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10 lines
297 B
C
10 lines
297 B
C
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#ifndef PM_DEBUG_H
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#define PM_DEBUG_H
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#pragma once
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void PM_ViewEntity( void );
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void PM_DrawBBox(vec3_t mins, vec3_t maxs, vec3_t origin, int pcolor, float life);
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void PM_ParticleLine(vec3_t start, vec3_t end, int pcolor, float life, float vert);
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void PM_ShowClipBox( void );
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#endif // PMOVEDBG_H
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