ns/releases/3.05/manual/structures_protolab.html
tankefugl b5590dd5d9 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@144 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-05-29 11:34:28 +00:00

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<td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">...</a></span>
<span class="sectiontext">::</span> <span class="sectionlink"><a href="front_commander.html">
Commander</a></span> <span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_comduties.html">Command
Duties</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="structures.html">Structures</a></span><span class="sectiontext">:
<font color="#FF6600">Prototype Lab</font></span></td>
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<p><b>Summary:</b> all equipment, resources,
and most marine activities, depend upon structures,
selected and placed by the commander. Placed
structures must be built by marines.</p>
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<p><img src="images/images/10_data.gif" width="13" height="10">
Most <a href="front_commander.html">command networks</a>
were never intended for military use. In order
to &quot;teach&quot; these networks to create
new equipment &#150; like <a href="items_weapons.html">guns</a>,
<a href="structures_turrets.html">turrets</a>,
or <a href="front_upgrades.html">upgrades</a>
to existing equipment &#150; the commander must first
build the following structures. These structures
work together, allowing more and more powerful
upgrades, weapons, and abilities. To get an overall
picture, see the <a href="techtree.html">tech
tree</a>.</p>
<p> </p>
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<p><b>Prototype Lab</b><br>
<br>
<b>Function:</b> allows the research and purchase
of advanced, experimental equipment.<font color="#0B7BEE"><i><br>
<br>
</i></font><img src="images/images/10_data.gif" width="13" height="10">:
<font color="#0B7BEE">Equipment that is cleared
for field testing is programmed into the prototype
lab. As of this manual, prototype equipment
consists of heavy armor and jet pack technology.
This equipment is powerful, and cutting edge.
Whether its cost is justified is a matter of
debate, and left to <a href="front_commandstrats.html">command
strategy</a>.<br>
</font><br>
<b><font color="#0B7BEE"><img src="images/images/10_newequip.gif" width="10" height="10">
New Equipment:</font></b><font color="#0B7BEE">
</font>commander can purchase and drop <a href="weapons_ha.html">heavy
armor</a> and <a href="weapons_jetpack.html">jet
packs</a>.</p>
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<p><b class="sectiontext">&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Prototype
Lab </b></p>
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Cost:</p>
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<p>45 rps</p>
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Build time</p>
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<p>50</p>
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<p><img src="images/images/10_armor.gif" width="10" height="10">
Armor Pts. </p>
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<p>2000</p>
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