XP-Cagey
2f5b334ba6
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@44 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 17:06:24 +00:00
MaDMaXX
ba05a74c30
corrected timing issue
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@43 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-10 17:03:56 +00:00
XP-Cagey
fc5c159d63
Fixed Mantis #1003 - hive was using default health amount of 100 HP instead of amount specified in Balance.txt
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@42 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:38:47 +00:00
XP-Cagey
587d3a5d92
Fixed Mantis #0001004 - the blip list message was never cleared on refresh.
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Also fixed unreported bug in NetMsg_BlipList (friendly status was backward and not reset properly between evaluations, which effectively caused random bogus blips on screen since it affects message size)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@41 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-08 12:12:32 +00:00
MaDMaXX
81c9a3c6c7
Mantis 967
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Updated light and heavy HMG model with new sound calls
New reload sounds included
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@40 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 22:16:46 +00:00
XP-Cagey
9627bce290
Fixed loss of lastweapon information when user makes a redundant weapon selection (Mantis #956 ).
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@39 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 07:32:06 +00:00
XP-Cagey
694fcad9a8
Fixed CurWeapon assigned of current weapon pointer in CHudAmmo so that it only switches when WEAPON_IS_CURRENT is set in the flags.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@38 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-07 07:22:15 +00:00
MaDMaXX
59d49b9ba1
Updated Light marine model, removes phantom shotgun cocking sound present in the models' sound calls.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@37 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 17:26:49 +00:00
XP-Cagey
6fab15858a
Fixed packet transmission of EntHier every frame to every client (Mantis #999 )
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@36 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:42:45 +00:00
XP-Cagey
e5143747a5
Fixed infinite loop in AvHTechTree.cpp (Mantis #997 )
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Fixed NULL ptr reference in AvHPlayer.cpp (before report was filed)
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@35 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-06 01:33:38 +00:00
tankefugl
b206e2b97d
Mantis 0000996:
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Added checks to m_fInReload to prevent an empty weapon from going in a reloading loop.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@34 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 14:14:29 +00:00
XP-Cagey
2f71850ff0
Fixed incorrect message size for SetResearch
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Removed outdated comment from player.cpp
Revised MsgFunc_CurAmmo to evaluate flags only if message had a valid weapon
Changed AvHPlayer.cpp permissions to allow switching teams before a round starts and disallow joining active teams that aren't used by the map.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@33 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-05 00:30:35 +00:00
tankefugl
e6db2ee4e5
Mantis 0000988:
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O The commander can now see the health for all buildings and marines, even when not selected, as transparent health circles. Health circles for selected buildings and marines are rendered as normal.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@32 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:45:56 +00:00
tankefugl
8158cd6fc2
Mantis 0000972:
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O Skulk wallwalk has been improved -- the skulk will stick to walls by snapping the skulk to the wall if a wall is found along the surface normal vector within the 5 units. Skulk wallwalk is also disabled when the skulk is walking on the floor (z component of the surface normal > 0.95)
O Skulk can now jump from walls. When attached to a wall, pressing jump will make the skulk jump in the direction the player is facing and slightly up. This hijacks the waterjumptime, which is never used for the skulk anyway, to refuse wallsticking for a brief period after either walljumping or leaping.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@31 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 01:15:41 +00:00
XP-Cagey
2a96942bc4
Fixed MsgFunc_CurWeapon bugs
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@30 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:53:17 +00:00
tankefugl
6eca2b6cc9
Mantis 0000522:
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Forgot a couple of lines for backward lerk flight. Updated.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@29 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:37:31 +00:00
tankefugl
09e8cfc6f5
Mantis 0000522:
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O Lerk can now fly backwards. Press backwards and tap jump to flap back from the way you are looking. Hold down to glide as before.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@28 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:27:18 +00:00
tankefugl
f4c8e4e192
O Reduce obs cost to 15 (was 20).
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O Let obs start with 40 energy units (was 25).
O Reduce Armslab cost to 20 (was 25).
O Reduce PG throttle to 0.5 secs per player (was 0.8).
O Changed balance.txt version variables to reflect the current version -- 3.1
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@27 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-04 00:17:06 +00:00
XP-Cagey
43a20ad0c5
Fixed issues with "Developer - release" configuration; implementation of AvHTunnelToServer.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@26 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 22:38:16 +00:00
puzl
f812ccf0c2
3.02 release candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@25 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 20:53:52 +00:00
tankefugl
685d0536b1
o Reverted marine starting points 110 -> 100
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o Reduced armslab cost 25 -> 20
o Updated compiled ns.dll
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@24 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-03 12:25:34 +00:00
XP-Cagey
bb7fb2f1d7
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@23 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:12:50 +00:00
XP-Cagey
ecb6565df1
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@22 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:12:37 +00:00
XP-Cagey
60007652a3
The big merge...
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@21 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-04-01 03:04:57 +00:00
puzl
8c70d56d87
3.02 release candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@20 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 14:33:15 +00:00
tankefugl
d2870e38ef
o Updated ns.dll
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@19 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 13:39:05 +00:00
tankefugl
484707a647
o Updated version in balance.txt to reflect the version change (3.0.1 -> 3.0.2)
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@18 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 13:28:17 +00:00
tankefugl
2ccd4fec6e
o Reduced obs cost to 15.
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o Obs starts with 40 energy units.
o Increased marine starting res by 10.
o Reduced PG throttle to 0.5 secs per player.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@17 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 13:23:28 +00:00
tankefugl
7b18f64309
Branched for 3.02 changes
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@16 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-30 12:54:33 +00:00
Karl
04c334c94b
Tagging 3.01 release (again)
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@15 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:19:53 +00:00
Karl
17fe703447
deleting to try again without main in the path
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@14 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:19:34 +00:00
Karl
1ad30868dd
Tagging 3.01 release
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@13 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:16:19 +00:00
Karl
43885495e9
adding releases branch for tagging public releases
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@12 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:15:08 +00:00
AlphaUK
543fbf7182
Heavy model fixed .. now stands on floor correctly.
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@11 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-12 22:09:07 +00:00
puzl
85e57f9924
3.01 release candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@10 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 02:07:21 +00:00
puzl
1ee20d4f69
Changed version string to 3.01
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@9 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 02:04:16 +00:00
puzl
ffe0fc54c2
3.01 release candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@8 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 01:51:33 +00:00
puzl
b740bc9c90
Changed version string to 3.01
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@7 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-11 01:41:27 +00:00
puzl
48e8eda3ed
More eol cleanups
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@6 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 13:16:40 +00:00
puzl
1a2b6e1947
3.01 release candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@5 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 13:14:40 +00:00
puzl
a6f04d2ca3
changing eol-style
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@4 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 09:58:43 +00:00
puzl
5cbb9ae45d
changing eol-style
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@3 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 09:30:11 +00:00
puzl
02f0196da7
3.01 candidate
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@2 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-10 00:00:11 +00:00
Karl
8552ac617c
Import from old repository
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git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@1 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-03-09 01:31:56 +00:00