mirror of
https://github.com/unknownworlds/NS.git
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5dcc163bd5
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
1890 lines
55 KiB
C++
1890 lines
55 KiB
C++
//
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// HPB bot - botman's High Ping Bastard bot
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//
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// (http://planethalflife.com/botman/)
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//
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// dll.cpp
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//
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#include "dlls/extdll.h"
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#include "dlls/enginecallback.h"
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#include "dlls/util.h"
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#include "dlls/cbase.h"
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#include "common/entity_state.h"
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#include "bot.h"
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#include "bot_func.h"
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#include "waypoint.h"
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#include "mod/AvHServerVariables.h"
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#define MENU_NONE 0
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#define MENU_1 1
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#define MENU_2 2
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#define MENU_3 3
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extern GETENTITYAPI other_GetEntityAPI;
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extern GETNEWDLLFUNCTIONS other_GetNewDLLFunctions;
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extern enginefuncs_t g_engfuncs;
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extern int debug_engine;
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extern globalvars_t *gpGlobals;
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extern char *g_argv;
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extern bool g_waypoint_on;
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extern bool g_auto_waypoint;
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extern bool g_path_waypoint;
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extern int num_waypoints; // number of waypoints currently in use
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extern WAYPOINT waypoints[MAX_WAYPOINTS];
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extern float wp_display_time[MAX_WAYPOINTS];
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extern bot_t bots[32];
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extern bool b_observer_mode;
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extern bool b_botdontshoot;
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//char welcome_msg[] = "HPB bot - http://planethalflife.com/botman";
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static FILE *fp;
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DLL_FUNCTIONS other_gFunctionTable;
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DLL_GLOBAL const Vector g_vecZero = Vector(0,0,0);
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// AvH dll
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int mod_id = AVH_DLL;
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int m_spriteTexture = 0;
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int default_bot_skill = 4;
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int isFakeClientCommand = 0;
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int fake_arg_count;
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float bot_check_time = 30.0;
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int min_bots = -1;
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int max_bots = -1;
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int num_bots = 0;
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int prev_num_bots = 0;
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bool g_GameRules = FALSE;
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edict_t *clients[32];
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edict_t *listenserver_edict = NULL;
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float welcome_time = 0.0;
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bool welcome_sent = FALSE;
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int g_menu_waypoint;
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int g_menu_state = 0;
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float is_team_play = 0.0;
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char team_names[MAX_TEAMS][MAX_TEAMNAME_LENGTH];
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int num_teams = 0;
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bool checked_teamplay = FALSE;
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edict_t *pent_info_tfdetect = NULL;
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edict_t *pent_info_ctfdetect = NULL;
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edict_t *pent_info_frontline = NULL;
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edict_t *pent_item_tfgoal = NULL;
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int max_team_players[4]; // for TFC
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int team_class_limits[4]; // for TFC
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int team_allies[4]; // TFC bit mapped allies BLUE, RED, YELLOW, and GREEN
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int max_teams = 0; // for TFC
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FLAG_S flags[MAX_FLAGS]; // for TFC
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int num_flags = 0; // for TFC
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FILE *bot_cfg_fp = NULL;
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bool need_to_open_cfg = TRUE;
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float bot_cfg_pause_time = 0.0;
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float respawn_time = 0.0;
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bool spawn_time_reset = FALSE;
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int flf_bug_fix; // for FLF 1.1 capture point bug
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int flf_bug_check; // for FLF 1.1 capture point bug
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char bot_whine[MAX_BOT_WHINE][81];
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int whine_count;
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int recent_bot_whine[5];
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cvar_t sv_bot = {"bot",""};
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cvar_t sv_freezebots = {"freezebots","0"};
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char *show_menu_1 =
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{"Waypoint Tags\n\n1. Team Specific\n2. Wait for Lift\n3. Door\n4. Sniper Spot\n5. More..."};
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char *show_menu_2 =
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{"Waypoint Tags\n\n1. Team 1\n2. Team 2\n3. Team 3\n4. Team 4\n5. CANCEL"};
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char *show_menu_2_flf =
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{"Waypoint Tags\n\n1. Attackers\n2. Defenders\n\n5. CANCEL"};
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char *show_menu_3 =
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{"Waypoint Tags\n\n1. Flag Location\n2. Flag Goal Location\n\n5. CANCEL"};
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char *show_menu_3_flf =
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{"Waypoint Tags\n\n1. Capture Point\n2. Defend Point\n3. Prone\n\n5. CANCEL"};
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void BotNameInit(void);
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void UpdateClientData(const struct edict_s *ent, int sendweapons, struct clientdata_s *cd);
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void ProcessBotCfgFile(void);
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void GameDLLInit( void )
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{
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char filename[256];
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char buffer[256];
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int i, length;
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FILE *bfp;
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char *ptr;
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CVAR_REGISTER (&sv_bot);
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CVAR_REGISTER (&sv_freezebots);
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for (i=0; i<32; i++)
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clients[i] = NULL;
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whine_count = 0;
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// initialize the bots array of structures...
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memset(bots, 0, sizeof(bots));
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for (i=0; i < 5; i++)
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recent_bot_whine[i] = -1;
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BotNameInit();
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UTIL_BuildFileName(filename, "bot_whine.txt", NULL);
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bfp = fopen(filename, "r");
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if (bfp != NULL)
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{
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while ((whine_count < MAX_BOT_WHINE) &&
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(fgets(buffer, 80, bfp) != NULL))
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{
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length = strlen(buffer);
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if (buffer[length-1] == '\n')
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{
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buffer[length-1] = 0; // remove '\n'
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length--;
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}
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if ((ptr = strstr(buffer, "%n")) != NULL)
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{
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*(ptr+1) = 's'; // change %n to %s
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}
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if (length > 0)
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{
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strcpy(bot_whine[whine_count], buffer);
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whine_count++;
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}
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}
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fclose(bfp);
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}
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(*other_gFunctionTable.pfnGameInit)();
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}
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int DispatchSpawn( edict_t *pent )
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{
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int index;
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if (gpGlobals->deathmatch)
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{
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char *pClassname = (char *)STRING(pent->v.classname);
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if (debug_engine)
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{
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fp=fopen("bot.txt","a");
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fprintf(fp, "DispatchSpawn: %x %s\n",pent,pClassname);
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if (pent->v.model != 0)
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fprintf(fp, " model=%s\n",STRING(pent->v.model));
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fclose(fp);
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}
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if (strcmp(pClassname, "worldspawn") == 0)
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{
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// do level initialization stuff here...
