mirror of
https://github.com/unknownworlds/NS.git
synced 2024-11-25 22:11:07 +00:00
dc79b89150
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@220 67975925-1194-0748-b3d5-c16f83f1a3a1
275 lines
No EOL
8 KiB
C++
275 lines
No EOL
8 KiB
C++
//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
|
|
//
|
|
// The copyright to the contents herein is the property of Charles G. Cleveland.
|
|
// The contents may be used and/or copied only with the written permission of
|
|
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
|
|
// the agreement/contract under which the contents have been supplied.
|
|
//
|
|
// Purpose:
|
|
//
|
|
// $Workfile: PieNode.h $
|
|
// $Date: 2002/08/31 18:04:32 $
|
|
//
|
|
//-------------------------------------------------------------------------------
|
|
// $Log: PieNode.h,v $
|
|
// Revision 1.15 2002/08/31 18:04:32 Flayra
|
|
// - Work at VALVe
|
|
//
|
|
// Revision 1.14 2002/08/16 02:29:20 Flayra
|
|
// - Added document headers
|
|
// - Started to add support for pie nodes with both images and text
|
|
//
|
|
//===============================================================================
|
|
#ifndef PIENODE_H
|
|
#define PIENODE_H
|
|
|
|
#include "ui/FadingImageLabel.h"
|
|
#include "ui/GammaAwareComponent.h"
|
|
#include "mod/AvHSharedTypes.h"
|
|
#include "string"
|
|
using std::string;
|
|
|
|
const int kNumNodes = 8;
|
|
|
|
typedef vector<int> MessageIDList;
|
|
|
|
class PieNode : public FadingImageLabel
|
|
{
|
|
public:
|
|
PieNode(const string& inNodeString, int inMessageID);
|
|
virtual ~PieNode();
|
|
|
|
// Call FadingImageLabel::addInputSignal, then call it on all our children
|
|
void AddInputSignalForNodes(InputSignal* s);
|
|
|
|
// Add and forget
|
|
bool AttachNode(PieNode* inNode, int inAngularOffset, float inNodeXDistance, float inNodeYDistance);
|
|
|
|
void DisableNodesGreaterThanCost(int inCost);
|
|
|
|
void DisableNodesNotInMessageList(const MessageIDList& inList);
|
|
|
|
void DisableNodesWhoseChildrenAreDisabled();
|
|
|
|
//vgui::Color GetColor() const;
|
|
|
|
virtual void getBgColor(int& r,int& g,int& b,int& a);
|
|
virtual void getBgColor(Color& color);
|
|
|
|
//virtual void FadedIn();
|
|
|
|
//virtual void FadedOut();
|
|
|
|
virtual bool GetDrawHighlighted() const;
|
|
|
|
virtual bool GetDrawSelected() const;
|
|
|
|
virtual bool GetEnabled() const;
|
|
|
|
virtual bool GetHasChild(const PieNode* inNode) const;
|
|
|
|
bool GetIsAbove(const PieNode* inNode) const;
|
|
|
|
void GetMaxTextSize(int& outWidth, int& outHeight);
|
|
|
|
int GetMessageID() const;
|
|
|
|
int GetPointCost() const;
|
|
|
|
PieNode* GetNodeAtAngularOffset(int inAngularOffset);
|
|
|
|
const string& GetNodeName() const;
|
|
|
|
PieNode* GetRoot();
|
|
|
|
virtual bool GetSelectedNode(PieNode*& outNode);
|
|
|
|
virtual bool HasChildren(void) const;
|
|
|
|
virtual bool HighlightNode(void);
|
|
|
|
virtual bool IsAdjacentTo(const PieNode* inNode);
|
|
|
|
virtual bool IsChildOf(const PieNode* inNode);
|
|
|
|
virtual bool isVisible();
|
|
|
|
void MoveTree(int inDeltaX, int inDeltaY);
|
|
|
|
void ChangeNode(int inMessageID, int inNewMessageID, const string& inNewText);
|
|
|
|
void ChangeNode(int inNewMessageID, const string& inNewText);
|
|
|
|
void ResetToDefaults();
|
|
|
|
void SetColorBias(float inBias);
|
|
|
|
void SetConnectorName(const string& inConnectorName);
|
|
|
|
void SetDefaultImage(const string& inDefaultImage);
|
|
|
|
void SetDrawSelected(bool inDrawSelected);
|
|
|
|
void SetNodeAndAdjacentChildrenFadeState(bool inFadeState);
|
|
|
|
void SetNodeAndAllChildrenFadeState(bool inNewVisState);
|
|
|
|
void SetNodeDistance(float inNewXDistance, float inNewYDistance);
|
|
|
|
//bool SetNodeEnabled(const string& inNodeName, bool inNewState);
|
|
|
|
bool SetPosFromOffset(int inOffset, float inNodeXDistance, float inNodeYDistance);
|
|
|
|
//virtual void setSize(int wide,int tall);
|
|
|
|
virtual void SetSizeKeepCenter(int inWidth, int inHeight);
|
|
|
|
//void SetTolerance(int inPercentage);
|
|
|
|
virtual void SetFadeState(bool inNewFadeState);
|
|
|
|
virtual void SetVisibleSize(int inVisWidth, int inVisHeight);
|
|
|
|
void SetNodeAndChildrenVisible(bool inVisibilityState);
|
|
|
|
virtual void Update(float theCurrentTime);
|
|
|
|
