ns/releases/3.1.2/resource/ClientScheme.res
puzl 73a03548a7 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@369 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-28 18:13:35 +00:00

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Text

//
// TRACKER SCHEME RESOURCE FILE
//
// sections:
// colors - all the colors used by the scheme
// basesettings - contains settings for app to use to draw controls
// fonts - list of all the fonts used by app
// borders - description of all the borders
//
// notes:
// hit ctrl-alt-shift-R in the app to reload this file
//
Scheme
{
//Name - currently overriden in code
//{
// "Name" "ClientScheme"
//}
//////////////////////// COLORS ///////////////////////////
Colors
{
// base colors
"BaseText" "255 176 0 255" // used in text windows, lists
"BrightBaseText" "255 176 0 255" // brightest text
"SelectedText" "255 176 0 255" // selected text
"DimBaseText" "255 176 0 255" // dim base text
"LabelDimText" "255 176 0 164" // used for info text
"ControlText" "255 176 0 255" // used in all text controls
// "BrightControlText" "255 176 0 255" // use for selected controls
"BrightControlText" "255 255 255 255" // use for selected controls
"DisabledText1" "80 48 0 255" // disabled text
"DisabledText2" "0 0 0 0" // overlay color for disabled text (to give that inset look)
"DimListText" "188 112 0 255" // offline friends, unsubscribed games, etc.
// background colors
"ControlBG" "0 0 0 0" // background color of controls
"ControlDarkBG" "0 0 0 128" // darker background color; used for background of scrollbars
"WindowBG" "0 0 0 200" // background color of text edit panes (chat, text entries, etc.)
"SelectionBG" "192 28 0 140" // background color of any selected text or menu item
"SelectionBG2" "70 12 0 0" // selection background in window w/o focus
"ListBG" "0 0 0 128" // background of scoreboard
"ViewportBG" "55 43 29 140"
// titlebar colors
"TitleText" "255 174 0 255"
"TitleDimText" "255 174 0 255"
"TitleBG" "255 255 0 0"
"TitleDimBG" "255 255 0 0"
// slider tick colors
"SliderTickColor" "127 140 127 255"
"SliderTrackColor" "31 31 31 255"
// border colors
"BorderBright" "64 52 36 255" // the lit side of a control
"BorderDark" "64 52 36 255" // the dark/unlit side of a control
"BorderSelection" "188 112 0 0" // the additional border color for displaying the default/selected button
"team0" "255 179 0 255"
"team1" "76 102 76 255"
"team2" "255 64 64 255"
"team3" "255 179 0 255"
"team4" "255 179 0 255"
"HintColor" "255 255 255 160"
"HintBackgroundColor" "0 0 0 128"
//new class menu colours
"ClassMenuLight" "175 127 1 255"
"ClassMenuDark" "64 52 36 255"
"white" "255 255 255 255"
"red" "255 0 0 255"
"nothing" "0 0 0 0"
"MapDescriptionText" "255 255 255 255" // the text used in the map description window
}
///////////////////// BASE SETTINGS ////////////////////////
// default settings for all panels
// controls use these to determine their settings
BaseSettings
{
"FgColor" "ControlText"
"BgColor" "ControlBG"
"LabelBgColor" "ControlBG"
"SubPanelBgColor" "ControlBG"
"DisabledFgColor1" "DisabledText1"
"DisabledFgColor2" "DisabledText2" // set this to the BgColor if you don't want it to draw
"TitleBarFgColor" "TitleText"
"TitleBarDisabledFgColor" "TitleDimText"
"TitleBarBgColor" "TitleBG"
"TitleBarDisabledBgColor" "TitleDimBG"
"TitleBarIcon" "resource/icon_steam"
"TitleBarDisabledIcon" "resource/icon_steam_disabled"
"TitleButtonFgColor" "BorderBright"
"TitleButtonBgColor" "ControlBG"
"TitleButtonDisabledFgColor" "TitleDimText"
"TitleButtonDisabledBgColor" "TitleDimBG"
"TextCursorColor" "BaseText" // color of the blinking text cursor in text entries
"URLTextColor" "BrightBaseText" // color that URL's show up in chat window
Menu
{
"FgColor" "DimBaseText"
"BgColor" "ControlBG"
