|
*/
|
||
|
void WindingPlane (winding_t *w, vec3_t normal, vec_t *dist)
|
||
|
{
|
||
|
vec3_t v1, v2;
|
||
|
|
||
|
VectorSubtract (w->p[1], w->p[0], v1);
|
||
|
VectorSubtract (w->p[2], w->p[0], v2);
|
||
|
CrossProduct (v2, v1, normal);
|
||
|
VectorNormalize (normal);
|
||
|
*dist = DotProduct (w->p[0], normal);
|
||
|
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
WindingArea
|
||
|
=============
|
||
|
*/
|
||
|
vec_t WindingArea (winding_t *w)
|
||
|
{
|
||
|
int i;
|
||
|
vec3_t d1, d2, cross;
|
||
|
vec_t total;
|
||
|
|
||
|
total = 0;
|
||
|
for (i=2 ; i<w->numpoints ; i++)
|
||
|
{
|
||
|
VectorSubtract (w->p[i-1], w->p[0], d1);
|
||
|
VectorSubtract (w->p[i], w->p[0], d2);
|
||
|
CrossProduct (d1, d2, cross);
|
||
|
total += 0.5 * VectorLength ( cross );
|
||
|
}
|
||
|
return total;
|
||
|
}
|
||
|
|
||
|
void WindingBounds (winding_t *w, vec3_t mins, vec3_t maxs)
|
||
|
{
|
||
|
vec_t v;
|
||
|
int i,j;
|
||
|
|
||
|
mins[0] = mins[1] = mins[2] = 99999;
|
||
|
maxs[0] = maxs[1] = maxs[2] = -99999;
|
||
|
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
{
|
||
|
for (j=0 ; j<3 ; j++)
|
||
|
{
|
||
|
v = w->p[i][j];
|
||
|
if (v < mins[j])
|
||
|
mins[j] = v;
|
||
|
if (v > maxs[j])
|
||
|
maxs[j] = v;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
WindingCenter
|
||
|
=============
|
||
|
*/
|
||
|
void WindingCenter (winding_t *w, vec3_t center)
|
||
|
{
|
||
|
int i;
|
||
|
vec3_t d1, d2, cross;
|
||
|
float scale;
|
||
|
|
||
|
VectorCopy (vec3_origin, center);
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
VectorAdd (w->p[i], center, center);
|
||
|
|
||
|
scale = 1.0/w->numpoints;
|
||
|
VectorScale (center, scale, center);
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
BaseWindingForPlane
|
||
|
=================
|
||
|
*/
|
||
|
winding_t *BaseWindingForPlane (vec3_t normal, float dist)
|
||
|
{
|
||
|
int i, x;
|
||
|
vec_t max, v;
|
||
|
vec3_t org, vright, vup;
|
||
|
winding_t *w;
|
||
|
|
||
|
// find the major axis
|
||
|
|
||
|
max = -BOGUS_RANGE;
|
||
|
x = -1;
|
||
|
for (i=0 ; i<3; i++)
|
||
|
{
|
||
|
v = fabs(normal[i]);
|
||
|
if (v > max)
|
||
|
{
|
||
|
x = i;
|
||
|
max = v;
|
||
|
}
|
||
|
}
|
||
|
if (x==-1)
|
||
|
Error ("BaseWindingForPlane: no axis found");
|
||
|
|
||
|
VectorCopy (vec3_origin, vup);
|
||
|
switch (x)
|
||
|
{
|
||
|
case 0:
|
||
|
case 1:
|
||
|
vup[2] = 1;
|
||
|
break;
|
||
|
case 2:
|
||
|
vup[0] = 1;
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
v = DotProduct (vup, normal);
|
||
|
VectorMA (vup, -v, normal, vup);
|
||
|
VectorNormalize (vup);
|
||
|
|
||
|
VectorScale (normal, dist, org);
|
||
|
|
||
|
CrossProduct (vup, normal, vright);
|
||
|
|
||
|
VectorScale (vup, 9000, vup);
|
||
|
VectorScale (vright, 9000, vright);
|
||
|
|
||
|
