mirror of
https://github.com/unknownworlds/NS.git
synced 2024-11-15 09:11:55 +00:00
9b7e6bab76
Added #define AVH_NO_NEXUS to compile NS without Nexus Temporarily #define'd AVH_PLAYTEST_BUILD to automatically #define AVH_NO_NEXUS Fixed Balance.h ordering issues that became apparent when BALANCE_ENABLED is #define'd. git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@106 67975925-1194-0748-b3d5-c16f83f1a3a1
234 lines
7 KiB
C++
234 lines
7 KiB
C++
#ifdef AVH_PLAYTEST_BUILD
|
|
#define AVH_NO_NEXUS
|
|
#endif
|
|
|
|
#ifdef AVH_NO_NEXUS
|
|
#include <string>
|
|
using std::string;
|
|
#include "AvHNexusServer.h"
|
|
|
|
bool AvHNexus::send(entvars_t* const pev, const unsigned char* data, const unsigned int length) { return false; }
|
|
bool AvHNexus::recv(entvars_t* const pev, const char* data, const unsigned int length) { return false; }
|
|
string AvHNexus::getNetworkID(const edict_t* edict) { return ""; }
|
|
void AvHNexus::handleUnauthorizedJoinTeamAttempt(const edict_t* edict, const unsigned char team_index) {}
|
|
void AvHNexus::performSpeedTest(void) {}
|
|
void AvHNexus::processResponses(void) {}
|
|
void AvHNexus::setGeneratePerformanceData(const edict_t* edict, const bool generate) {}
|
|
bool AvHNexus::getGeneratePerformanceData(void) { return false; }
|
|
bool AvHNexus::isRecordingGame(void) { return false; }
|
|
void AvHNexus::cancelGame(void) {}
|
|
void AvHNexus::finishGame(void) {}
|
|
void AvHNexus::startGame(void) {}
|
|
void AvHNexus::startup(void) {}
|
|
void AvHNexus::shutdown(void) {}
|
|
#else
|
|
#include <NexusServerInterface.h>
|
|
#include "AvHNexusServer.h"
|
|
#include "AvHNexusTunnelToClient.h"
|
|
|
|
#include "NetworkMeter.h"
|
|
extern int g_msgNexusBytes;
|
|
|
|
byte_string BASE64Decode(const string& input);
|
|
Nexus::ServerInfo createServerInfo(void);
|
|
|
|
//note: we place this here so that we have the possibility of giving out AvHNetworkMessages.cpp
|
|
bool AvHNexus::send(entvars_t* const pev, const unsigned char* data, const unsigned int length)
|
|
{
|
|
if( !pev ) { return false; }
|
|
MESSAGE_BEGIN( MSG_ONE, g_msgNexusBytes, NULL, pev );
|
|
for( int counter = 0; counter < length; counter++ )
|
|
{ WRITE_BYTE(data[counter]); }
|
|
MESSAGE_END();
|
|
return true;
|
|
}
|
|
|
|
bool AvHNexus::recv(entvars_t* const pev, const char* data, const unsigned int length)
|
|
{
|
|
string base64_message(data,length);
|
|
byte_string message = BASE64Decode(base64_message);
|
|
Nexus::ClientID client = OFFSET(pev);
|
|
TunnelToClient::getInstance()->insertMessage(client,message);
|
|
return true;
|
|
}
|
|
|
|
inline CBaseEntity* getEntity(const edict_t* edict)
|
|
{
|
|
return edict == NULL ? NULL : (CBaseEntity*)edict->pvPrivateData;
|
|
}
|
|
|
|
string AvHNexus::getNetworkID(const edict_t* edict)
|
|
{
|
|
//TODO: resolve this!
|
|
return "";
|
|
}
|
|
|
|
void AvHNexus::handleUnauthorizedJoinTeamAttempt(const edict_t* edict, const unsigned char team_index)
|
|
{
|
|
//TODO: teleport ready room player to spawn to prevent blocked doorway
|
|
}
|
|
|
|
void AvHNexus::performSpeedTest(void)
|
|
{
|
|
//TODO: check permission to do this before allowing it
|
|
Nexus::testConnectionSpeed();
|
|
}
|
|
|
|
void AvHNexus::processResponses(void)
|
|
{
|
|
//TODO: do something with the responses as we consume them!
