mirror of
https://github.com/unknownworlds/NS.git
synced 2024-12-04 10:12:28 +00:00
54a4ac5469
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@85 67975925-1194-0748-b3d5-c16f83f1a3a1
142 lines
6.7 KiB
Text
142 lines
6.7 KiB
Text
**********************************************************************
|
|
* INSTALL file for STLport 4.6.0 *
|
|
* *
|
|
**********************************************************************
|
|
|
|
STLport-4.6 is a full ANSI C++ Standard library.
|
|
|
|
This distribution contains STLport sources only, no binaries.
|
|
To use STLport iostreams, you have to build STLport library from sources in "src"
|
|
directory and link your programs with it.
|
|
|
|
This is major change since pre-4.0 releases, please read the instructions carefully.
|
|
|
|
==== Unpacking and installing STLport ==========
|
|
|
|
1) Unpack STLport archive to a directory accessible during compilation.
|
|
NOTE : DO NOT overwrite header files coming with the compiler, even if you made
|
|
a backup - this won't work ! Most probably, you've already unpacked the archive before
|
|
reading this file though ;)
|
|
|
|
2) Make sure "stlport" directory of this distribution comes before compiler's one
|
|
in your search path when you compile the project;
|
|
|
|
Note: for SunPro CC 5.0 and higher, there used to be special directory "stlport/SC5"
|
|
this is now obsolete, please make sure you do not use it anymore.
|
|
|
|
3) Make sure you do not rename this "stlport" subdirectory -
|
|
that may result in compilation errors.
|
|
|
|
NOTE : Do NOT attempt to run "configure" ! It is deprecated, moved to safe standalone folder
|
|
and should be used as a helper to create initial config for a new compiler only.
|
|
Your compiler should be recognized by STLport source code with no configuring.
|
|
Please edit appropriate configuration header for your compiler
|
|
directly if you have to make compiler-specific configuration changes.
|
|
|
|
|
|
4) Go to "src" subdirectory. It contains various makefiles for different
|
|
compilers. If you are not able to find makefile for your particular
|
|
compiler, please use one that looks most similar to your make engine to
|
|
create your own.
|
|
|
|
Verify you can do command line compiles. IDE users may have to do something
|
|
special, like add environment variables (for Microsoft) or install
|
|
additional compiler components (for Metrowerks), before they can use their
|
|
command line compilers.
|
|
|
|
IMPORTANT :
|
|
|
|
If you DO NOT plan to use STLport iostreams implementation, you do not have to build the library.
|
|
Please do this instead :
|
|
|
|
4-1) Using appropriate makefile, do "make -f <your compiler name>.mak prepare".
|
|
Please do not skip this! On some platforms, it creates necessary symbolic links.
|
|
If you do build STLport iostream, this step is performed automatically when you do "make all".
|
|
|
|
4-2) uncomment _STLP_NO_OWN_IOSTREAMS setting in "stlport/stl_user_config.h" to disable use
|
|
of STLport iostreams and to use wrappers around your existing iostreams.
|
|
After disabling STLport iostreams, you will use wrappers around your compiler's iostreams
|
|
libabry, as in previous STLport releases.
|
|
No binary library for STLport needs to be built in this case.
|
|
Note though :
|
|
- new-style ANSI iostreams may not be available on your system;
|
|
- compiler's iostreams are most likely slower than STLport version.
|
|
|
|
|
|
If you have decided to disable STLport iostreams, you may stop reading here.
|
|
|
|
|
|
==== Building STLport iostreams library ==========
|
|
|
|
Below are step-by-step instructions to build STLport streams library:
|
|
|
|
5) Using appropriate makefile, do "make clean all" to build the STLport libraries
|
|
(makefiles are set up to build several different flavors - debug/nondebug,
|
|
static/dynamic versions).
|
|
Optionally, do "make install" to copy STLport headers and libraries to shared location.
|
|
|
|
Note : your "make" program may have different name, like "nmake" for Visual C++.
|
|
|
|
Examples :
|
|
1. If you are building STLport for just one compiler, you may do something like that
|
|
(DOS syntax for Visual C++ below):
|
|
copy vc6.mak makefile
|
|
nmake clean all
|
|
nmake install
|
|
|
|
2. If you plan to build STLport with multiple compilers, use "make -f" :
|
|
make -f gcc.mak clean install
|
|
make -f sunpro.mak clean install
|
|
|
|
This will build and install STLport for gcc & SUN CC.
|
|
|
|
"install" target works on most platforms.
|
|
|
|
On Win32, it does the following :
|
|
- copies STLport headers in "stlport" subdirectory of your compiler's INCLUDE directory;
|
|
- copies STLport .lib files in your compiler's LIB directory;
|
|
- copies STLport DLLs to Windows system directory so they can be found at runtime.
|
|
|
|
On UNIX, it does the following :
|
|
- copies STLport headers in "stlport" subdirectory of system's local include directory (default is /usr/local/include);
|
|
- copies STLport .a and .so files to system local library directory (default is /usr/local/lib);
|
|
|
|
6) If build fails, you may choose to :
|
|
- try fixing the build ;
|
|
- wait until somebody else will submit corresponding changes to be incorporated in next STLport
|
|
release/snapshot. To use STLport w/o its own iostreams, please do step 3a).
|
|
|
|
In case you do patch STLport, please submit your patches to support@stlport.com or (better)
|
|
to STLport Forum (http://www.stlport.com/cgi-bin/forum/dcboard.cgi)
|
|
|
|
7) Do "make install" to install resulting libraries into "./lib" subdirectory.
|
|
|
|
==== Linking your application with STLport library ==========
|
|
|
|
8) Supply the "lib" subdirectory to the library search path and add desired
|
|
library to the list of libraries to link with.
|
|
Examples (imagine you have mytest.cpp in the same directory as this file is):
|
|
With gcc : gcc -I./stlport mytest.cpp -L./lib/ -lstlport_gcc
|
|
With DEC CC : cxx -I./stlport mytest.cpp -L./lib/ -lstlport_deccxx
|
|
With SUN CC : CC -I./stlport mytest.cpp -L./lib/ -lstlport_sunpro
|
|
.....
|
|
[ Visual C++ specific ] For VC++, you do not have to specify "stlport-msvc-XXX.lib" explicitly,
|
|
as it is being choosen and forced to link automatically by "#pragma"'s in stlport/config/stl_select_lib.h.
|
|
Appropriate version is being selected based on /MD[d] vs /MT[d] options and __STL_DEBUG setting.
|
|
All you have to do is to set library search path for the linker.
|
|
Example :
|
|
cl.exe /I.\stlport mytest.cpp /link /libpath:.\lib /MD
|
|
|
|
9) If you linked your application with shared STLport library (.so or .dll), please make your .so or
|
|
.dll's to be found in PATH at runtime. On Windows, the simplest way to do it
|
|
is to copy all .dll's to Windows system directory. Or, you might choose to add directory
|
|
containing STLport to the PATH environment string.
|
|
|
|
10) Have fun !
|
|
|
|
10/31/03, Boris Fomitchev.
|
|
|
|
|
|
|
|
|
|
|