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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@276 67975925-1194-0748-b3d5-c16f83f1a3a1
44 lines
No EOL
1.8 KiB
INI
44 lines
No EOL
1.8 KiB
INI
##############################################################################
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# SteamApp.cfg
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#
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# Steam Client App configuration-override file
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#
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# This file is read by the Steam code in the Client
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# Application, and controls configurable parameters that
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# affect only that App.
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#
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# To be effective it must be placed in the App directory
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# (for example, c:\Steam\SteamApps\me@web.com\Half-Life\).
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#
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##############################################################################
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#
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# Debug-launch settings
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#
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# Use these settings when you are running your application directly
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# from your debugger (ie, not launching the App from the Steam UI)
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# In such cases, you need to tell Steam which application
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# you are running and the version you want to use. Each application has
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# an ID number and each version of your application has a version ID number.
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# You also need to indicate the username you are running Steam under.
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#
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# SteamInstallPath should point to the directory where the corresponding Steam.exe
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# resides
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#
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# To do a debug launch:
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#
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# - do at least one launch from the UI first to ensure the Minimum Footprint files
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# are present
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# - leave the Steam UI running
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# - copy this file into the App directory
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# - fill out the following config parameters
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# - copy Steam.dll into the App directory
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# - run the app directly or through the debugger, with "-steam" on the command line
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#
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# You may leave it setup and still do normal launches through the
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# Steam UI. However, if you comment out the SteamInstallPath parameter,
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# you must also REMOVE Steam.dll from the App directory, or else the
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# launch will fail with "The local Steam service is not running".
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SteamAppId=70
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SteamAppVersionId=0
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SteamInstallPath=D:\Games\Steam
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SteamAppUser=steam@overmind.org |