|
|
Nexus::ClientID id;
|
|
while((id = Nexus::hasHandleInfo()) != 0)
|
|
{
|
|
Nexus::getHandleInfo(id);
|
|
}
|
|
while((id = Nexus::hasHistoryInfo()) != 0)
|
|
{
|
|
Nexus::getHistoryInfo(id);
|
|
}
|
|
while(Nexus::hasErrorReport())
|
|
{
|
|
Nexus::getErrorReport();
|
|
}
|
|
while(Nexus::hasPerformanceData())
|
|
{
|
|
Nexus::getPerformanceData();
|
|
}
|
|
}
|
|
|
|
void AvHNexus::setGeneratePerformanceData(const edict_t* edict, const bool generate)
|
|
{
|
|
//TODO: check permission to do this before allowing it
|
|
Nexus::setGeneratePerformanceData(generate);
|
|
CBaseEntity* player = getEntity(edict);
|
|
if(player && AvHNexus::getGeneratePerformanceData())
|
|
{
|
|
UTIL_SayText("Nexus Profiling is now ON", player);
|
|
}
|
|
else
|
|
{
|
|
UTIL_SayText("Nexus Profiling is now OFF", player);
|
|
}
|
|
}
|
|
|
|
bool AvHNexus::getGeneratePerformanceData(void)
|
|
{
|
|
return Nexus::getGeneratePerformanceData();
|
|
}
|
|
|
|
bool AvHNexus::isRecordingGame(void)
|
|
{
|
|
return Nexus::isRecordingEvent();
|
|
}
|
|
|
|
void AvHNexus::cancelGame(void)
|
|
{
|
|
Nexus::reportEventCancelled();
|
|
}
|
|
|
|
void AvHNexus::finishGame(void)
|
|
{
|
|
Nexus::EventResultInfo info;
|
|
Nexus::reportEventFinished(info);
|
|
}
|
|
|
|
void AvHNexus::startGame(void)
|
|
{
|
|
Nexus::EventInfo info;
|
|
Nexus::reportEventStarted(info);
|
|
}
|
|
|
|
void AvHNexus::startup(void)
|
|
{
|
|
Nexus::setTunnelToClient(TunnelToClient::getInstance());
|
|
Nexus::setProductName("Natural Selection-temp product");
|
|
Nexus::connect(createServerInfo());
|
|
}
|
|
|
|
void AvHNexus::shutdown(void)
|
|
{
|
|
Nexus::disconnect();
|
|
}
|
|
|
|
Nexus::ServerInfo(createServerInfo())
|
|
{
|
|
Nexus::ServerInfo info;
|
|
info.setName( string( CVAR_GET_STRING( "hostname" ) ) );
|
|
info.setProduct( Nexus::getProductName() );
|
|
return info;
|
|
}
|
|
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
// Base 64 decoder
|
|
//~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
|
|
|
|
byte Base64DecodeTable[256] = {
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 0- 7
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 8- 15
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 16- 23
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 24- 31
|
|
0, 0, 0, 0, 0, 0, 0, 0, // 32- 39
|
|
0, 0, 0, 62, 0, 0, 0, 63, // 40- 47 ( 43 = '+', 47 = '/')
|
|
52, 53, 54, 55, 56, 57, 58, 59, // 48- 55 ( 48- 55 = 0-7)
|
|
60, 61, 0, 0, 0, 0, 0, 0, // 56- 63 ( 56- 57 = 8-9)
|
|
0, 0, 1, 2, 3, 4, 5, 6, // 64- 71 ( 65- 71 = A-G)
|
|
7, 8, 9, 10, 11, 12, 13, 14, // 72- 79 ( 72- 79 = H-O)
|
|
15, 16, 17, 18, 19, 20, 21, 22, // 80- 87 ( 80- 87 = P-W)
|
|
23, 24, 25, 0, 0, 0, 0, 0, // 88- 95 ( 88- 90 = X-Z)
|
|
0, 26, 27, 28, 29, 30, 31, 32, // 96 003 ( 97 003 = a-g)
|
|
33, 34, 35, 36, 37, 38, 39, 40, //104 011 (104-111 = h-o)
|
|
41, 42, 43, 44, 45, 46, 47, 48, //112 019 (112-119 = p-w)
|
|
49, 50, 51, 0, 0, 0, 0, 0, //120 027 (120-122 = x-z)
|
|
0, 0, 0, 0, 0, 0, 0, 0, //128 035
|
|
0, 0, 0, 0, 0, 0, 0, 0, //136 043
|
|
0, 0, 0, 0, 0, 0, 0, 0, //144 051
|
|
0, 0, 0, 0, 0, 0, 0, 0, //152 059
|
|
0, 0, 0, 0, 0, 0, 0, 0, //160 067
|
|
0, 0, 0, 0, 0, 0, 0, 0, //168 075
|
|
0, 0, 0, 0, 0, 0, 0, 0, //176 083
|
|
0, 0, 0, 0, 0, 0, 0, 0, //184 091
|
|
0, 0, 0, 0, 0, 0, 0, 0, //192 099
|
|
0, 0, 0, 0, 0, 0, 0, 0, //200-207
|
|
0, 0, 0, 0, 0, 0, 0, 0, //208-215
|
|
0, 0, 0, 0, 0, 0, 0, 0, //216-223
|
|
0, 0, 0, 0, 0, 0, 0, 0, //224-231
|
|
0, 0, 0, 0, 0, 0, 0, 0, //232-239
|
|
0, 0, 0, 0, 0, 0, 0, 0, //240-247
|
|
0, 0, 0, 0, 0, 0, 0, 0 //248-255
|
|
};
|
|
|
|
//debugged and working properly... do not disturb.
|
|
byte_string BASE64Decode(const string& input)
|
|
{
|
|
byte_string output;
|
|
const byte* data = (const byte*)input.c_str();
|
|
size_t length = input.length();
|
|
byte value, value2;
|
|
|
|
while( length > 0 )
|
|
{
|
|
value = Base64DecodeTable[data[0]];
|
|
value2 = Base64DecodeTable[data[1]];
|
|
value <<= 2;
|
|
value2 &= 0x30; value2 >>= 4; value |= value2;
|
|
output.push_back(value);
|
|
if( data[2] != '=' )
|
|
{
|
|
value = Base64DecodeTable[data[1]];
|
|
value2 = Base64DecodeTable[data[2]];
|
|
value &= 0x0F; value <<= 4;
|
|
value2 &= 0x3C; value2 >>= 2; value |= value2;
|
|
output.push_back(value);
|
|
}
|
|
if( data[3] != '=' )
|
|
{
|
|
value = Base64DecodeTable[data[2]];
|
|
value &= 0x03; value <<= 6;
|
|
value |= Base64DecodeTable[data[3]];
|
|
output.push_back(value);
|
|
}
|
|
data += 4; length -= 4;
|
|
}
|
|
return output;
|
|
}
|
|
#endif
|