ns/releases/valve/source/mod/AvHTechSlotManager.cpp
puzl f44f16d59a made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@168 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-08 18:52:38 +00:00

168 lines
4.2 KiB
C++

//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: AvHTechSlotManager.cpp $
// $Date: $
//
//-------------------------------------------------------------------------------
// $Log: $
//===============================================================================
#include <stdio.h>
#include "mod/AvHTechSlotManager.h"
AvHTechSlots::AvHTechSlots()
{
this->mUser3 = AVH_USER3_NONE;
for(int i=0; i < kNumTechSlots; i++)
{
this->mTechSlots[i] = MESSAGE_NULL;
}
#ifdef AVH_SERVER
this->mReceivesUpgrades = false;
#endif
}
AvHTechSlots::AvHTechSlots(AvHUser3 inUser3, AvHMessageID inMessageID1, AvHMessageID inMessageID2, AvHMessageID inMessageID3, AvHMessageID inMessageID4, AvHMessageID inMessageID5, AvHMessageID inMessageID6, AvHMessageID inMessageID7, AvHMessageID inMessageID8, bool inReceivesUpgrades)
{
this->mUser3 = inUser3;
this->mTechSlots[0] = inMessageID1;
this->mTechSlots[1] = inMessageID2;
this->mTechSlots[2] = inMessageID3;
this->mTechSlots[3] = inMessageID4;
this->mTechSlots[4] = inMessageID5;
this->mTechSlots[5] = inMessageID6;
this->mTechSlots[6] = inMessageID7;
this->mTechSlots[7] = inMessageID8;
#ifdef AVH_SERVER
this->mReceivesUpgrades = inReceivesUpgrades;
#endif
}
bool AvHTechSlots::operator==(const AvHTechSlots& inTechSlot) const
{
bool theAreEqual = false;
if(this->mUser3 == inTechSlot.mUser3)
{
if(!memcmp(this->mTechSlots, inTechSlot.mTechSlots, kNumTechSlots*sizeof(AvHMessageID)))
{
#ifdef AVH_SERVER
if(this->mReceivesUpgrades == inTechSlot.mReceivesUpgrades)
{
#endif
theAreEqual = true;
#ifdef AVH_SERVER
}
#endif
}
}
return theAreEqual;
}
bool AvHTechSlots::operator!=(const AvHTechSlots& inTechSlot) const
{
return !this->operator==(inTechSlot);
}
void AvHTechSlots::operator=(const AvHTechSlots& inTechSlot)
{
this->mUser3 = inTechSlot.mUser3;
memcpy(this->mTechSlots, inTechSlot.mTechSlots, kNumTechSlots*sizeof(AvHMessageID));
#ifdef AVH_SERVER
this->mReceivesUpgrades = inTechSlot.mReceivesUpgrades;
#endif
}
#ifdef AVH_CLIENT
int32 AvHTechSlots::ReceiveFromNetworkStream()
{
int32 theBytesRead = 0;
int theUser3 = READ_BYTE();
this->mUser3 = (AvHUser3)theUser3;
theBytesRead++;
for(int i = 0; i < kNumTechSlots; i++)
{
this->mTechSlots[i] = (AvHMessageID)READ_BYTE();
theBytesRead++;
}
return theBytesRead;
}
#endif
#ifdef AVH_SERVER
void AvHTechSlots::SendToNetworkStream()
{
WRITE_BYTE(this->mUser3);
for(int i=0; i<kNumTechSlots; i++)
{
WRITE_BYTE(this->mTechSlots[i]);
}
}
#endif
void AvHTechSlotManager::AddTechSlots(AvHTechSlots inTechSlots)
{
// Check to make sure we don't have something with this user3 already
for(AvHTechSlotListType::iterator theIter = this->mTechSlotList.begin(); theIter != this->mTechSlotList.end(); theIter++)
{
if(theIter->mUser3 == inTechSlots.mUser3)
{
//ASSERT(false);
// Remove existing one with this user3
this->mTechSlotList.erase(theIter);
break;
}
}
this->mTechSlotList.push_back(inTechSlots);
}
void AvHTechSlotManager::Clear()
{
this->mTechSlotList.clear();
}
const AvHTechSlotListType& AvHTechSlotManager::GetTechSlotList() const
{
return this->mTechSlotList;
}
AvHTechSlotListType& AvHTechSlotManager::GetTechSlotList()
{
return this->mTechSlotList;
}
bool AvHTechSlotManager::GetTechSlotList(AvHUser3 inUser3, AvHTechSlots& outTechSlotList) const
{
bool theSuccess = false;
// Check to make sure we don't have something with this user3 already
for(AvHTechSlotListType::const_iterator theIter = this->mTechSlotList.begin(); theIter != this->mTechSlotList.end(); theIter++)
{
if(theIter->mUser3 == inUser3)
{
outTechSlotList = *theIter;
theSuccess = true;
break;
}
}
return theSuccess;
}