ns/dev/3.2-movements/manual/alien.html
tankefugl 1d385ec5bf o Created branch for movement codes
- added +attack2
- fade blink reworked
- onos charge reworked

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:18:27 +00:00

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<HTML>
<HEAD>
<TITLE>Natural Selection Manual</TITLE>
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<td valign="top" background="images/design/red/surround_title_s.gif"><span class="sectiontext"><font color="#FF6600">Kharaa
Data</font></span></td>
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<td><img src="images/titles/alien.gif" width="628" height="25" hspace="25"></td>
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<td>&nbsp; </td>
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<td>
<p>The Kharaa will work together to defend their
hives, or attack a large force or well defended
base. Otherwise, it's each Kharaa for itself,
gestating, evolving, and behaving according to
their own objectives. Hit-and-run, ambush, and
blitz tactics are common &#150; but just as often,
a Kharaa will bulk up and go toe-to-toe with any
foe it can find. But for the unifying presence
of the <a href="alien_bacterium.html">bacterium</a>
and <a href="alien_hivesight.html">hive sight</a>,
they would be little more than aggressive (and
cunning) animals.</p>
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<td>
<p>The <a href="frontiersmen.html">marine section</a>
is organized by squad tasks, goals and equipment.
These are the integral pieces of any military
operation. The Kharaa section is organized by
the progression of their growth. This reflects
the crucial difference between the TSA and the
Kharaa. Where we are deliberately responding to
a threat, as near as we can tell they are simply
reproducing, and instinctually overcoming obstacles
(us) by drawing on more and more sophisticated
responses (hives, species, and evolutions).</p>
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<a href="alien_bacterium.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('alien_bacterium','','images/images/alien_bacterium_s.gif',1)">Bacterium<br>
<img name="alien_bacterium" border="0" src="images/images/alien_bacterium.gif" width="64" height="64"></a><img src="images/images/transparent.gif" width="2" height="70">
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