// project a really big axis aligned box onto the plane
|
||
|
w = AllocWinding (4);
|
||
|
|
||
|
VectorSubtract (org, vright, w->p[0]);
|
||
|
VectorAdd (w->p[0], vup, w->p[0]);
|
||
|
|
||
|
VectorAdd (org, vright, w->p[1]);
|
||
|
VectorAdd (w->p[1], vup, w->p[1]);
|
||
|
|
||
|
VectorAdd (org, vright, w->p[2]);
|
||
|
VectorSubtract (w->p[2], vup, w->p[2]);
|
||
|
|
||
|
VectorSubtract (org, vright, w->p[3]);
|
||
|
VectorSubtract (w->p[3], vup, w->p[3]);
|
||
|
|
||
|
w->numpoints = 4;
|
||
|
|
||
|
return w;
|
||
|
}
|
||
|
|
||
|
/*
|
||
|
==================
|
||
|
CopyWinding
|
||
|
==================
|
||
|
*/
|
||
|
winding_t *CopyWinding (winding_t *w)
|
||
|
{
|
||
|
int size;
|
||
|
winding_t *c;
|
||
|
|
||
|
size = (int)((winding_t *)0)->p[w->numpoints];
|
||
|
c = malloc (size);
|
||
|
memcpy (c, w, size);
|
||
|
return c;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
ClipWinding
|
||
|
=============
|
||
|
*/
|
||
|
void ClipWinding (winding_t *in, vec3_t normal, vec_t dist,
|
||
|
winding_t **front, winding_t **back)
|
||
|
{
|
||
|
vec_t dists[MAX_POINTS_ON_WINDING+4];
|
||
|
int sides[MAX_POINTS_ON_WINDING+4];
|
||
|
int counts[3];
|
||
|
vec_t dot;
|
||
|
int i, j;
|
||
|
vec_t *p1, *p2;
|
||
|
vec3_t mid;
|
||
|
winding_t *f, *b;
|
||
|
int maxpts;
|
||
|
|
||
|
counts[0] = counts[1] = counts[2] = 0;
|
||
|
|
||
|
// determine sides for each point
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
dot = DotProduct (in->p[i], normal);
|
||
|
dot -= dist;
|
||
|
dists[i] = dot;
|
||
|
if (dot > ON_EPSILON)
|
||
|
sides[i] = SIDE_FRONT;
|
||
|
else if (dot < -ON_EPSILON)
|
||
|
sides[i] = SIDE_BACK;
|
||
|
else
|
||
|
{
|
||
|
sides[i] = SIDE_ON;
|
||
|
}
|
||
|
counts[sides[i]]++;
|
||
|
}
|
||
|
sides[i] = sides[0];
|
||
|
dists[i] = dists[0];
|
||
|
|
||
|
*front = *back = NULL;
|
||
|
|
||
|
if (!counts[0])
|
||
|
{
|
||
|
*back = CopyWinding (in);
|
||
|
return;
|
||
|
}
|
||
|
if (!counts[1])
|
||
|
{
|
||
|
*front = CopyWinding (in);
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||
|
// of fp grouping errors
|
||
|
|
||
|
*front = f = AllocWinding (maxpts);
|
||
|
*back = b = AllocWinding (maxpts);
|
||
|
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
p1 = in->p[i];
|
||
|
|
||
|
if (sides[i] == SIDE_ON)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
VectorCopy (p1, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (sides[i] == SIDE_FRONT)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
}
|
||
|
if (sides[i] == SIDE_BACK)
|
||
|
{
|
||
|
VectorCopy (p1, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||
|
continue;
|
||
|
|
||
|
// generate a split point
|
||
|
p2 = in->p[(i+1)%in->numpoints];
|
||
|
|
||
|
dot = dists[i] / (dists[i]-dists[i+1]);
|
||
|
for (j=0 ; j<3 ; j++)
|
||
|
{ // avoid round off error when possible