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WaypointInit();
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WaypointLoad(NULL);
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pent_info_tfdetect = NULL;
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pent_info_ctfdetect = NULL;
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pent_info_frontline = NULL;
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pent_item_tfgoal = NULL;
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for (index=0; index < 4; index++)
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{
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max_team_players[index] = 0; // no player limit
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team_class_limits[index] = 0; // no class limits
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team_allies[index] = 0;
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}
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max_teams = 0;
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num_flags = 0;
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PRECACHE_SOUND("weapons/xbow_hit1.wav"); // waypoint add
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PRECACHE_SOUND("weapons/mine_activate.wav"); // waypoint delete
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PRECACHE_SOUND("common/wpn_hudoff.wav"); // path add/delete start
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PRECACHE_SOUND("common/wpn_hudon.wav"); // path add/delete done
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PRECACHE_SOUND("common/wpn_moveselect.wav"); // path add/delete cancel
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PRECACHE_SOUND("common/wpn_denyselect.wav"); // path add/delete error
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m_spriteTexture = PRECACHE_MODEL( "sprites/lgtning.spr");
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g_GameRules = TRUE;
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is_team_play = 0.0;
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memset(team_names, 0, sizeof(team_names));
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num_teams = 0;
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checked_teamplay = FALSE;
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bot_cfg_pause_time = 0.0;
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respawn_time = 0.0;
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spawn_time_reset = FALSE;
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prev_num_bots = num_bots;
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num_bots = 0;
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flf_bug_fix = 0;
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flf_bug_check = 0;
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bot_check_time = gpGlobals->time + 30.0;
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}
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}
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return (*other_gFunctionTable.pfnSpawn)(pent);
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}
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void DispatchThink( edict_t *pent )
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{
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(*other_gFunctionTable.pfnThink)(pent);
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}
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void DispatchUse( edict_t *pentUsed, edict_t *pentOther )
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{
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(*other_gFunctionTable.pfnUse)(pentUsed, pentOther);
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}
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void DispatchTouch( edict_t *pentTouched, edict_t *pentOther )
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{
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(*other_gFunctionTable.pfnTouch)(pentTouched, pentOther);
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}
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void DispatchBlocked( edict_t *pentBlocked, edict_t *pentOther )
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{
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(*other_gFunctionTable.pfnBlocked)(pentBlocked, pentOther);
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}
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void DispatchKeyValue( edict_t *pentKeyvalue, KeyValueData *pkvd )
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{
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static edict_t *temp_pent;
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static int flag_index;
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// fp=fopen("bot.txt","a"); fprintf(fp, "DispatchKeyValue: %x %s=%s\n",pentKeyvalue,pkvd->szKeyName,pkvd->szValue); fclose(fp);
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if (mod_id == TFC_DLL)
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{
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if (pentKeyvalue == pent_info_tfdetect)
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{
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if (strcmp(pkvd->szKeyName, "ammo_medikit") == 0) // max BLUE players
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max_team_players[0] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "ammo_detpack") == 0) // max RED players
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max_team_players[1] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_medikit") == 0) // max YELLOW players
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max_team_players[2] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_detpack") == 0) // max GREEN players
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max_team_players[3] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_shells") == 0) // BLUE class limits
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team_class_limits[0] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_nails") == 0) // RED class limits
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team_class_limits[1] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_rockets") == 0) // YELLOW class limits
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team_class_limits[2] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "maxammo_cells") == 0) // GREEN class limits
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team_class_limits[3] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "team1_allies") == 0) // BLUE allies
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team_allies[0] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "team2_allies") == 0) // RED allies
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team_allies[1] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "team3_allies") == 0) // YELLOW allies
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team_allies[2] = atoi(pkvd->szValue);
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else if (strcmp(pkvd->szKeyName, "team4_allies") == 0) // GREEN allies
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team_allies[3] = atoi(pkvd->szValue);
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}
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else if (pent_info_tfdetect == NULL)
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{
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if ((strcmp(pkvd->szKeyName, "classname") == 0) &&
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(strcmp(pkvd->szValue, "info_tfdetect") == 0))
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{
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pent_info_tfdetect = pentKeyvalue;
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}
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}
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if (pentKeyvalue == pent_item_tfgoal)
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{
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if (strcmp(pkvd->szKeyName, "team_no") == 0)
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flags[flag_index].team_no = atoi(pkvd->szValue);
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if ((strcmp(pkvd->szKeyName, "mdl") == 0) &&
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((strcmp(pkvd->szValue, "models/flag.mdl") == 0) ||
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(strcmp(pkvd->szValue, "models/keycard.mdl") == 0) ||
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(strcmp(pkvd->szValue, "models/ball.mdl") == 0)))
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{
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flags[flag_index].mdl_match = TRUE;
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num_flags++;
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}
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}
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else if (pent_item_tfgoal == NULL)
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{
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if ((strcmp(pkvd->szKeyName, "classname") == 0) &&
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(strcmp(pkvd->szValue, "item_tfgoal") == 0))
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{
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if (num_flags < MAX_FLAGS)
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{
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pent_item_tfgoal = pentKeyvalue;
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flags[num_flags].mdl_match = FALSE;
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flags[num_flags].team_no = 0; // any team unless specified
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flags[num_flags].edict = pentKeyvalue;
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flag_index = num_flags; // in case the mdl comes before team_no
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}
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}
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}
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else
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{
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pent_item_tfgoal = NULL; // reset for non-flag item_tfgoal's
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}
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if ((strcmp(pkvd->szKeyName, "classname") == 0) &&
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((strcmp(pkvd->szValue, "info_player_teamspawn") == 0) ||
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(strcmp(pkvd->szValue, "i_p_t") == 0)))
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{
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temp_pent = pentKeyvalue;
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}
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else if (pentKeyvalue == temp_pent)
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{
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if (strcmp(pkvd->szKeyName, "team_no") == 0)
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{
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int value = atoi(pkvd->szValue);
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if (value > max_teams)
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max_teams = value;
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}
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}
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}
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else if (mod_id == GEARBOX_DLL)
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{
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if (pent_info_ctfdetect == NULL)
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{
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if ((strcmp(pkvd->szKeyName, "classname") == 0) &&
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(strcmp(pkvd->szValue, "info_ctfdetect") == 0))
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{
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pent_info_ctfdetect = pentKeyvalue;
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}
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}
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}
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(*other_gFunctionTable.pfnKeyValue)(pentKeyvalue, pkvd);
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}
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void DispatchSave( edict_t *pent, SAVERESTOREDATA *pSaveData )
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{
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(*other_gFunctionTable.pfnSave)(pent, pSaveData);
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}
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int DispatchRestore( edict_t *pent, SAVERESTOREDATA *pSaveData, int globalEntity )
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{
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return (*other_gFunctionTable.pfnRestore)(pent, pSaveData, globalEntity);
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}
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void DispatchObjectCollsionBox( edict_t *pent )
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{
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(*other_gFunctionTable.pfnSetAbsBox)(pent);
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}
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void SaveWriteFields( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount )
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{
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(*other_gFunctionTable.pfnSaveWriteFields)(pSaveData, pname, pBaseData, pFields, fieldCount);
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}
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void SaveReadFields( SAVERESTOREDATA *pSaveData, const char *pname, void *pBaseData, TYPEDESCRIPTION *pFields, int fieldCount )
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{
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(*other_gFunctionTable.pfnSaveReadFields)(pSaveData, pname, pBaseData, pFields, fieldCount);
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}
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void SaveGlobalState( SAVERESTOREDATA *pSaveData )
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{
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(*other_gFunctionTable.pfnSaveGlobalState)(pSaveData);
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}
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void RestoreGlobalState( SAVERESTOREDATA *pSaveData )
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{
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(*other_gFunctionTable.pfnRestoreGlobalState)(pSaveData);
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}
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void ResetGlobalState( void )
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{
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(*other_gFunctionTable.pfnResetGlobalState)();
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}
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BOOL ClientConnect( edict_t *pEntity, const char *pszName, const char *pszAddress, char szRejectReason[ 128 ] )
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{
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if (gpGlobals->deathmatch)
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{
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int i;
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int count = 0;
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if (debug_engine) { fp=fopen("bot.txt","a"); fprintf(fp, "ClientConnect: pent=%x name=%s\n",pEntity,pszName); fclose(fp); }
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// check if this client is the listen server client
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if (strcmp(pszAddress, "loopback") == 0)
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{
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// save the edict of the listen server client...
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listenserver_edict = pEntity;
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}
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// check if this is NOT a bot joining the server...
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if (strcmp(pszAddress, "127.0.0.1") != 0)
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{
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// don't try to add bots for 60 seconds, give client time to get added
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bot_check_time = gpGlobals->time + 60.0;
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for (i=0; i < 32; i++)
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{
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if (bots[i].is_used) // count the number of bots in use
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count++;
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}
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// if there are currently more than the minimum number of bots running
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// then kick one of the bots off the server...
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if ((count > min_bots) && (min_bots != -1))
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{
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for (i=0; i < 32; i++)
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{
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if (bots[i].is_used) // is this slot used?
