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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@46 67975925-1194-0748-b3d5-c16f83f1a3a1
258 lines
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16 KiB
HTML
258 lines
No EOL
16 KiB
HTML
<HTML>
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<HEAD>
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<TITLE>Natural Selection Manual</TITLE>
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<META HTTP-EQUIV="Content-Type" CONTENT="text/html; charset=iso-8859-1">
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<link rel="stylesheet" href="css/marine.css" type="text/css">
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<script language="JavaScript">
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var i,x,a=document.MM_sr; for(i=0;a&&i<a.length&&(x=a[i])&&x.oSrc;i++) x.src=x.oSrc;
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</HEAD>
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<BODY BGCOLOR=#000000 leftmargin="0" topmargin="0" marginwidth="0" marginheight="0" onLoad="MM_preloadImages('images/design/buttons_nav_on.gif','images/design/buttons_gen_on.gif','images/design/buttons_front_on.gif','images/design/buttons_alien_on.gif')" background="images/design/page_background.gif" text="#FFFFFF" link="#0099FF">
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<table border=0 cellpadding=0 cellspacing=0 width="704" height="512" align="center">
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<tr>
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<td> <img src="images/design/spacer.gif" width=40 height=1></td>
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<td> <img src="images/design/spacer.gif" width=33 height=1></td>
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<td> <img src="images/design/spacer.gif" width=24 height=1></td>
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<td> <img src="images/design/spacer.gif" width=375 height=1></td>
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<td> <img src="images/design/spacer.gif" width=82 height=1></td>
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<td> <img src="images/design/spacer.gif" width=175 height=1></td>
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<td> <img src="images/design/spacer.gif" width=39 height=1></td>
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</tr>
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<tr>
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<td colspan=2> <img src="images/design/surround_ne1.gif" width=73 height=34></td>
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<td> <img src="images/design/surround_power.gif" width=24 height=34></td>
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<td colspan=4> <img src="images/design/surround_n.gif" width=671 height=34></td>
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</tr>
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<tr>
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<td height="103" valign="top"><img src="images/design/surround_title_w.gif" width="40" height="103"></td>
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<td colspan=3 height="103" valign="top">
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<table border="0" cellspacing="0" cellpadding="0" height="103">
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<tr>
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<td height="57"><img src="images/design/surround_title_animated.gif" width="432" height="57"></td>
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</tr>
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<tr>
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<td valign="top" background="images/design/surround_title_s.gif"><span class="sectionlink"><a href="frontiersmen.html">Frontiersmen
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Data</a></span><span class="sectiontext"> :: </span><span class="sectionlink"><a href="front_marine.html">Marine</a></span><span class="sectiontext">
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:: </span><span class="sectionlink"><a href="weapons_main.html">Weaponry</a></span><span class="sectiontext">:
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<font color="#FF6600">Trip Mine</font></span></td>
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</tr>
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</table>
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</td>
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<td height="103" valign="top"><img src="images/design/surround_title_c.gif" width="82" height="103"></td>
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<td height="103" valign="top">
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<table border="0" cellspacing="0" cellpadding="0" height="103">
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<tr>
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<td><a href="introduction.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_nav','','images/design/buttons_nav_on.gif',1)"><img name="button_nav" border="0" src="images/design/buttons_nav_off.gif" width="175" height="25"></a></td>
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</tr>
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<tr>
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<td><a href="general.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_general','','images/design/buttons_gen_on.gif',1)"><img name="button_general" border="0" src="images/design/buttons_gen_off.gif" width="175" height="23"></a></td>
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</tr>
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<tr>
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<td><a href="frontiersmen.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_tsa','','images/design/buttons_front_on.gif',1)"><img name="button_tsa" border="0" src="images/design/buttons_front_off.gif" width="175" height="28"></a></td>
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</tr>
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<tr>
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<td height="2"><a href="alien.html" onMouseOut="MM_swapImgRestore()" onMouseOver="MM_swapImage('button_alien','','images/design/buttons_alien_on.gif',1)"><img name="button_alien" border="0" src="images/design/buttons_alien_off.gif" width="175" height="27"></a></td>
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</tr>
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</table>
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</td>
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<td height="103" valign="top"><img src="images/design/surround_title_e.gif" width="39" height="103"></td>
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</tr>
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<tr>
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<td height="103" valign="top" colspan="7">
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<table width="768" border="0" cellspacing="0" cellpadding="0" height="424" align="left">
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<tr>
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<td background="images/design/surround_w.gif"><img src="images/design/surround_w.gif" width="40" height="482"></td>
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<td width="472" background="images/design/background.gif" valign="top">
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<p><img src="images/design/background_n.gif" width="689" height="16"></p>
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<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%" height="63">
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<tr>
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<td align="center" valign="top">
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<table width="100" border="0" cellspacing="0" cellpadding="0">
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<tr>
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<td><img src="images/titles/weapons_tripmines.gif" width="628" height="25" hspace="25"></td>
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</tr>
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<tr>
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<td> </td>
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</tr>
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<tr>
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<td>
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<table width="628" border="1" cellspacing="0" cellpadding="5" bgcolor="#000033" align="center" bordercolor="#0B7BEE">
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<tr>
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<td>
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<table width="100%" border="0" cellspacing="0" cellpadding="0">
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<tr>
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<td width="32%" height="77"><img src="images/tech_10/knife.gif" width="15" height="15">
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<a href="weapons_knife.html"> Knife</a><br>
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<img src="images/tech_10/shotgun.gif" width="15" height="15">
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<a href="weapons_shotgun.html">Shotgun</a><br>
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<img src="images/tech_10/mines.gif" width="15" height="15">
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Trip Mine<br>
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<img src="images/tech_10/jetpacks2.gif" width="15" height="15">
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<a href="weapons_jetpack.html">Jet Pack</a></td>