|
||
|
if (normal[j] == 1)
|
||
|
mid[j] = dist;
|
||
|
else if (normal[j] == -1)
|
||
|
mid[j] = -dist;
|
||
|
else
|
||
|
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||
|
}
|
||
|
|
||
|
VectorCopy (mid, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
VectorCopy (mid, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (f->numpoints > maxpts || b->numpoints > maxpts)
|
||
|
Error ("ClipWinding: points exceeded estimate");
|
||
|
if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
|
||
|
Error ("ClipWinding: MAX_POINTS_ON_WINDING");
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
ClipWindingNoCopy
|
||
|
=============
|
||
|
*/
|
||
|
void ClipWindingNoCopy (winding_t *in, vec3_t normal, vec_t dist,
|
||
|
winding_t **front, winding_t **back)
|
||
|
{
|
||
|
vec_t dists[MAX_POINTS_ON_WINDING+4];
|
||
|
int sides[MAX_POINTS_ON_WINDING+4];
|
||
|
int counts[3];
|
||
|
vec_t dot;
|
||
|
int i, j;
|
||
|
vec_t *p1, *p2;
|
||
|
vec3_t mid;
|
||
|
winding_t *f, *b;
|
||
|
int maxpts;
|
||
|
|
||
|
counts[0] = counts[1] = counts[2] = 0;
|
||
|
|
||
|
// determine sides for each point
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
dot = DotProduct (in->p[i], normal);
|
||
|
dot -= dist;
|
||
|
dists[i] = dot;
|
||
|
if (dot > ON_EPSILON)
|
||
|
sides[i] = SIDE_FRONT;
|
||
|
else if (dot < -ON_EPSILON)
|
||
|
sides[i] = SIDE_BACK;
|
||
|
else
|
||
|
{
|
||
|
sides[i] = SIDE_ON;
|
||
|
}
|
||
|
counts[sides[i]]++;
|
||
|
}
|
||
|
sides[i] = sides[0];
|
||
|
dists[i] = dists[0];
|
||
|
|
||
|
*front = *back = NULL;
|
||
|
|
||
|
if (!counts[0])
|
||
|
{
|
||
|
*back = in;
|
||
|
return;
|
||
|
}
|
||
|
if (!counts[1])
|
||
|
{
|
||
|
*front = in;
|
||
|
return;
|
||
|
}
|
||
|
|
||
|
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||
|
// of fp grouping errors
|
||
|
|
||
|
*front = f = AllocWinding (maxpts);
|
||
|
*back = b = AllocWinding (maxpts);
|
||
|
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
p1 = in->p[i];
|
||
|
|
||
|
if (sides[i] == SIDE_ON)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
VectorCopy (p1, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (sides[i] == SIDE_FRONT)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
}
|
||
|
if (sides[i] == SIDE_BACK)
|
||
|
{
|
||
|
VectorCopy (p1, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||
|
continue;
|
||
|
|
||
|
// generate a split point
|
||
|
p2 = in->p[(i+1)%in->numpoints];
|
||
|
|
||
|
dot = dists[i] / (dists[i]-dists[i+1]);
|
||
|
for (j=0 ; j<3 ; j++)
|
||
|
{ // avoid round off error when possible
|
||
|
if (normal[j] == 1)
|
||
|
mid[j] = dist;
|
||
|
else if (normal[j] == -1)
|
||
|
mid[j] = -dist;
|
||
|
else
|
||
|
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||
|
}
|
||
|
|
||
|