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{
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char cmd[80];
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sprintf(cmd, "kick \"%s\"\n", bots[i].name);
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SERVER_COMMAND(cmd); // kick the bot using (kick "name")
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break;
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}
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}
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}
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}
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}
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return (*other_gFunctionTable.pfnClientConnect)(pEntity, pszName, pszAddress, szRejectReason);
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}
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void ClientDisconnect( edict_t *pEntity )
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{
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if (gpGlobals->deathmatch)
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{
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int i;
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if (debug_engine) { fp=fopen("bot.txt","a"); fprintf(fp, "ClientDisconnect: %x\n",pEntity); fclose(fp); }
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i = 0;
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while ((i < 32) && (clients[i] != pEntity))
|
|
i++;
|
|
|
|
if (i < 32)
|
|
clients[i] = NULL;
|
|
|
|
|
|
for (i=0; i < 32; i++)
|
|
{
|
|
if (bots[i].pEdict == pEntity)
|
|
{
|
|
// someone kicked this bot off of the server...
|
|
|
|
bots[i].is_used = FALSE; // this slot is now free to use
|
|
|
|
bots[i].kick_time = gpGlobals->time; // save the kicked time
|
|
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
|
|
(*other_gFunctionTable.pfnClientDisconnect)(pEntity);
|
|
}
|
|
|
|
void ClientKill( edict_t *pEntity )
|
|
{
|
|
if (debug_engine) { fp=fopen("bot.txt","a"); fprintf(fp, "ClientKill: %x\n",pEntity); fclose(fp); }
|
|
(*other_gFunctionTable.pfnClientKill)(pEntity);
|
|
}
|
|
|
|
void ClientPutInServer( edict_t *pEntity )
|
|
{
|
|
if (debug_engine) { fp=fopen("bot.txt","a"); fprintf(fp, "ClientPutInServer: %x\n",pEntity); fclose(fp); }
|
|
|
|
int i = 0;
|
|
|
|
while ((i < 32) && (clients[i] != NULL))
|
|
i++;
|
|
|
|
if (i < 32)
|
|
clients[i] = pEntity; // store this clients edict in the clients array
|
|
|
|
(*other_gFunctionTable.pfnClientPutInServer)(pEntity);
|
|
}
|
|
|
|
void ClientCommand( edict_t *pEntity )
|
|
{
|
|
// only allow custom commands if deathmatch mode and NOT dedicated server and
|
|
// client sending command is the listen server client...
|
|
|
|
if ((gpGlobals->deathmatch) && /*(!IS_DEDICATED_SERVER()) &&*/
|
|
(pEntity == listenserver_edict))
|
|
{
|
|
const char *pcmd = Cmd_Argv(0);
|
|
const char *arg1 = Cmd_Argv(1);
|
|
const char *arg2 = Cmd_Argv(2);
|
|
const char *arg3 = Cmd_Argv(3);
|
|
const char *arg4 = Cmd_Argv(4);
|
|
char msg[80];
|
|
|
|
if (debug_engine)
|
|
{
|
|
fp=fopen("bot.txt","a"); fprintf(fp,"ClientCommand: %s",pcmd);
|
|
if ((arg1 != NULL) && (*arg1 != 0))
|
|
fprintf(fp," %s", arg1);
|
|
if ((arg2 != NULL) && (*arg2 != 0))
|
|
fprintf(fp," %s", arg2);
|
|
if ((arg3 != NULL) && (*arg3 != 0))
|
|
fprintf(fp," %s", arg3);
|
|
if ((arg4 != NULL) && (*arg4 != 0))
|
|
fprintf(fp," %s", arg4);
|
|
fprintf(fp, "\n");
|
|
fclose(fp);
|
|
}
|
|
|
|
if (FStrEq(pcmd, "addbot"))
|
|
{
|
|
BotCreate( pEntity, arg1, arg2, arg3, arg4 );
|
|
|
|
bot_check_time = gpGlobals->time + 5.0;
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "observer"))
|
|
{
|
|
if ((arg1 != NULL) && (*arg1 != 0))
|
|
{
|
|
int temp = atoi(arg1);
|
|
if (temp)
|
|
b_observer_mode = TRUE;
|
|
else
|
|
b_observer_mode = FALSE;
|
|
}
|
|
|
|
if (b_observer_mode)
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "observer mode ENABLED\n");
|
|
else
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "observer mode DISABLED\n");
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "botskill"))
|
|
{
|
|
if ((arg1 != NULL) && (*arg1 != 0))
|
|
{
|
|
int temp = atoi(arg1);
|
|
|
|
if ((temp < 1) || (temp > 5))
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "invalid botskill value!\n");
|
|
else
|
|
default_bot_skill = temp;
|
|
}
|
|
|
|
sprintf(msg, "botskill is %d\n", default_bot_skill);
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, msg);
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "botdontshoot"))
|
|
{
|
|
if ((arg1 != NULL) && (*arg1 != 0))
|
|
{
|
|
int temp = atoi(arg1);
|
|
if (temp)
|
|
b_botdontshoot = TRUE;
|
|
else
|
|
b_botdontshoot = FALSE;
|
|
}
|
|
|
|
if (b_botdontshoot)
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "botdontshoot ENABLED\n");
|
|
else
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "botdontshoot DISABLED\n");
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "debug_engine"))
|
|
{
|
|
debug_engine = 1;
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "debug_engine enabled!\n");
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "waypoint"))
|
|
{
|
|
if (FStrEq(arg1, "on"))
|
|
{
|
|
g_waypoint_on = TRUE;
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints are ON\n");
|
|
}
|
|
else if (FStrEq(arg1, "off"))
|
|
{
|
|
g_waypoint_on = FALSE;
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints are OFF\n");
|
|
}
|
|
else if (FStrEq(arg1, "add"))
|
|
{
|
|
if (!g_waypoint_on)
|
|
g_waypoint_on = TRUE; // turn waypoints on if off
|
|
|
|
WaypointAdd(pEntity);
|
|
}
|
|
else if (FStrEq(arg1, "delete"))
|
|
{
|
|
if (!g_waypoint_on)
|
|
g_waypoint_on = TRUE; // turn waypoints on if off
|
|
|
|
WaypointDelete(pEntity);
|
|
}
|
|
else if (FStrEq(arg1, "save"))
|
|
{
|
|
WaypointSave();
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints saved\n");
|
|
}
|
|
else if (FStrEq(arg1, "load"))
|
|
{
|
|
if (WaypointLoad(pEntity))
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints loaded\n");
|
|
}
|
|
else if (FStrEq(arg1, "menu"))
|
|
{
|
|
int index;
|
|
|
|
if (num_waypoints < 1)
|
|
return;
|
|
|
|
index = WaypointFindNearest(pEntity, 50.0, -1);
|
|
|
|
if (index == -1)
|
|
return;
|
|
|
|
g_menu_waypoint = index;
|
|
g_menu_state = MENU_1;
|
|
|
|
UTIL_ShowMenu(pEntity, 0x1F, -1, FALSE, show_menu_1);
|
|
}
|
|
else if (FStrEq(arg1, "info"))
|
|
{
|
|
WaypointPrintInfo(pEntity);
|
|
}
|
|
else
|
|
{
|
|
if (g_waypoint_on)
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints are ON\n");
|
|
else
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "waypoints are OFF\n");
|
|
}
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "autowaypoint"))
|
|
{
|
|
if (FStrEq(arg1, "on"))
|
|
{
|
|
g_auto_waypoint = TRUE;
|
|
g_waypoint_on = TRUE; // turn this on just in case
|
|
}
|
|
else if (FStrEq(arg1, "off"))
|
|
{
|
|
g_auto_waypoint = FALSE;
|
|
}
|
|
|
|
if (g_auto_waypoint)
|
|
sprintf(msg, "autowaypoint is ON\n");
|
|
else
|
|
sprintf(msg, "autowaypoint is OFF\n");
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, msg);
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "pathwaypoint"))
|
|
{
|
|
if (FStrEq(arg1, "on"))
|
|
{
|
|
g_path_waypoint = TRUE;
|
|
g_waypoint_on = TRUE; // turn this on just in case
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "pathwaypoint is ON\n");
|
|
}
|
|
else if (FStrEq(arg1, "off"))
|
|
{
|
|
g_path_waypoint = FALSE;
|
|
|
|
ClientPrint(pEntity, HUD_PRINTNOTIFY, "pathwaypoint is OFF\n");
|
|
}
|
|
else if (FStrEq(arg1, "create1"))
|
|
{
|
|
WaypointCreatePath(pEntity, 1);
|
|
}
|
|
else if (FStrEq(arg1, "create2"))
|
|
{
|
|
WaypointCreatePath(pEntity, 2);
|
|
}
|
|
else if (FStrEq(arg1, "remove1"))
|
|
{
|
|
WaypointRemovePath(pEntity, 1);
|
|
}
|
|
else if (FStrEq(arg1, "remove2"))
|
|
{
|
|
WaypointRemovePath(pEntity, 2);
|
|
}
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "menuselect") && (g_menu_state != MENU_NONE))
|
|
{
|
|
if (g_menu_state == MENU_1) // main menu...
|
|
{
|
|
if (FStrEq(arg1, "1")) // team specific...
|
|
{
|
|
g_menu_state = MENU_2; // display team specific menu...
|
|
|
|
if (mod_id == FRONTLINE_DLL)
|
|
UTIL_ShowMenu(pEntity, 0x13, -1, FALSE, show_menu_2_flf);
|
|
else
|
|
UTIL_ShowMenu(pEntity, 0x1F, -1, FALSE, show_menu_2);
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(arg1, "2")) // wait for lift...