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<td width="34%" height="77"><img src="images/tech_10/pistol.gif" width="15" height="15">
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<a href="weapons_pistol.html">Pistol</a><br>
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<img src="images/tech_10/hmg.gif" width="15" height="15">
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<a href="weapons_hmg.html">Heavy Machine Gun</a><br>
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<img src="images/tech_10/welder.gif" width="15" height="15">
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<a href="weapons_welders.html">Welder</a><br>
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<img src="images/tech_10/hmg.gif" width="15" height="15">
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<a href="weapons_ha.html">Heavy Armor</a></td>
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<td width="34%" height="77"><img src="images/tech_10/lmg.gif" width="15" height="15">
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<a href="weapons_lmg.html">Light Machine Gun</a><br>
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<img src="images/tech_10/grenadel.gif" width="15" height="15">
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<a href="weapons_grenadelauncher.html">Grenade
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Launcher</a><br>
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<img src="images/tech_10/turret.gif" width="15" height="15">
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<a href="weapons_turrets.html">Turret</a><br>
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<img src="images/tech_10/siege.gif" width="15" height="15">
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<a href="weapons_siege.html">Siege Turret</a></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table width="628" border="0" cellspacing="0" cellpadding="5" align="center">
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<tr>
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<td>
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<table width="100%" border="0" cellspacing="0" cellpadding="0">
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<tr>
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<td height="77">
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<p><b>Desc.: </b><font color="#0B7BEE"> multi-purpose
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mines, can be placed on vertical surfaces
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(laser-tripped) or on the ground (contact-tripped)</font><br>
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<br>
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<img src="images/images/splitter.gif" width="100%" height="1"><br>
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<b><font color="#0B7BEE">Use:</font></b>
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defensive and rear-guard uses, plus booby-traps
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in high-use areas. Effective mine placement
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can seal off a corridor against all but
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the strongest Kharaa. Smaller aliens have
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a way of slipping past these, squeezing
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along the ceiling or walls – so place them
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strategically. Explosions can injure marines,
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so standing next to an alien who trips a
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mine is dangerous.<br>
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<br>
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<img src="images/images/splitter.gif" width="100%" height="1"><br>
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<b><font color="#0B7BEE">Data:</font></b>
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usually just called "trips", mines
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are used to supplement defenses, or deter
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alien prowlers. If placed on a vertical
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surface, the mine attaches with its magnetic
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gripping legs, and shoots a laser beam directly
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from its center. When this laser is tripped,
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the mine explodes. Aliens seem to quickly
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learn the purpose of these lasers, and will
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attempt to avoid them. More stealthy, but
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less of a deterrent, trips can also be placed
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on the ground, where they will affix and
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arm themselves. This landmine variant will
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beep when touched by a friendly marine.
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An improperly placed mine (only half gripping
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a surface, no room for laser to deploy,
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etc.) may explode moments after release,
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injuring nearby marines. A mine tripped
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by a hostile can also injure nearby marines
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with its blast. </p>
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<table width="406" border="1" cellspacing="0" cellpadding="2" align="center" bordercolor="#0B7BEE">
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<tr bgcolor="#000033">
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<td colspan="3" height="23">
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<p><b class="sectiontext"> Trip
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Mines</b></p>
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</td>
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</tr>
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<tr>
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<td width="32%">
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<p><img src="images/images/10_damage.gif" width="10" height="10">
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Damage</p>
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</td>
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<td colspan="2">
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<p>100 at epicenter, reduces outwards</p>
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</td>
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</tr>
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<tr>
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<td width="32%">
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<p><img src="images/images/10_clip.gif" width="10" height="10">
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Clip</p>
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</td>
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<td colspan="2">
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<p>dropped in packs of 5</p>
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</td>
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</tr>
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<tr>
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<td width="32%">
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<p><img src="images/images/10_note.gif" width="10" height="10">
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Note </p>
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</td>
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<td colspan="2">
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<p>also damages friendlies </p>
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</td>
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</tr>
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</table>
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</td>
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<td width="34%" height="77"><img src="images/images/mine.gif" width="200" height="200"></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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<table border="0" cellspacing="0" cellpadding="0" align="center" width="100%">
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<tr>
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<td align="center" valign="top">
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<div align="center"> </div>
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</td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</td>
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<td background="images/design/surround_e.gif"><img src="images/design/surround_e.gif" width="37" height="482"></td>
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</tr>
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<tr>
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<td colspan="3" height="2"><img src="images/design/surround_s.gif" width="768" height="81"></td>
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</tr>
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</table>
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</td>
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</tr>
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</table>
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</BODY>
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</HTML> |