ns/releases/performance-3.0.5/source/mod/AvHResearchManager.h
2005-07-14 17:38:07 +00:00

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2.9 KiB
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//======== (C) Copyright 2002 Charles G. Cleveland All rights reserved. =========
//
// The copyright to the contents herein is the property of Charles G. Cleveland.
// The contents may be used and/or copied only with the written permission of
// Charles G. Cleveland, or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// Purpose:
//
// $Workfile: AvHResearchManager.h $
// $Date: 2002/09/23 22:28:33 $
//
//-------------------------------------------------------------------------------
// $Log: AvHResearchManager.h,v $
// Revision 1.4 2002/09/23 22:28:33 Flayra
// - Added GetIsResearching method, so automatic armory resupply could be added
//
// Revision 1.3 2002/05/23 02:33:20 Flayra
// - Post-crash checkin. Restored @Backup from around 4/16. Contains changes for last four weeks of development.
//
//===============================================================================
#ifndef AVH_RESEARCHMANAGER_H
#define AVH_RESEARCHMANAGER_H
#include "types.h"
#include "mod/AvHMessage.h"
#include "mod/AvHTechNodes.h"
class AvHResearchNode
{
public:
AvHResearchNode(AvHMessageID inMessageID, int inEntityIndex);
bool GetCanEntityContinueResearch() const;
int GetEntityIndex() const;
AvHMessageID GetResearching() const;
float GetTimeResearchDone() const;
float GetTimeResearchStarted() const;
bool UpdateResearch();
private:
int mEntityIndex;
AvHMessageID mResearch;
float mTimeResearchDone;
float mTimeResearchStarted;
};
typedef vector<AvHResearchNode> ResearchListType;
class AvHResearchManager
{
public:
void AddTechNode(AvHMessageID inMessageID, AvHTechID inTechID, AvHTechID inPrereq1, AvHTechID inPrereq2, int inPointCost, int inBuildTime, bool inResearched, bool inAllowMultiples);
#ifdef AVH_PLAYTEST_BUILD
void BalanceChanged();
#endif
const AvHTechNodes& GetTechNodes() const;
AvHTechNodes& GetTechNodes();
bool GetResearchInfo(AvHMessageID inTech, bool& outIsResearchable, int& outCost, float& outTime) const;
void TriggerAddTech(AvHTechID inTechID);
void TriggerRemoveTech(AvHTechID inTechID);
void Reset();
bool CancelResearch(int inEntityIndex, float& outResearchPercentage, AvHMessageID& outMessageID);
bool GetIsMessageAvailable(AvHMessageID& inMessageID) const;
TechNodeListType GetResearchNodesDependentOn(AvHTechID inTechID) const;
bool GetIsResearchingTech(AvHMessageID inMessageID) const;
bool GetIsResearching(int inEntityIndex) const;
bool SetResearching(AvHMessageID inMessageID, int inEntityIndex);
void SetTeamNumber(AvHTeamNumber inTeamNumber);
void UpdateResearch();
private:
bool SetResearchDone(AvHMessageID inTech, int inEntityIndex);
ResearchListType mResearchingTech;
AvHTechNodes mTechNodes;
AvHTeamNumber mTeamNumber;
};
#endif