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_LIFT)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_LIFT; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_LIFT; // on
|
|
}
|
|
else if (FStrEq(arg1, "3")) // door waypoint
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_DOOR)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_DOOR; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_DOOR; // on
|
|
}
|
|
else if (FStrEq(arg1, "4")) // sniper spot
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_SNIPER)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_SNIPER; // off
|
|
else
|
|
{
|
|
waypoints[g_menu_waypoint].flags |= W_FL_SNIPER; // on
|
|
|
|
// set the aiming waypoint...
|
|
|
|
WaypointAddAiming(pEntity);
|
|
}
|
|
}
|
|
else if (FStrEq(arg1, "5")) // more...
|
|
{
|
|
g_menu_state = MENU_3;
|
|
|
|
if (mod_id == FRONTLINE_DLL)
|
|
UTIL_ShowMenu(pEntity, 0x17, -1, FALSE, show_menu_3_flf);
|
|
else
|
|
UTIL_ShowMenu(pEntity, 0x13, -1, FALSE, show_menu_3);
|
|
|
|
return;
|
|
}
|
|
}
|
|
else if (g_menu_state == MENU_2) // team specific menu
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_TEAM_SPECIFIC)
|
|
{
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_TEAM;
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_TEAM_SPECIFIC; // off
|
|
}
|
|
else
|
|
{
|
|
int team = atoi(arg1);
|
|
|
|
team--; // make 0 to 3
|
|
|
|
// this is kind of a kludge (team bits MUST be LSB!!!)
|
|
waypoints[g_menu_waypoint].flags |= team;
|
|
waypoints[g_menu_waypoint].flags |= W_FL_TEAM_SPECIFIC; // on
|
|
}
|
|
}
|
|
else if (g_menu_state == MENU_3) // second menu...
|
|
{
|
|
if (mod_id == FRONTLINE_DLL)
|
|
{
|
|
if (FStrEq(arg1, "1")) // capture point
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_FLF_CAP)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_FLF_CAP; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_FLF_CAP; // on
|
|
}
|
|
else if (FStrEq(arg1, "2")) // defend point
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_FLF_DEFEND)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_FLF_DEFEND; // off
|
|
else
|
|
{
|
|
waypoints[g_menu_waypoint].flags |= W_FL_FLF_DEFEND; // on
|
|
|
|
// set the aiming waypoint...
|
|
|
|
WaypointAddAiming(pEntity);
|
|
}
|
|
}
|
|
else if (FStrEq(arg1, "3")) // go prone
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_PRONE)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_PRONE; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_PRONE; // on
|
|
}
|
|
}
|
|
else
|
|
{
|
|
if (FStrEq(arg1, "1")) // flag location
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_TFC_FLAG)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_TFC_FLAG; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_TFC_FLAG; // on
|
|
}
|
|
else if (FStrEq(arg1, "2")) // flag goal
|
|
{
|
|
if (waypoints[g_menu_waypoint].flags & W_FL_TFC_FLAG_GOAL)
|
|
waypoints[g_menu_waypoint].flags &= ~W_FL_TFC_FLAG_GOAL; // off
|
|
else
|
|
waypoints[g_menu_waypoint].flags |= W_FL_TFC_FLAG_GOAL; // on
|
|
}
|
|
}
|
|
}
|
|
|
|
g_menu_state = MENU_NONE;
|
|
|
|
return;
|
|
}
|
|
else if (FStrEq(pcmd, "search"))
|
|
{
|
|
edict_t *pent = NULL;
|
|
float radius = 50;
|
|
char str[80];
|
|
|
|
ClientPrint(pEntity, HUD_PRINTCONSOLE, "searching...\n");
|
|
|
|
while ((pent = UTIL_FindEntityInSphere( pent, pEntity->v.origin, radius )) != NULL)
|
|
{
|
|
sprintf(str, "Found %s at %5.2f %5.2f %5.2f\n",
|
|
STRING(pent->v.classname),
|
|
pent->v.origin.x, pent->v.origin.y,
|
|
pent->v.origin.z);
|
|
ClientPrint(pEntity, HUD_PRINTCONSOLE, str);
|
|
|
|
FILE *fp=fopen("bot.txt", "a");
|
|
fprintf(fp, "ClientCommmand: search %s", str);
|
|
fclose(fp);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
(*other_gFunctionTable.pfnClientCommand)(pEntity);
|
|
}
|
|
|
|
void ClientUserInfoChanged( edict_t *pEntity, char *infobuffer )
|
|
{
|
|
if (debug_engine) { fp=fopen("bot.txt", "a"); fprintf(fp, "ClientUserInfoChanged: pEntity=%x infobuffer=%s\n", pEntity, infobuffer); fclose(fp); }
|
|
|
|
(*other_gFunctionTable.pfnClientUserInfoChanged)(pEntity, infobuffer);
|
|
}
|
|
|
|
void ServerActivate( edict_t *pEdictList, int edictCount, int clientMax )
|
|
{
|
|
(*other_gFunctionTable.pfnServerActivate)(pEdictList, edictCount, clientMax);
|
|
}
|
|
|
|
void ServerDeactivate( void )
|
|
{
|
|
(*other_gFunctionTable.pfnServerDeactivate)();
|
|
}
|
|
|
|
void PlayerPreThink( edict_t *pEntity )
|
|
{
|
|
(*other_gFunctionTable.pfnPlayerPreThink)(pEntity);
|
|
}
|
|
|
|
void PlayerPostThink( edict_t *pEntity )
|
|
{
|
|
(*other_gFunctionTable.pfnPlayerPostThink)(pEntity);
|
|
}
|
|
|
|
void StartFrame( void )
|
|
{
|
|
if (gpGlobals->deathmatch)
|
|
{
|
|
edict_t *pPlayer;
|
|
static float check_server_cmd = 0.0;
|
|
static int i, index, player_index, bot_index;
|
|
static float previous_time = -1.0;
|
|
static float client_update_time = 0.0;
|
|
clientdata_s cd;
|
|
char msg[256];
|
|
int count;
|
|
|
|
// if a new map has started then (MUST BE FIRST IN StartFrame)...
|
|
if ((gpGlobals->time + 0.1) < previous_time)
|
|
{
|
|
char filename[256];
|
|
char mapname[64];
|
|
|
|
check_server_cmd = 0.0; // reset at start of map
|
|
|
|
// check if mapname_bot.cfg file exists...
|
|
|
|
strcpy(mapname, STRING(gpGlobals->mapname));
|
|
strcat(mapname, "_bot.cfg");
|
|
|
|
UTIL_BuildFileName(filename, "maps", mapname);
|
|
|
|
if ((bot_cfg_fp = fopen(filename, "r")) != NULL)
|
|
{
|
|
sprintf(msg, "Executing %s\n", filename);
|
|
ALERT( at_console, msg );
|
|
|
|
for (index = 0; index < 32; index++)
|
|
{
|
|
bots[index].is_used = FALSE;
|
|
bots[index].respawn_state = 0;
|
|
bots[index].kick_time = 0.0;
|
|
}
|
|
|
|
if (IS_DEDICATED_SERVER())
|
|
bot_cfg_pause_time = gpGlobals->time + 5.0;
|
|
else
|
|
bot_cfg_pause_time = gpGlobals->time + 20.0;
|
|
}
|
|
else
|
|
{
|
|
count = 0;
|
|
|
|
// mark the bots as needing to be respawned...
