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0e07c01c50
Note : v9 was compiled without -extra in rad to save time. Visual quality of the lighting is slightly reduced as a result. -Extended Core Monitoring closer towards Core, so that the joining corridor is shorter, and so sieging is easier. -Renamed Coolant Maintenance to Coolant Transfer -Shifted Coolant Transfer south, to put it closer to core, so that the joining corridor is shorter, and so that sieging is easier. -Widened Cooland Transfer. -Fixed all vis errors. -Opened up the Repair Bay/Maintenance Corridors area a bit. -Opened up Sleeping Area considerably (no more dead ends), and made navigation easier (flat ceiling etc). -Improved Sleeping Area visually slightly. -Rerouted Life Support vent from Sleeping Area to N-Turn (experimental). -Sbend reworked visually. -Vent exit in Sbend changed to exit out of a small room off of Sbend. -Added alot more infestation in the hives, I'm not sure if I'm happy with the infestation textures, so they are subject to change. -Added crate at East exit of Marine Start, and moved MS RT slightly east. -Fixed all the sinking structures problems associated with metal grates (apart from the ones in The Hub, as the structures are easily accessible anyway). -Fixed the bug where you could build structures on the antenae (spikes) outside the Communications window. -Removed the water in Engineering Hall hive, and raised the broken floor so that you can step up it easily. -Added a shielded area on the central structure in Core hive, and also lowered the hive. -Widened the North and South corridor coming off of Core Monitoring. -Made the 'donut' east of Gunpods more spacious (the central structure is considerably smaller now). -Fixed r_speed issue in Coolant, with some geometry changes (both sides look too similar now, so i'll add a feature to distinguish them in the next version. -Deleted the Core Power -> Core Monitoring vent. -Made the corridor entering Living Area from Life Support less convoluted and deleted the door so it is less confusing. -Some minor r_speed optimisations here and there. git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@188 67975925-1194-0748-b3d5-c16f83f1a3a1
5.2 MiB
5.2 MiB