1999-04-07 00:00:00 +00:00
|
|
|
/***
|
|
|
|
*
|
2002-12-23 00:00:00 +00:00
|
|
|
* Copyright (c) 1996-2002, Valve LLC. All rights reserved.
|
1999-04-07 00:00:00 +00:00
|
|
|
*
|
|
|
|
* This product contains software technology licensed from Id
|
|
|
|
* Software, Inc. ("Id Technology"). Id Technology (c) 1996 Id Software, Inc.
|
|
|
|
* All Rights Reserved.
|
|
|
|
*
|
|
|
|
* Use, distribution, and modification of this source code and/or resulting
|
|
|
|
* object code is restricted to non-commercial enhancements to products from
|
|
|
|
* Valve LLC. All other use, distribution, or modification is prohibited
|
|
|
|
* without written permission from Valve LLC.
|
|
|
|
*
|
|
|
|
****/
|
|
|
|
#include "extdll.h"
|
|
|
|
#include "util.h"
|
|
|
|
#include "cbase.h"
|
|
|
|
#include "monsters.h"
|
|
|
|
#include "weapons.h"
|
|
|
|
#include "nodes.h"
|
|
|
|
#include "player.h"
|
|
|
|
|
|
|
|
class CAirtank : public CGrenade
|
|
|
|
{
|
|
|
|
void Spawn( void );
|
|
|
|
void Precache( void );
|
|
|
|
void EXPORT TankThink( void );
|
|
|
|
void EXPORT TankTouch( CBaseEntity *pOther );
|
|
|
|
int BloodColor( void ) { return DONT_BLEED; };
|
|
|
|
void Killed( entvars_t *pevAttacker, int iGib );
|
|
|
|
|
|
|
|
virtual int Save( CSave &save );
|
|
|
|
virtual int Restore( CRestore &restore );
|
|
|
|
|
|
|
|
static TYPEDESCRIPTION m_SaveData[];
|
|
|
|
|
|
|
|
int m_state;
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
|
|
LINK_ENTITY_TO_CLASS( item_airtank, CAirtank );
|
|
|
|
TYPEDESCRIPTION CAirtank::m_SaveData[] =
|
|
|
|
{
|
|
|
|
DEFINE_FIELD( CAirtank, m_state, FIELD_INTEGER ),
|
|
|
|
};
|
|
|
|
|
|
|
|
IMPLEMENT_SAVERESTORE( CAirtank, CGrenade );
|
|
|
|
|
|
|
|
|
|
|
|
void CAirtank :: Spawn( void )
|
|
|
|
{
|
|
|
|
Precache( );
|
|
|
|
// motor
|
|
|
|
pev->movetype = MOVETYPE_FLY;
|
|
|
|
pev->solid = SOLID_BBOX;
|
|
|
|
|
|
|
|
SET_MODEL(ENT(pev), "models/w_oxygen.mdl");
|
|
|
|
UTIL_SetSize(pev, Vector( -16, -16, 0), Vector(16, 16, 36));
|
|
|
|
UTIL_SetOrigin( pev, pev->origin );
|
|
|
|
|
|
|
|
SetTouch( TankTouch );
|
|
|
|
SetThink( TankThink );
|
|
|
|
|
|
|
|
pev->flags |= FL_MONSTER;
|
|
|
|
pev->takedamage = DAMAGE_YES;
|
|
|
|
pev->health = 20;
|
|
|
|
pev->dmg = 50;
|
|
|
|
m_state = 1;
|
|
|
|
}
|
|
|
|
|
|
|
|
void CAirtank::Precache( void )
|
|
|
|
{
|
|
|
|
PRECACHE_MODEL("models/w_oxygen.mdl");
|
|
|
|
PRECACHE_SOUND("doors/aliendoor3.wav");
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CAirtank :: Killed( entvars_t *pevAttacker, int iGib )
|
|
|
|
{
|
|
|
|
pev->owner = ENT( pevAttacker );
|
|
|
|
|
|
|
|
// UNDONE: this should make a big bubble cloud, not an explosion
|
|
|
|
|
|
|
|
Explode( pev->origin, Vector( 0, 0, -1 ) );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CAirtank::TankThink( void )
|
|
|
|
{
|
|
|
|
// Fire trigger
|
|
|
|
m_state = 1;
|
|
|
|
SUB_UseTargets( this, USE_TOGGLE, 0 );
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
void CAirtank::TankTouch( CBaseEntity *pOther )
|
|
|
|
{
|
|
|
|
if ( !pOther->IsPlayer() )
|
|
|
|
return;
|
|
|
|
|
|
|
|
if (!m_state)
|
|
|
|
{
|
|
|
|
// "no oxygen" sound
|
|
|
|
EMIT_SOUND( ENT(pev), CHAN_BODY, "player/pl_swim2.wav", 1.0, ATTN_NORM );
|
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
|
|
|
// give player 12 more seconds of air
|
|
|
|
pOther->pev->air_finished = gpGlobals->time + 12;
|
|
|
|
|
|
|
|
// suit recharge sound
|
|
|
|
EMIT_SOUND( ENT(pev), CHAN_VOICE, "doors/aliendoor3.wav", 1.0, ATTN_NORM );
|
|
|
|
|
|
|
|
// recharge airtank in 30 seconds
|
|
|
|
pev->nextthink = gpGlobals->time + 30;
|
|
|
|
m_state = 0;
|
|
|
|
SUB_UseTargets( this, USE_TOGGLE, 1 );
|
|
|
|
}
|