|
|
for (index = 0; index < 32; index++)
|
|
{
|
|
if (count >= prev_num_bots)
|
|
{
|
|
bots[index].is_used = FALSE;
|
|
bots[index].respawn_state = 0;
|
|
bots[index].kick_time = 0.0;
|
|
}
|
|
|
|
if (bots[index].is_used) // is this slot used?
|
|
{
|
|
bots[index].respawn_state = RESPAWN_NEED_TO_RESPAWN;
|
|
count++;
|
|
}
|
|
|
|
// check for any bots that were very recently kicked...
|
|
if ((bots[index].kick_time + 5.0) > previous_time)
|
|
{
|
|
bots[index].respawn_state = RESPAWN_NEED_TO_RESPAWN;
|
|
count++;
|
|
}
|
|
else
|
|
bots[index].kick_time = 0.0; // reset to prevent false spawns later
|
|
}
|
|
|
|
// set the respawn time
|
|
if (IS_DEDICATED_SERVER())
|
|
respawn_time = gpGlobals->time + 5.0;
|
|
else
|
|
respawn_time = gpGlobals->time + 20.0;
|
|
}
|
|
|
|
client_update_time = gpGlobals->time + 10.0; // start updating client data again
|
|
|
|
bot_check_time = gpGlobals->time + 30.0;
|
|
}
|
|
|
|
if (!IS_DEDICATED_SERVER())
|
|
{
|
|
if ((listenserver_edict != NULL) && (welcome_sent == FALSE) &&
|
|
(welcome_time < 1.0))
|
|
{
|
|
// are they out of observer mode yet?
|
|
if (IsAlive(listenserver_edict))
|
|
welcome_time = gpGlobals->time + 5.0; // welcome in 5 seconds
|
|
}
|
|
|
|
if ((welcome_time > 0.0) && (welcome_time < gpGlobals->time) &&
|
|
(welcome_sent == FALSE))
|
|
{
|
|
// let's send a welcome message to this client...
|
|
//UTIL_SayText(welcome_msg, listenserver_edict);
|
|
|
|
welcome_sent = TRUE; // clear this so we only do it once
|
|
}
|
|
}
|
|
|
|
if (client_update_time <= gpGlobals->time)
|
|
{
|
|
client_update_time = gpGlobals->time + 1.0;
|
|
|
|
for (i=0; i < 32; i++)
|
|
{
|
|
if (bots[i].is_used)
|
|
{
|
|
memset(&cd, 0, sizeof(cd));
|
|
|
|
UpdateClientData( bots[i].pEdict, 1, &cd );
|
|
|
|
// see if a weapon was dropped...
|
|
if (bots[i].bot_weapons != cd.weapons)
|
|
{
|
|
bots[i].bot_weapons = cd.weapons;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
count = 0;
|
|
|
|
for (bot_index = 0; bot_index < gpGlobals->maxClients; bot_index++)
|
|
{
|
|
if ((bots[bot_index].is_used) && // is this slot used AND
|
|
(bots[bot_index].respawn_state == RESPAWN_IDLE)) // not respawning
|
|
{
|
|
BotThink(&bots[bot_index]);
|
|
|
|
count++;
|
|
|
|
if ((mod_id == FRONTLINE_DLL) && (flf_bug_check == 0))
|
|
{
|
|
edict_t *pent = NULL;
|
|
int fix_flag = 0;
|
|
|
|
flf_bug_check = 1;
|
|
|
|
while ((pent = UTIL_FindEntityByClassname( pent, "capture_point" )) != NULL)
|
|
{
|
|
if (pent->v.skin != 0) // not blue skin?
|
|
{
|
|
flf_bug_fix = 1; // need to use bug fix code
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (count > num_bots)
|
|
num_bots = count;
|
|
|
|
for (player_index = 1; player_index <= gpGlobals->maxClients; player_index++)
|
|
{
|
|
pPlayer = INDEXENT(player_index);
|
|
|
|
if (pPlayer && !pPlayer->free)
|
|
{
|
|
if ((g_waypoint_on) && FBitSet(pPlayer->v.flags, FL_CLIENT))
|
|
{
|
|
WaypointThink(pPlayer);
|
|
}
|
|
|
|
if ((mod_id == FRONTLINE_DLL) && (flf_bug_check == 0))
|
|
{
|
|
edict_t *pent = NULL;
|
|
int fix_flag = 0;
|
|
|
|
flf_bug_check = 1;
|
|
|
|
while ((pent = UTIL_FindEntityByClassname( pent, "capture_point" )) != NULL)
|
|
{
|
|
if (pent->v.skin != 0) // not blue skin?
|
|
{
|
|
flf_bug_fix = 1; // need to use bug fix code
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// are we currently respawning bots and is it time to spawn one yet?
|
|
if ((respawn_time > 1.0) && (respawn_time <= gpGlobals->time))
|
|
{
|
|
int index = 0;
|
|
|
|
// find bot needing to be respawned...
|
|
while ((index < 32) &&
|
|
(bots[index].respawn_state != RESPAWN_NEED_TO_RESPAWN))
|
|
index++;
|
|
|
|
if (index < 32)
|
|
{
|
|
bots[index].respawn_state = RESPAWN_IS_RESPAWNING;
|
|
bots[index].is_used = FALSE; // free up this slot
|
|
|
|
// respawn 1 bot then wait a while (otherwise engine crashes)
|
|
if ((mod_id == VALVE_DLL) ||
|
|
((mod_id == GEARBOX_DLL) && (pent_info_ctfdetect == NULL)))
|
|
{
|
|
char c_skill[2];
|
|
|
|
sprintf(c_skill, "%d", bots[index].bot_skill);
|
|
|
|
BotCreate(NULL, bots[index].skin, bots[index].name, c_skill, NULL);
|
|
}
|
|
else
|
|
{
|
|
char c_skill[2];
|
|
char c_team[2];
|
|
char c_class[3];
|
|
|
|
sprintf(c_skill, "%d", bots[index].bot_skill);
|
|
sprintf(c_team, "%d", bots[index].bot_team);
|
|
sprintf(c_class, "%d", bots[index].bot_class);
|
|
|
|
if ((mod_id == TFC_DLL) || (mod_id == GEARBOX_DLL))
|
|
BotCreate(NULL, NULL, NULL, bots[index].name, c_skill);
|
|
else
|
|
BotCreate(NULL, c_team, c_class, bots[index].name, c_skill);
|
|
}
|
|
|
|
respawn_time = gpGlobals->time + 2.0; // set next respawn time
|
|
|
|
bot_check_time = gpGlobals->time + 5.0;
|
|
}
|
|
else
|
|
{
|
|
respawn_time = 0.0;
|
|
}
|
|
}
|
|
|
|
if (g_GameRules)
|
|
{
|
|
if (need_to_open_cfg) // have we open bot.cfg file yet?
|
|
{
|
|
char filename[256];
|
|
char mapname[64];
|
|
|
|
need_to_open_cfg = FALSE; // only do this once!!!
|
|
|
|
// check if mapname_bot.cfg file exists...