VectorCopy (mid, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
VectorCopy (mid, b->p[b->numpoints]);
|
||
|
b->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (f->numpoints > maxpts || b->numpoints > maxpts)
|
||
|
Error ("ClipWinding: points exceeded estimate");
|
||
|
if (f->numpoints > MAX_POINTS_ON_WINDING || b->numpoints > MAX_POINTS_ON_WINDING)
|
||
|
Error ("ClipWinding: MAX_POINTS_ON_WINDING");
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=============
|
||
|
ChopWindingNoFree
|
||
|
=============
|
||
|
*/
|
||
|
winding_t *ChopWindingNoFree (winding_t *in, vec3_t normal, vec_t dist)
|
||
|
{
|
||
|
vec_t dists[MAX_POINTS_ON_WINDING+4];
|
||
|
int sides[MAX_POINTS_ON_WINDING+4];
|
||
|
int counts[3];
|
||
|
vec_t dot;
|
||
|
int i, j;
|
||
|
vec_t *p1, *p2;
|
||
|
vec3_t mid;
|
||
|
winding_t *f;
|
||
|
int maxpts;
|
||
|
|
||
|
counts[0] = counts[1] = counts[2] = 0;
|
||
|
|
||
|
// determine sides for each point
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
dot = DotProduct (in->p[i], normal);
|
||
|
dot -= dist;
|
||
|
dists[i] = dot;
|
||
|
if (dot > ON_EPSILON)
|
||
|
sides[i] = SIDE_FRONT;
|
||
|
else if (dot < -ON_EPSILON)
|
||
|
sides[i] = SIDE_BACK;
|
||
|
else
|
||
|
{
|
||
|
sides[i] = SIDE_ON;
|
||
|
}
|
||
|
counts[sides[i]]++;
|
||
|
}
|
||
|
sides[i] = sides[0];
|
||
|
dists[i] = dists[0];
|
||
|
|
||
|
if (!counts[0])
|
||
|
return NULL;
|
||
|
if (!counts[1])
|
||
|
return in;
|
||
|
|
||
|
maxpts = in->numpoints+4; // can't use counts[0]+2 because
|
||
|
// of fp grouping errors
|
||
|
|
||
|
f = AllocWinding (maxpts);
|
||
|
|
||
|
for (i=0 ; i<in->numpoints ; i++)
|
||
|
{
|
||
|
p1 = in->p[i];
|
||
|
|
||
|
if (sides[i] == SIDE_ON)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
continue;
|
||
|
}
|
||
|
|
||
|
if (sides[i] == SIDE_FRONT)
|
||
|
{
|
||
|
VectorCopy (p1, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (sides[i+1] == SIDE_ON || sides[i+1] == sides[i])
|
||
|
continue;
|
||
|
|
||
|
// generate a split point
|
||
|
p2 = in->p[(i+1)%in->numpoints];
|
||
|
|
||
|
dot = dists[i] / (dists[i]-dists[i+1]);
|
||
|
for (j=0 ; j<3 ; j++)
|
||
|
{ // avoid round off error when possible
|
||
|
if (normal[j] == 1)
|
||
|
mid[j] = dist;
|
||
|
else if (normal[j] == -1)
|
||
|
mid[j] = -dist;
|
||
|
else
|
||
|
mid[j] = p1[j] + dot*(p2[j]-p1[j]);
|
||
|
}
|
||
|
|
||
|
VectorCopy (mid, f->p[f->numpoints]);
|
||
|
f->numpoints++;
|
||
|
}
|
||
|
|
||
|
if (f->numpoints > maxpts)
|
||
|
Error ("ClipWinding: points exceeded estimate");
|
||
|
if (f->numpoints > MAX_POINTS_ON_WINDING)
|
||
|
Error ("ClipWinding: MAX_POINTS_ON_WINDING");
|
||
|
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
ChopWinding
|
||
|
|
||
|
Returns the fragment of in that is on the front side
|
||
|
of the cliping plane. The original is freed.
