ns/main/source/pm_shared
tankefugl 6f80af0426 Mantis 0001065:
- Implemented a hybrid wallwalk -- the skulk now only "sticks" if +speed is held down
- Added an IN_WALK flag, syncronized with the server state that can be used in the application to check whether a player is walking
- Walljump is reverted to only jump in the direction the player is looking again, since a running player jumping from a wall usually wants to strafe inwards to stay on the wall

Untickeded bug:
- Fixed bug that caused leap to not behave properly from shallow water

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@191 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-06-16 19:22:08 +00:00
..
pm_debug.cpp The big merge... 2005-04-01 03:04:57 +00:00
pm_debug.h Import from old repository 2005-03-09 01:31:56 +00:00
pm_defs.h The big merge... 2005-04-01 03:04:57 +00:00
pm_info.h Import from old repository 2005-03-09 01:31:56 +00:00
pm_materials.h Import from old repository 2005-03-09 01:31:56 +00:00
pm_math.cpp The big merge... 2005-04-01 03:04:57 +00:00
pm_movevars.h Import from old repository 2005-03-09 01:31:56 +00:00
pm_shared.cpp Mantis 0001065: 2005-06-16 19:22:08 +00:00
pm_shared.h Import from old repository 2005-03-09 01:31:56 +00:00