|
|
|
|
strcpy(mapname, STRING(gpGlobals->mapname));
|
|
strcat(mapname, "_bot.cfg");
|
|
|
|
UTIL_BuildFileName(filename, "maps", mapname);
|
|
|
|
if ((bot_cfg_fp = fopen(filename, "r")) != NULL)
|
|
{
|
|
sprintf(msg, "Executing %s\n", filename);
|
|
ALERT( at_console, msg );
|
|
}
|
|
else
|
|
{
|
|
UTIL_BuildFileName(filename, "bot.cfg", NULL);
|
|
|
|
sprintf(msg, "Executing %s\n", filename);
|
|
ALERT( at_console, msg );
|
|
|
|
bot_cfg_fp = fopen(filename, "r");
|
|
|
|
if (bot_cfg_fp == NULL)
|
|
ALERT( at_console, "bot.cfg file not found\n" );
|
|
}
|
|
|
|
if (IS_DEDICATED_SERVER())
|
|
bot_cfg_pause_time = gpGlobals->time + 5.0;
|
|
else
|
|
bot_cfg_pause_time = gpGlobals->time + 20.0;
|
|
}
|
|
|
|
if (!IS_DEDICATED_SERVER() && !spawn_time_reset)
|
|
{
|
|
if (listenserver_edict != NULL)
|
|
{
|
|
if (IsAlive(listenserver_edict))
|
|
{
|
|
spawn_time_reset = TRUE;
|
|
|
|
if (respawn_time >= 1.0)
|
|
respawn_time = min(respawn_time, gpGlobals->time + (float)1.0);
|
|
|
|
if (bot_cfg_pause_time >= 1.0)
|
|
bot_cfg_pause_time = min(bot_cfg_pause_time, gpGlobals->time + (float)1.0);
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((bot_cfg_fp) &&
|
|
(bot_cfg_pause_time >= 1.0) && (bot_cfg_pause_time <= gpGlobals->time))
|
|
{
|
|
// process bot.cfg file options...
|
|
ProcessBotCfgFile();
|
|
}
|
|
|
|
}
|
|
|
|
// if time to check for server commands then do so...
|
|
if ((check_server_cmd <= gpGlobals->time) && IS_DEDICATED_SERVER())
|
|
{
|
|
check_server_cmd = gpGlobals->time + 1.0;
|
|
|
|
char *cvar_bot = (char *)CVAR_GET_STRING( "bot" );
|
|
|
|
if ( cvar_bot && cvar_bot[0] )
|
|
{
|
|
char cmd_line[80];
|
|
char *cmd, *arg1, *arg2, *arg3, *arg4;
|
|
|
|
strcpy(cmd_line, cvar_bot);
|
|
|
|
index = 0;
|
|
cmd = cmd_line;
|
|
arg1 = arg2 = arg3 = arg4 = NULL;
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[index] != ' ') && (cmd_line[index] != 0))
|
|
index++;
|
|
|
|
if (cmd_line[index] == ' ')
|
|
{
|
|
cmd_line[index++] = 0;
|
|
arg1 = &cmd_line[index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[index] != ' ') && (cmd_line[index] != 0))
|
|
index++;
|
|
|
|
if (cmd_line[index] == ' ')
|
|
{
|
|
cmd_line[index++] = 0;
|
|
arg2 = &cmd_line[index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[index] != ' ') && (cmd_line[index] != 0))
|
|
index++;
|
|
|
|
if (cmd_line[index] == ' ')
|
|
{
|
|
cmd_line[index++] = 0;
|
|
arg3 = &cmd_line[index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[index] != ' ') && (cmd_line[index] != 0))
|
|
index++;
|
|
|
|
if (cmd_line[index] == ' ')
|
|
{
|
|
cmd_line[index++] = 0;
|
|
arg4 = &cmd_line[index];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if (strcmp(cmd, "addbot") == 0)
|
|
{
|
|
BotCreate( NULL, arg1, arg2, arg3, arg4 );
|
|
|
|
bot_check_time = gpGlobals->time + 5.0;
|
|
}
|
|
else if (strcmp(cmd, "min_bots") == 0)
|
|
{
|
|
min_bots = atoi( arg1 );
|
|
|
|
if ((min_bots < 0) || (min_bots > 31))
|
|
min_bots = 1;
|
|
|
|
sprintf(msg, "min_bots set to %d\n", min_bots);
|
|
printf(msg);
|
|
}
|
|
else if (strcmp(cmd, "max_bots") == 0)
|
|
{
|
|
max_bots = atoi( arg1 );
|
|
|
|
if ((max_bots < 0) || (max_bots > 31))
|
|
max_bots = 1;
|
|
|
|
sprintf(msg, "max_bots set to %d\n", max_bots);
|
|
printf(msg);
|
|
}
|
|
|
|
CVAR_SET_STRING("bot", "");
|
|
}
|
|
}
|
|
|
|
// check if time to see if a bot needs to be created...
|
|
if (bot_check_time < gpGlobals->time)
|
|
{
|
|
int count = 0;
|
|
|
|
bot_check_time = gpGlobals->time + 5.0;
|
|
|
|
for (i = 0; i < 32; i++)
|
|
{
|
|
if (clients[i] != NULL)
|
|
count++;
|
|
}
|
|
|
|
// if there are currently less than the maximum number of "players"
|
|
// then add another bot using the default skill level...
|
|
if ((count < max_bots) && (max_bots != -1))
|
|
{
|
|
BotCreate( NULL, NULL, NULL, NULL, NULL );
|
|
}
|
|
}
|
|
|
|
previous_time = gpGlobals->time;
|
|
}
|
|
|
|
(*other_gFunctionTable.pfnStartFrame)();
|
|
}
|
|
|
|
void ParmsNewLevel( void )
|
|
{
|
|
(*other_gFunctionTable.pfnParmsNewLevel)();
|
|
}
|
|
|
|
void ParmsChangeLevel( void )
|
|
{
|
|
(*other_gFunctionTable.pfnParmsChangeLevel)();
|
|
}
|
|
|
|
const char *GetGameDescription( void )
|
|
{
|
|
return (*other_gFunctionTable.pfnGetGameDescription)();
|
|
}
|
|
|
|
void PlayerCustomization( edict_t *pEntity, customization_t *pCust )
|
|
{
|
|
if (debug_engine) { fp=fopen("bot.txt", "a"); fprintf(fp, "PlayerCustomization: %x\n",pEntity); fclose(fp); }
|
|
|
|
(*other_gFunctionTable.pfnPlayerCustomization)(pEntity, pCust);
|
|
}
|
|
|
|
void SpectatorConnect( edict_t *pEntity )
|
|
{
|
|
(*other_gFunctionTable.pfnSpectatorConnect)(pEntity);
|
|
}
|
|
|
|
void SpectatorDisconnect( edict_t *pEntity )
|
|
{
|
|
(*other_gFunctionTable.pfnSpectatorDisconnect)(pEntity);
|
|
}
|
|
|
|
void SpectatorThink( edict_t *pEntity )
|
|
{
|
|
(*other_gFunctionTable.pfnSpectatorThink)(pEntity);
|
|
}
|
|
|
|
void Sys_Error( const char *error_string )
|
|
{
|
|
(*other_gFunctionTable.pfnSys_Error)(error_string);
|
|
}
|
|
|
|
void PM_Move ( struct playermove_s *ppmove, int server )
|
|
{
|
|
(*other_gFunctionTable.pfnPM_Move)(ppmove, server);
|
|
}
|
|
|
|
void PM_Init ( struct playermove_s *ppmove )
|
|
{
|
|
(*other_gFunctionTable.pfnPM_Init)(ppmove);
|
|
}
|
|
|
|
char PM_FindTextureType( char *name )
|
|
{
|
|
return (*other_gFunctionTable.pfnPM_FindTextureType)(name);
|
|
}
|
|
|
|
void SetupVisibility( edict_t *pViewEntity, edict_t *pClient, unsigned char **pvs, unsigned char **pas )
|
|
{
|
|
(*other_gFunctionTable.pfnSetupVisibility)(pViewEntity, pClient, pvs, pas);
|
|
}
|
|
|
|
void UpdateClientData ( const struct edict_s *ent, int sendweapons, struct clientdata_s *cd )
|
|
{
|
|
(*other_gFunctionTable.pfnUpdateClientData)(ent, sendweapons, cd);
|
|
}
|
|
|
|
int AddToFullPack( struct entity_state_s *state, int e, edict_t *ent, edict_t *host, int hostflags, int player, unsigned char *pSet )