"ArmedFgColor" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
"DividerColor" "BorderDark"
"TextInset" "6"
}
MenuButton // the little arrow on the side of boxes that triggers drop down menus
{
"ButtonArrowColor" "DimBaseText" // color of arrows
"ButtonBgColor" "WindowBG" // bg color of button. same as background color of text edit panes
"ArmedArrowColor" "BrightBaseText" // color of arrow when mouse is over button
"ArmedBgColor" "DimBaseText" // bg color of button when mouse is over button
}
Slider
{
"SliderFgColor" "ControlBG" // handle with which the slider is grabbed
"SliderBgColor" "ControlDarkBG" // area behind handle
}
ScrollBarSlider
{
"BgColor" "ControlBG" // this isn't really used
"ScrollBarSliderFgColor" "ControlBG" // handle with which the slider is grabbed
"ScrollBarSliderBgColor" "ControlDarkBG" // area behind handle
"ButtonFgColor" "DimBaseText" // color of arrows
}
// text edit windows
"WindowFgColor" "BaseText" // off-white
"WindowBgColor" "WindowBG" // redundant. can we get rid of WindowBgColor and just use WindowBG?
"WindowDisabledFgColor" "DimBaseText"
"WindowDisabledBgColor" "ListBG" // background of chat conversation
"SelectionFgColor" "SelectedText" // fg color of selected text
"SelectionBgColor" "SelectionBG"
"ListSelectionFgColor" "SelectedText"
"ListBgColor" "ListBG" // background of server browser control, etc
"BuddyListBgColor" "ListBG" // background of buddy list pane
// App-specific stuff
"ChatBgColor" "WindowBG"
// status selection
"StatusSelectFgColor" "BrightBaseText"
"StatusSelectFgColor2" "BrightControlText" // this is the color of the friends status
// checkboxes
"CheckButtonBorder1" "BorderDark" // the left checkbutton border
"CheckButtonBorder2" "BorderBright" // the right checkbutton border
"CheckButtonCheck" "BrightControlText" // color of the check itself
"CheckBgColor" "ListBG"
// buttons (default fg/bg colors are used if these are not set)
"ButtonArmedFgColor" "BrightControlText"
"ButtonArmedBgColor" "ClassMenuLight"
"ButtonDepressedFgColor" "BrightControlText"
"ButtonDepressedBgColor" "ClassMenuLight"
"ButtonFgColor" "BrightControlText"
"ButtonBgColor" "ClassMenuDark"
// buddy buttons
BuddyButton
{
"FgColor1" "ControlText"
"FgColor2" "DimListText"
"ArmedFgColor1" "BrightBaseText"
"ArmedFgColor2" "BrightBaseText"
"ArmedBgColor" "SelectionBG"
}
Chat
{
"TextColor" "BrightControlText"
"SelfTextColor" "BaseText"
"SeperatorTextColor" "DimBaseText"
}
"SectionTextColor" "BrightControlText" // text color for IN-GAME, ONLINE, OFFLINE sections of buddy list
"SectionDividerColor" "BorderDark" // color of line that runs under section name in buddy list
}
//
//////////////////////// FONTS /////////////////////////////
//
// describes all the fonts
Fonts
{
// fonts are used in order that they are listed
// fonts listed later in the order will only be used if they fulfill a range not already filled
// if a font fails to load then the subsequent fonts will replace
"Default"
{
"1"
{
"name" "Times New Roman"
"tall" "15"
"weight" "400"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"antialias" "1"
}
"2"
{
"name" "Courier New"
"tall" "15"
"weight" "400"
"range" "0x0000 0xFFFF" // all
"antialias" "1"
}
}
"DefaultUnderline"
{
"1"
{
"name" "Tahoma"
"tall" "12"
"weight" "500"
"underline" "1"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
"2"
{
"name" "Tahoma"
"tall" "12"
"weight" "500"
"underline" "1"
"range" "0x0000 0xFFFF" // all
}
}
"DefaultSmall"
{
"1"
{
"name" "Times New Roman"
"tall" "13"
"weight" "800"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
}
"2"
{
"name" "Courier New"
"tall" "13"
"weight" "800"
"range" "0x0000 0xFFFF" // all
}
}
"DefaultVerySmall"
{
"1"
{
"name" "Courier New"
"tall" "11"
"weight" "0"
"range" "0x0000 0x017F" // Basic Latin, Latin-1 Supplement, Latin Extended-A
