.. |
hl
|
o Fixed bug where the shotgun reload animation would not play
|
2006-05-01 14:06:02 +00:00 |
ammo.cpp
|
o Added custom crosshairs
|
2006-04-25 19:22:46 +00:00 |
ammo.h
|
o Added custom crosshairs
|
2006-04-25 19:22:46 +00:00 |
ammo_secondary.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
ammohistory.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
ammohistory.h
|
o Added +movement to trigger blink, leap and charge
|
2006-04-24 23:40:42 +00:00 |
battery.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
camera.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
cdll_int.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
chud.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
chudmisc.h
|
o Added custom crosshairs
|
2006-04-25 19:22:46 +00:00 |
cl_dll.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
cl_dll.vcproj
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
cl_util.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
cl_util.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
CLabelHeader.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
com_weapons.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
com_weapons.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
death.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
demo.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
demo.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
entity.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
ev_common.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
ev_hldm.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
ev_hldm.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
events.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
eventscripts.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
exports.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
flashlight.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
GameStudioModelRenderer.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
GameStudioModelRenderer.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
GameStudioModelRenderer_Sample.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
GameStudioModelRenderer_Sample.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
geiger.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
health.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
health.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud.cpp
|
o Changed cl_hidebliptext 0 to cl_labelhivesight 1
|
2006-04-26 23:20:52 +00:00 |
hud.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_iface.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_msg.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_redraw.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_servers.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_servers.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_servers_priv.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_spectator.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_spectator.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
hud_update.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
in_camera.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
in_defs.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
input.cpp
|
o Fixed bug where +attack could trigger an infinite charge
|
2006-05-06 21:01:20 +00:00 |
inputw32.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
kbutton.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
menu.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
message.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
overview.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
overview.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
parsemsg.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
parsemsg.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
r_studioint.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
saytext.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
soundsystem.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
status_icons.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
statusbar.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
studio_util.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
studio_util.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
StudioModelRenderer.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
StudioModelRenderer.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
text_message.cpp
|
o Updated scoreboard weapon icons
|
2006-04-16 14:43:01 +00:00 |
tf_defs.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
train.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
tri.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
util.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
util_vector.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ClassMenu.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ConsolePanel.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ConsolePanel.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ControlConfigPanel.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ControlConfigPanel.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_CustomObjects.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_int.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_int.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_MOTDWindow.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_SchemeManager.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_SchemeManager.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ScorePanel.cpp
|
o Changed column label for player level in combat
|
2006-05-06 11:35:29 +00:00 |
vgui_ScorePanel.h
|
o Added per team column titles for Info - Weapon for marines, Res for aliens.
|
2006-04-20 19:18:42 +00:00 |
vgui_ServerBrowser.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_ServerBrowser.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_SpectatorPanel.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_SpectatorPanel.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_TeamFortressViewport.cpp
|
o Added a new scoreboard column 'Info'
|
2006-04-16 12:47:09 +00:00 |
vgui_TeamFortressViewport.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
vgui_teammenu.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
view.cpp
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
view.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |
wrect.h
|
made a copy
|
2006-04-02 10:49:08 +00:00 |