|
|
{
|
|
return (*other_gFunctionTable.pfnAddToFullPack)(state, e, ent, host, hostflags, player, pSet);
|
|
}
|
|
|
|
void CreateBaseline( int player, int eindex, struct entity_state_s *baseline, struct edict_s *entity, int playermodelindex, vec3_t player_mins, vec3_t player_maxs )
|
|
{
|
|
(*other_gFunctionTable.pfnCreateBaseline)(player, eindex, baseline, entity, playermodelindex, player_mins, player_maxs);
|
|
}
|
|
|
|
void RegisterEncoders( void )
|
|
{
|
|
(*other_gFunctionTable.pfnRegisterEncoders)();
|
|
}
|
|
|
|
int GetWeaponData( struct edict_s *player, struct weapon_data_s *info )
|
|
{
|
|
return (*other_gFunctionTable.pfnGetWeaponData)(player, info);
|
|
}
|
|
|
|
void CmdStart( const edict_t *player, const struct usercmd_s *cmd, unsigned int random_seed )
|
|
{
|
|
(*other_gFunctionTable.pfnCmdStart)(player, cmd, random_seed);
|
|
}
|
|
|
|
void CmdEnd ( const edict_t *player )
|
|
{
|
|
(*other_gFunctionTable.pfnCmdEnd)(player);
|
|
}
|
|
|
|
int ConnectionlessPacket( const struct netadr_s *net_from, const char *args, char *response_buffer, int *response_buffer_size )
|
|
{
|
|
return (*other_gFunctionTable.pfnConnectionlessPacket)(net_from, args, response_buffer, response_buffer_size);
|
|
}
|
|
|
|
int GetHullBounds( int hullnumber, float *mins, float *maxs )
|
|
{
|
|
return (*other_gFunctionTable.pfnGetHullBounds)(hullnumber, mins, maxs);
|
|
}
|
|
|
|
void CreateInstancedBaselines( void )
|
|
{
|
|
(*other_gFunctionTable.pfnCreateInstancedBaselines)();
|
|
}
|
|
|
|
int InconsistentFile( const edict_t *player, const char *filename, char *disconnect_message )
|
|
{
|
|
if (debug_engine) { fp=fopen("bot.txt", "a"); fprintf(fp, "InconsistentFile: %x filename=%s\n",player,filename); fclose(fp); }
|
|
|
|
return (*other_gFunctionTable.pfnInconsistentFile)(player, filename, disconnect_message);
|
|
}
|
|
|
|
int AllowLagCompensation( void )
|
|
{
|
|
return (*other_gFunctionTable.pfnAllowLagCompensation)();
|
|
}
|
|
|
|
|
|
DLL_FUNCTIONS gFunctionTable =
|
|
{
|
|
GameDLLInit, //pfnGameInit
|
|
DispatchSpawn, //pfnSpawn
|
|
DispatchThink, //pfnThink
|
|
DispatchUse, //pfnUse
|
|
DispatchTouch, //pfnTouch
|
|
DispatchBlocked, //pfnBlocked
|
|
DispatchKeyValue, //pfnKeyValue
|
|
DispatchSave, //pfnSave
|
|
DispatchRestore, //pfnRestore
|
|
DispatchObjectCollsionBox, //pfnAbsBox
|
|
|
|
SaveWriteFields, //pfnSaveWriteFields
|
|
SaveReadFields, //pfnSaveReadFields
|
|
|
|
SaveGlobalState, //pfnSaveGlobalState
|
|
RestoreGlobalState, //pfnRestoreGlobalState
|
|
ResetGlobalState, //pfnResetGlobalState
|
|
|
|
ClientConnect, //pfnClientConnect
|
|
ClientDisconnect, //pfnClientDisconnect
|
|
ClientKill, //pfnClientKill
|
|
ClientPutInServer, //pfnClientPutInServer
|
|
ClientCommand, //pfnClientCommand
|
|
ClientUserInfoChanged, //pfnClientUserInfoChanged
|
|
ServerActivate, //pfnServerActivate
|
|
ServerDeactivate, //pfnServerDeactivate
|
|
|
|
PlayerPreThink, //pfnPlayerPreThink
|
|
PlayerPostThink, //pfnPlayerPostThink
|
|
|
|
StartFrame, //pfnStartFrame
|
|
ParmsNewLevel, //pfnParmsNewLevel
|
|
ParmsChangeLevel, //pfnParmsChangeLevel
|
|
|
|
GetGameDescription, //pfnGetGameDescription Returns string describing current .dll game.
|
|
PlayerCustomization, //pfnPlayerCustomization Notifies .dll of new customization for player.
|
|
|
|
SpectatorConnect, //pfnSpectatorConnect Called when spectator joins server
|
|
SpectatorDisconnect, //pfnSpectatorDisconnect Called when spectator leaves the server
|
|
SpectatorThink, //pfnSpectatorThink Called when spectator sends a command packet (usercmd_t)
|
|
|
|
Sys_Error, //pfnSys_Error Called when engine has encountered an error
|
|
|
|
PM_Move, //pfnPM_Move
|
|
PM_Init, //pfnPM_Init Server version of player movement initialization
|
|
PM_FindTextureType, //pfnPM_FindTextureType
|
|
|
|
SetupVisibility, //pfnSetupVisibility Set up PVS and PAS for networking for this client
|
|
UpdateClientData, //pfnUpdateClientData Set up data sent only to specific client
|
|
AddToFullPack, //pfnAddToFullPack
|
|
CreateBaseline, //pfnCreateBaseline Tweak entity baseline for network encoding, allows setup of player baselines, too.
|
|
RegisterEncoders, //pfnRegisterEncoders Callbacks for network encoding
|
|
GetWeaponData, //pfnGetWeaponData
|
|
CmdStart, //pfnCmdStart
|
|
CmdEnd, //pfnCmdEnd
|
|
ConnectionlessPacket, //pfnConnectionlessPacket
|
|
GetHullBounds, //pfnGetHullBounds
|
|
CreateInstancedBaselines, //pfnCreateInstancedBaselines
|
|
InconsistentFile, //pfnInconsistentFile
|
|
AllowLagCompensation, //pfnAllowLagCompensation
|
|
};
|
|
|
|
#ifdef __BORLANDC__
|
|
int EXPORT GetEntityAPI( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion )
|
|
#else
|
|
extern "C" EXPORT int GetEntityAPI( DLL_FUNCTIONS *pFunctionTable, int interfaceVersion )
|
|
#endif
|
|
{
|
|
// check if engine's pointer is valid and version is correct...
|
|
|
|
if ( !pFunctionTable || interfaceVersion != INTERFACE_VERSION )
|
|
return FALSE;
|
|
|
|
// pass engine callback function table to engine...
|
|
memcpy( pFunctionTable, &gFunctionTable, sizeof( DLL_FUNCTIONS ) );
|
|
|
|
// pass other DLLs engine callbacks to function table...
|
|
if (!(*other_GetEntityAPI)(&other_gFunctionTable, INTERFACE_VERSION))
|
|
{
|
|
return FALSE; // error initializing function table!!!
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
#ifdef __BORLANDC__
|
|
int EXPORT GetNewDLLFunctions( NEW_DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion )
|
|
#else
|
|
extern "C" EXPORT int GetNewDLLFunctions( NEW_DLL_FUNCTIONS *pFunctionTable, int *interfaceVersion )
|
|
#endif
|
|
{
|
|
if (other_GetNewDLLFunctions == NULL)
|
|
return FALSE;
|
|
|
|
// pass other DLLs engine callbacks to function table...
|
|
if (!(*other_GetNewDLLFunctions)(pFunctionTable, interfaceVersion))
|
|
{
|
|
return FALSE; // error initializing function table!!!
