halflife25-sdk/common/cvardef.h

42 lines
2 KiB
C
Raw Normal View History

2013-08-30 20:34:05 +00:00
/***
*
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
*
* This product contains software technology licensed from Id
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
* All Rights Reserved.
*
* Use, distribution, and modification of this source code and/or resulting
* object code is restricted to non-commercial enhancements to products from
* Valve LLC. All other use, distribution, or modification is prohibited
* without written permission from Valve LLC.
*
****/
#ifndef CVARDEF_H
#define CVARDEF_H
#define FCVAR_ARCHIVE (1<<0) // set to cause it to be saved to vars.rc
#define FCVAR_USERINFO (1<<1) // changes the client's info string
#define FCVAR_SERVER (1<<2) // notifies players when changed
#define FCVAR_EXTDLL (1<<3) // defined by external DLL
#define FCVAR_CLIENTDLL (1<<4) // defined by the client dll
#define FCVAR_PROTECTED (1<<5) // It's a server cvar, but we don't send the data since it's a password, etc. Sends 1 if it's not bland/zero, 0 otherwise as value
#define FCVAR_SPONLY (1<<6) // This cvar cannot be changed by clients connected to a multiplayer server.
#define FCVAR_PRINTABLEONLY (1<<7) // This cvar's string cannot contain unprintable characters ( e.g., used for player name etc ).
#define FCVAR_UNLOGGED (1<<8) // If this is a FCVAR_SERVER, don't log changes to the log file / console if we are creating a log
#define FCVAR_NOEXTRAWHITEPACE (1<<9) // strip trailing/leading white space from this cvar
2024-08-21 02:58:27 +00:00
#define FCVAR_PRIVILEGED (1<<10) // Not queryable/settable by unprivileged sources
#define FCVAR_FILTERSTUFFTEXT (1<<11) // Not queryable/settable if unprivileged and filterstufftext is enabled
#define FCVAR_FILTERCHARS (1<<12) // This cvar's string will be filtered for 'bad' characters (e.g. ';', '\n')
#define FCVAR_NOBADPATHS (1<<13) // This cvar's string cannot contain file paths that are above the current directory
2013-08-30 20:34:05 +00:00
typedef struct cvar_s
{
char *name;
char *string;
int flags;
float value;
struct cvar_s *next;
} cvar_t;
#endif