|
||
|
=================
|
||
|
*/
|
||
|
winding_t *ChopWinding (winding_t *in, vec3_t normal, vec_t dist)
|
||
|
{
|
||
|
winding_t *f, *b;
|
||
|
|
||
|
ClipWinding (in, normal, dist, &f, &b);
|
||
|
FreeWinding (in);
|
||
|
if (b)
|
||
|
FreeWinding (b);
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
=================
|
||
|
CheckWinding
|
||
|
|
||
|
=================
|
||
|
*/
|
||
|
void CheckWinding (winding_t *w)
|
||
|
{
|
||
|
int i, j;
|
||
|
vec_t *p1, *p2;
|
||
|
vec_t d, edgedist;
|
||
|
vec3_t dir, edgenormal, facenormal;
|
||
|
vec_t area;
|
||
|
vec_t facedist;
|
||
|
|
||
|
if (w->numpoints < 3)
|
||
|
Error ("CheckWinding: %i points",w->numpoints);
|
||
|
|
||
|
area = WindingArea(w);
|
||
|
if (area < 1)
|
||
|
Error ("CheckWinding: %f area", area);
|
||
|
|
||
|
WindingPlane (w, facenormal, &facedist);
|
||
|
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
{
|
||
|
p1 = w->p[i];
|
||
|
|
||
|
for (j=0 ; j<3 ; j++)
|
||
|
if (p1[j] > BOGUS_RANGE || p1[j] < -BOGUS_RANGE)
|
||
|
Error ("CheckFace: BUGUS_RANGE: %f",p1[j]);
|
||
|
|
||
|
j = i+1 == w->numpoints ? 0 : i+1;
|
||
|
|
||
|
// check the point is on the face plane
|
||
|
d = DotProduct (p1, facenormal) - facedist;
|
||
|
if (d < -ON_EPSILON || d > ON_EPSILON)
|
||
|
Error ("CheckWinding: point off plane");
|
||
|
|
||
|
// check the edge isn't degenerate
|
||
|
p2 = w->p[j];
|
||
|
VectorSubtract (p2, p1, dir);
|
||
|
|
||
|
if (VectorLength (dir) < ON_EPSILON)
|
||
|
Error ("CheckWinding: degenerate edge");
|
||
|
|
||
|
CrossProduct (facenormal, dir, edgenormal);
|
||
|
VectorNormalize (edgenormal);
|
||
|
edgedist = DotProduct (p1, edgenormal);
|
||
|
edgedist += ON_EPSILON;
|
||
|
|
||
|
// all other points must be on front side
|
||
|
for (j=0 ; j<w->numpoints ; j++)
|
||
|
{
|
||
|
if (j == i)
|
||
|
continue;
|
||
|
d = DotProduct (w->p[j], edgenormal);
|
||
|
if (d > edgedist)
|
||
|
Error ("CheckWinding: non-convex");
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
============
|
||
|
WindingOnPlaneSide
|
||
|
============
|
||
|
*/
|
||
|
int WindingOnPlaneSide (winding_t *w, vec3_t normal, vec_t dist)
|
||
|
{
|
||
|
qboolean front, back;
|
||
|
int i;
|
||
|
vec_t d;
|
||
|
|
||
|
front = false;
|
||
|
back = false;
|
||
|
for (i=0 ; i<w->numpoints ; i++)
|
||
|
{
|
||
|
d = DotProduct (w->p[i], normal) - dist;
|
||
|
if (d < -ON_EPSILON)
|
||
|
{
|
||
|
if (front)
|
||
|
return SIDE_CROSS;
|
||
|
back = true;
|
||
|
continue;
|
||
|
}
|
||
|
if (d > ON_EPSILON)
|
||
|
{
|
||
|
if (back)
|
||
|
return SIDE_CROSS;
|
||
|
front = true;
|
||
|
continue;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (back)
|
||
|
return SIDE_BACK;
|
||
|
if (front)
|
||
|
return SIDE_FRONT;
|
||
|
return SIDE_ON;
|
||
|
}
|
||
|
|