"antialiased" "1"
}
"2"
{
"name" "Courier"
"tall" "11"
"weight" "0"
"range" "0x0000 0xFFFF" // all
"antialiased" "1"
}
}
// this is the symbol font
"Marlett"
{
"1"
{
"name" "Marlett"
"tall" "14"
"weight" "0"
"symbol" "1"
"range" "0x0000 0x007F" // Basic Latin
}
}
"ClassMenuTitleFont"
{
"1"
{
"name" "Times New Roman"
"tall" "20"
"weight" "500" //bold 0 - 1000
"range" "0x0000 0x007F" // all
"antialias" "1"
}
"2"
{
"name" "Times New Roman"
"tall" "20"
"weight" "500"
"range" "0x0000 0xFFFF" // all
"antialias" "1"
}
}
"ClassMenuBoldFont"
{
"1"
{
"name" "Times New Roman"
"tall" "11"
"weight" "800" //bold 0 - 1000
"range" "0x0000 0x007F" // all
"antialias" "1"
}
"2"
{
"name" "Times New Roman"
"tall" "11"
"weight" "800"
"range" "0x0000 0xFFFF" // all
"antialias" "1"
}
}
"ClassMenuBodyFont"
{
"1"
{
"name" "Times New Roman"
"tall" "13"
"weight" "500" //bold 0 - 1000
"range" "0x0000 0x007F" // all
"antialias" "1"
}
"2"
{
"name" "Times New Roman"
"tall" "13"
"weight" "500"
"range" "0x0000 0xFFFF" // all
"antialias" "1"
}
}
}
//
//////////////////// BORDERS //////////////////////////////
//
// describes all the border types
Borders
{
BaseBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TitleButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"4"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
TitleButtonDisabledBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BgColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BgColor"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BgColor"
"offset" "0 0"
}
}
}
TitleButtonDepressedBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ScrollBarButtonBorder
{
"inset" "1 0 0 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
ScrollBarButtonDepressedBorder
{
"inset" "2 2 0 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ButtonDepressedBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
}
ButtonKeyFocusBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
}
ButtonBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "nothing"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "nothing"
"offset" "0 0"
}
}
}
FrameBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "ControlBG"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "0 0"
}
}
}
HintBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "HintColor"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "HintColor"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "HintColor"
"offset" "0 1"
}
}
Bottom
{
"1"
{
"color" "HintColor"
"offset" "0 0"
}
}
}
TabBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
TabActiveBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "ControlBG"
"offset" "6 2"
}
}
}
ToolTipBorder
{
"inset" "0 0 1 0"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
// this is the border used for default buttons (the button that gets pressed when you hit enter)
ButtonKeyFocusBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Top
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Right
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Bottom
{
"1"
{
"color" "BorderSelection"
"offset" "0 0"
}
"2"
{
"color" "BorderDark"
"offset" "1 1"
}
}
}
ButtonDepressedBorder
{
"inset" "2 1 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
ComboBoxBorder
{
"inset" "0 0 1 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
MenuBorder
{
"inset" "1 1 1 1"
Left
{
"1"
{
"color" "BorderBright"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderDark"
"offset" "1 0"
}
}
Top
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
}
BrowserBorder
{
"inset" "0 0 0 1"
Left
{
"1"
{
"color" "BorderDark"
"offset" "0 1"
}
}
Right
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
Top
{
"1"
{
"color" "BorderDark"
"offset" "0 0"
}
}
Bottom
{
"1"
{
"color" "BorderBright"
"offset" "0 0"
}
}
}
}
}