|
|
}
|
|
|
|
return TRUE;
|
|
}
|
|
|
|
|
|
void FakeClientCommand(edict_t *pBot, char *arg1, char *arg2, char *arg3)
|
|
{
|
|
int length;
|
|
|
|
memset(g_argv, 0, sizeof(g_argv));
|
|
|
|
isFakeClientCommand = 1;
|
|
|
|
if ((arg1 == NULL) || (*arg1 == 0))
|
|
return;
|
|
|
|
if ((arg2 == NULL) || (*arg2 == 0))
|
|
{
|
|
length = sprintf(&g_argv[0], "%s", arg1);
|
|
fake_arg_count = 1;
|
|
}
|
|
else if ((arg3 == NULL) || (*arg3 == 0))
|
|
{
|
|
length = sprintf(&g_argv[0], "%s %s", arg1, arg2);
|
|
fake_arg_count = 2;
|
|
}
|
|
else
|
|
{
|
|
length = sprintf(&g_argv[0], "%s %s %s", arg1, arg2, arg3);
|
|
fake_arg_count = 3;
|
|
}
|
|
|
|
g_argv[length] = 0; // null terminate just in case
|
|
|
|
strcpy(&g_argv[64], arg1);
|
|
|
|
if (arg2)
|
|
strcpy(&g_argv[128], arg2);
|
|
|
|
if (arg3)
|
|
strcpy(&g_argv[192], arg3);
|
|
|
|
// allow the MOD DLL to execute the ClientCommand...
|
|
ClientCommand(pBot);
|
|
|
|
isFakeClientCommand = 0;
|
|
}
|
|
|
|
|
|
const char *Cmd_Args( void )
|
|
{
|
|
if (isFakeClientCommand)
|
|
{
|
|
return &g_argv[0];
|
|
}
|
|
else
|
|
{
|
|
return (*g_engfuncs.pfnCmd_Args)();
|
|
}
|
|
}
|
|
|
|
|
|
const char *Cmd_Argv( int argc )
|
|
{
|
|
if (isFakeClientCommand)
|
|
{
|
|
if (argc == 0)
|
|
{
|
|
return &g_argv[64];
|
|
}
|
|
else if (argc == 1)
|
|
{
|
|
return &g_argv[128];
|
|
}
|
|
else if (argc == 2)
|
|
{
|
|
return &g_argv[192];
|
|
}
|
|
else
|
|
{
|
|
return NULL;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
return (*g_engfuncs.pfnCmd_Argv)(argc);
|
|
}
|
|
}
|
|
|
|
|
|
int Cmd_Argc( void )
|
|
{
|
|
if (isFakeClientCommand)
|
|
{
|
|
return fake_arg_count;
|
|
}
|
|
else
|
|
{
|
|
return (*g_engfuncs.pfnCmd_Argc)();
|
|
}
|
|
}
|
|
|
|
|
|
void ProcessBotCfgFile(void)
|
|
{
|
|
int ch;
|
|
char cmd_line[256];
|
|
int cmd_index;
|
|
static char server_cmd[80];
|
|
char *cmd, *arg1, *arg2, *arg3, *arg4;
|
|
char msg[80];
|
|
|
|
if (bot_cfg_pause_time > gpGlobals->time)
|
|
return;
|
|
|
|
if (bot_cfg_fp == NULL)
|
|
return;
|
|
|
|
cmd_index = 0;
|
|
cmd_line[cmd_index] = 0;
|
|
|
|
ch = fgetc(bot_cfg_fp);
|
|
|
|
// skip any leading blanks
|
|
while (ch == ' ')
|
|
ch = fgetc(bot_cfg_fp);
|
|
|
|
while ((ch != EOF) && (ch != '\r') && (ch != '\n'))
|
|
{
|
|
if (ch == '\t') // convert tabs to spaces
|
|
ch = ' ';
|
|
|
|
cmd_line[cmd_index] = ch;
|
|
|
|
ch = fgetc(bot_cfg_fp);
|
|
|
|
// skip multiple spaces in input file
|
|
while ((cmd_line[cmd_index] == ' ') &&
|
|
(ch == ' '))
|
|
ch = fgetc(bot_cfg_fp);
|
|
|
|
cmd_index++;
|
|
}
|
|
|
|
if (ch == '\r') // is it a carriage return?
|
|
{
|
|
ch = fgetc(bot_cfg_fp); // skip the linefeed
|
|
}
|
|
|
|
// if reached end of file, then close it
|
|
if (ch == EOF)
|
|
{
|
|
fclose(bot_cfg_fp);
|
|
|
|
bot_cfg_fp = NULL;
|
|
|
|
bot_cfg_pause_time = 0.0;
|
|
}
|
|
|
|
cmd_line[cmd_index] = 0; // terminate the command line
|
|
|
|
// copy the command line to a server command buffer...
|
|
strcpy(server_cmd, cmd_line);
|
|
strcat(server_cmd, "\n");
|
|
|
|
cmd_index = 0;
|
|
cmd = cmd_line;
|
|
arg1 = arg2 = arg3 = arg4 = NULL;
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[cmd_index] != ' ') && (cmd_line[cmd_index] != 0))
|
|
cmd_index++;
|
|
|
|
if (cmd_line[cmd_index] == ' ')
|
|
{
|
|
cmd_line[cmd_index++] = 0;
|
|
arg1 = &cmd_line[cmd_index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[cmd_index] != ' ') && (cmd_line[cmd_index] != 0))
|
|
cmd_index++;
|
|
|
|
if (cmd_line[cmd_index] == ' ')
|
|
{
|
|
cmd_line[cmd_index++] = 0;
|
|
arg2 = &cmd_line[cmd_index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[cmd_index] != ' ') && (cmd_line[cmd_index] != 0))
|
|
cmd_index++;
|
|
|
|
if (cmd_line[cmd_index] == ' ')
|
|
{
|
|
cmd_line[cmd_index++] = 0;
|
|
arg3 = &cmd_line[cmd_index];
|
|
|
|
// skip to blank or end of string...
|
|
while ((cmd_line[cmd_index] != ' ') && (cmd_line[cmd_index] != 0))
|
|
cmd_index++;
|
|
|
|
if (cmd_line[cmd_index] == ' ')
|
|
{
|
|
cmd_line[cmd_index++] = 0;
|
|
arg4 = &cmd_line[cmd_index];
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
if ((cmd_line[0] == '#') || (cmd_line[0] == 0))
|
|
return; // return if comment or blank line
|
|
|
|
if (strcmp(cmd, "addbot") == 0)
|
|
{
|
|
BotCreate( NULL, arg1, arg2, arg3, arg4 );
|
|
|
|
// have to delay here or engine gives "Tried to write to
|
|
// uninitialized sizebuf_t" error and crashes...
|
|
|
|
bot_cfg_pause_time = gpGlobals->time + 2.0;
|
|
bot_check_time = gpGlobals->time + 5.0;
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "botskill") == 0)
|
|
{
|
|
int temp = atoi(arg1);
|
|
|
|
if ((temp >= 1) && (temp <= 5))
|
|
default_bot_skill = atoi( arg1 ); // set default bot skill level
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "observer") == 0)
|
|
{
|
|
int temp = atoi(arg1);
|
|
|
|
if (temp)
|
|
b_observer_mode = TRUE;
|
|
else
|
|
b_observer_mode = FALSE;
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "botdontshoot") == 0)
|
|
{
|
|
int temp = atoi(arg1);
|
|
|
|
if (temp)
|
|
b_botdontshoot = TRUE;
|
|
else
|
|
b_botdontshoot = FALSE;
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "min_bots") == 0)
|
|
{
|
|
min_bots = atoi( arg1 );
|
|
|
|
if ((min_bots < 0) || (min_bots > 31))
|
|
min_bots = 1;
|
|
|
|
if (IS_DEDICATED_SERVER())
|
|
{
|
|
sprintf(msg, "min_bots set to %d\n", min_bots);
|
|
printf(msg);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "max_bots") == 0)
|
|
{
|
|
max_bots = atoi( arg1 );
|
|
|
|
if ((max_bots < 0) || (max_bots > 31))
|
|
max_bots = 1;
|
|
|
|
if (IS_DEDICATED_SERVER())
|
|
{
|
|
sprintf(msg, "max_bots set to %d\n", max_bots);
|
|
printf(msg);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (strcmp(cmd, "pause") == 0)
|
|
{
|
|
bot_cfg_pause_time = gpGlobals->time + atoi( arg1 );
|
|
|
|
return;
|
|
}
|
|
|
|
sprintf(msg, "executing server command: %s\n", server_cmd);
|
|
ALERT( at_console, msg );
|
|
|
|
if (IS_DEDICATED_SERVER())
|
|
printf(msg);
|
|
|
|
SERVER_COMMAND(server_cmd);
|
|
}
|
|
|