mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-12 13:42:18 +00:00
5af879678c
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@69 67975925-1194-0748-b3d5-c16f83f1a3a1
78 lines
No EOL
2.3 KiB
C++
78 lines
No EOL
2.3 KiB
C++
//======== (C) Copyright 2001 Charles G. Cleveland All rights reserved. =========
|
|
//
|
|
// The copyright to the contents herein is the property of Charles G. Cleveland.
|
|
// The contents may be used and/or copied only with the written permission of
|
|
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
|
|
// the agreement/contract under which the contents have been supplied.
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: AvHVisibleBlipList.h $
|
|
// $Date: 2002/07/23 17:34:59 $
|
|
//
|
|
//-------------------------------------------------------------------------------
|
|
// $Log: AvHVisibleBlipList.h,v $
|
|
// Revision 1.7 2002/07/23 17:34:59 Flayra
|
|
// - Updates for new hive sight info
|
|
//
|
|
// Revision 1.6 2002/07/08 17:21:57 Flayra
|
|
// - Allow up to 64 blips, don't ASSERT if we exceed them (trying to draw all physents from shared code on client and server)
|
|
//
|
|
// Revision 1.5 2002/07/01 21:22:09 Flayra
|
|
// - Reworked sprites to be simpler and to allow more types
|
|
//
|
|
// Revision 1.4 2002/05/28 18:13:02 Flayra
|
|
// - New hive sight (different states for different targets)
|
|
//
|
|
// Revision 1.3 2002/05/23 02:32:57 Flayra
|
|
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
|
|
//
|
|
//===============================================================================
|
|
#ifndef AVH_VISIBLE_BLIP_LIST_H
|
|
#define AVH_VISIBLE_BLIP_LIST_H
|
|
|
|
#include "types.h"
|
|
|
|
#ifdef AVH_CLIENT
|
|
#include "cl_dll/util_vector.h"
|
|
#include "particles/p_vector.h"
|
|
#include "mod/AvHBlipConstants.h"
|
|
//#include "cl_dll/hud.h"
|
|
#endif
|
|
|
|
const int kMaxBlips = 64;
|
|
|
|
class AvHVisibleBlipList
|
|
{
|
|
public:
|
|
AvHVisibleBlipList();
|
|
|
|
void AddBlip(float inX, float inY, float inZ, int8 inStatus = 0, int8 inBlipInfo = 0);
|
|
|
|
void Clear();
|
|
|
|
#ifdef AVH_CLIENT
|
|
void Draw(const pVector& inView, int kDefaultStatus);
|
|
|
|
void SetTimeBlipsReceived(float inTime);
|
|
|
|
void VidInit();
|
|
#endif
|
|
|
|
bool operator==(const AvHVisibleBlipList& inList);
|
|
bool operator!=(const AvHVisibleBlipList& inList);
|
|
|
|
int mNumBlips;
|
|
float mBlipPositions[kMaxBlips][3];
|
|
int8 mBlipStatus[kMaxBlips];
|
|
int8 mBlipInfo[kMaxBlips];
|
|
|
|
private:
|
|
#ifdef AVH_CLIENT
|
|
int mSprite[kNumBlipTypes];
|
|
float mTimeBlipsReceived;
|
|
#endif
|
|
|
|
};
|
|
|
|
#endif |