void UpdateMenuFromTech(const AvHTechNodes& inMenuCosts, int inPurchaseLevel);
|
|
|
|
virtual void VidInit(void);
|
|
|
|
private:
|
|
|
|
bool ComputeRelativeConnectorCoordinates(PieNode* theCurrentPieNode, int& x0, int& y0, int& x1, int& y1);
|
|
|
|
void ComputeAndSetLocalizedText();
|
|
|
|
//void GetCenteredCoordinatesFromQuadrant(int inQuadrant, int inRelativeToX, int inRelativeToY, int& outX, int& outY);
|
|
|
|
void GetCenteredCoordinatesFromQuadrant(int inQuadrant, int& outX, int& outY);
|
|
|
|
bool HasSelectedNodeAbove(void) const;
|
|
|
|
bool HasSelectedNodeBelow(void) const;
|
|
|
|
virtual void DoPaint();
|
|
|
|
virtual void paintBackground();
|
|
|
|
static int mDegrees[kNumNodes];
|
|
|
|
string mNodeName;
|
|
float mColorBias;
|
|
|
|
// Count counter-clockwise
|
|
PieNode* mArray[kNumNodes];
|
|
|
|
PieNode* mParentPieNode;
|
|
|
|
string mConnectorSpriteName;
|
|
int mConnectorSprite;
|
|
|
|
string mLocalizedText;
|
|
string mBaseText;
|
|
string mDefaultText;
|
|
string mDefaultImage;
|
|
|
|
int mMessageID;
|
|
int mDefaultID;
|
|
|
|
int mPointCost;
|
|
|
|
bool mEnabled;
|
|
|
|
bool mDrawSelected;
|
|
|
|
};
|
|
|
|
class PieNodeList //: public InputSignal
|
|
{
|
|
public:
|
|
PieNodeList(const string& inRootName, float inDist);
|
|
virtual ~PieNodeList();
|
|
|
|
// Adds a new node using the string from the description file (node name, relative position). It uses
|
|
// the same texture name as the root node. Fails if SetConstructionComplete was already called.
|
|
bool AddNode(const string& inNodeString, Font* inFont, const Color& inBGColor, const Color& inFGColor, const string& inDefaultImage);
|
|
|
|
void AddInputSignalForNodes(InputSignal* s);
|
|
|
|
void ChangeNode(int inMessageID, int inNewMessageID, const string& inNewText);
|
|
|
|
void DisableNodesGreaterThanCost(int inCost);
|
|
|
|
void DisableNodesNotInMessageList(const MessageIDList& inList);
|
|
|
|
void DisableNodesWhoseChildrenAreDisabled();
|
|
|
|
PieNode* GetRoot();
|
|
|
|
bool GetSelectedNode(PieNode*& outNode);
|
|
|
|
void RecomputeVisibleSize(void);
|
|
|
|
void ResetToDefaults();
|
|
|
|
void SetBasePosition(int inX, int inY, int inPieWidth, int inPieHeight);
|
|
|
|
void SetConnectorName(const string& inConnectorName);
|
|
|
|
// Indicate that there are no more nodes. Set self as input signal for all nodes.
|
|
void SetConstructionComplete();
|
|
|
|
void setParent(vgui::Panel* inPanel);
|
|
|
|
void SetNodeDistance(float inNewXDistance, float inNewYDistance);
|
|
|
|
//bool SetNodeEnabled(const string& inNodeName, bool inNewState);
|
|
|
|
// Set root visible only, until mouse moves over other components
|
|
//void SetRootVisible(bool inNewVisibility);
|
|
|
|
//void SetTolerance(int inPercentage);
|
|
|
|
// When hiding pie menu, hide all nodes
|
|
// When showing pie menu, show only root
|
|
virtual void SetFadeState(bool inNewVisibility);
|
|
|
|
virtual void SetSizeKeepCenter(int inWidth, int inHeight);
|
|
|
|
void Update(float inTime);
|
|
|
|
void UpdateMenuFromTech(const AvHTechNodes& inMenuCosts, int inPurchaseLevel);
|
|
|
|
void VidInit();
|
|
|
|
// Mark node and its first-level children visible
|
|
//virtual void cursorEntered(Panel* panel);
|
|
|
|
//virtual void cursorExited(Panel* panel);
|
|
|
|
// If right mouse button released over node, mark all nodes invisible
|
|
// and hide the control. Don't select a node, that is assumed to be handled by the outer
|
|
// PieMenu::AddInputSignalForNodes(). If mouse button was released off the control entirely,
|
|
// it should generated a ClosePieMenu command that sets whole thing invisible again.
|
|
//virtual void mouseReleased(MouseCode code, Panel* panel);
|
|
|
|
// Irrelevant events, override so we can instantiate
|
|
// virtual void cursorMoved(int x,int y,Panel* panel);
|
|
// virtual void mousePressed(MouseCode code,Panel* panel);
|
|
// virtual void mouseDoublePressed(MouseCode code,Panel* panel);
|
|
// virtual void mouseWheeled(int delta,Panel* panel);
|
|
// virtual void keyPressed(KeyCode code,Panel* panel);
|
|
// virtual void keyTyped(KeyCode code,Panel* panel);
|
|
// virtual void keyReleased(KeyCode code,Panel* panel);
|
|
// virtual void keyFocusTicked(Panel* panel);
|
|
|
|
private:
|
|
|
|
PieNode* mRoot;
|
|
float mNodeXDistance;
|
|
float mNodeYDistance;
|
|
|
|
};
|
|
|
|
#endif |