Commit graph

9 commits

Author SHA1 Message Date
tankefugl
55ee213145 o Force sv_structurelimit to 300 when mp_tournamentmode is set to 1
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@428 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-27 12:32:35 +00:00
tankefugl
8bda8397da o Added a server variable sv_structurelimit defaulting to 300
o Added sv_structurelimit to both server.cfg and listenserver.cfg
o Structurelimit restricts the number of structures in games, except hives, rts and CCs.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@427 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-27 11:54:47 +00:00
puzl
4e1e36b099 o Fixed a bug where some marine hud upgrades were always been shown.
o Added updated weapon icons

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@417 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-26 17:13:03 +00:00
puzl
df66303212 o Added hud icons for welder, mines and grenades.
o made alien upgrade sprites a little smaller.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@414 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 22:21:19 +00:00
tankefugl
2de5be3e9e o Onos charge done, needs PT testing and feedback
o Leap no longer does friendly fire damage

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@412 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-25 21:35:07 +00:00
tankefugl
130c98fed5 o Added +movement to trigger blink, leap and charge
o +movement causes a marine player to reload
o Added charge prototype - WIP

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@407 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-24 23:40:42 +00:00
puzl
59a9a610b1 o Added a new scoreboard column 'Info'
- In combat mode this displays the player level
- In classic mode for marines it displays an icon for the player's primary weapon
- In classic mode for aliens it displays the player's resources.
o reduced the frequency of scoreboard updates from 0.4 seconds to 0.6 seconds.


git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@391 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-16 12:47:09 +00:00
tankefugl
959b74445d o Removed an animation debug setting from Balance.txt
o Made map view and enthier propagated before game start so that the map is fully viewable
o PGs and IPs now apply a pushback instead of telefragging
o Ghost structures: Placing a structure will flag it as ghosted till it's been starting building. Untill then, aliens can destroy it by touching it.

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@387 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-14 22:12:54 +00:00
puzl
5dcc163bd5 made a copy
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@379 67975925-1194-0748-b3d5-c16f83f1a3a1
2006-04-02 10:49:08 +00:00