Commit graph

13 commits

Author SHA1 Message Date
tankefugl
c7a0aa50e6 Updated binaries.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@368 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-27 17:56:03 +00:00
tankefugl
c9a7e884eb git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@367 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-11-27 17:52:52 +00:00
tankefugl
75e0a63103 git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@366 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-11-27 17:40:49 +00:00
tankefugl
1f7114f07a git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@365 67975925-1194-0748-b3d5-c16f83f1a3a1 2005-11-27 16:57:48 +00:00
tankefugl
7bd9aab753 - Reverted quake style jumping because of prediction errors.
- +attack2 is now +moveability.
- Switched the onos attacks charge and devour.
- Alien movement abilities invoked by +moveability now disable according to weapon availability.
- Changed the charge speed calculations. (Incomplete.)

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@364 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-25 04:19:57 +00:00
puzl
0d639b1476 o Lerk health 125 -> 150
o Lerk Armour 30 - 50
o Lerk base flight speed cap is now 700, adjust +25 per celerity level.  No more pancaking.
o Lerk climb slower depending on angle of ascent.  10% reduction at vertical climb
o Lerk dive faster depending on angle of descent.  10% increase at vertical vertical
o Lerk flap costs zero energy.

o Commanders now see alien health rings




git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@363 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-25 03:48:31 +00:00
puzl
6fb07dbab1 o changed version to 3.2
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@360 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-19 20:00:11 +00:00
puzl
fd05950eea o NS can run in any directory now
o added steam icon
o updated liblist.gam to report version 3.2

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@359 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-19 19:59:42 +00:00
tankefugl
aa0aa4e6ac - Reworked jump: Pressing and holding jump now allows the player to jump once when hitting the ground next time.
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@358 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-19 16:29:07 +00:00
tankefugl
d3a6e1e4b7 - Leap now works with attack2
- Leap makes sound
- Slight changes to charge
- Lerk flap can be used with attack2
- Refactored some of the jumping/flapping code
- Made a lerk on the ground jump a bit upwards with the first flap to make takeoff easier

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@351 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-15 23:53:11 +00:00
tankefugl
31eed3c05b - Added assets needed for reworked blink
git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@350 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:22:43 +00:00
tankefugl
0f6252b2ca - Fade blink reworked
- Onos charge reworked
- +attack2

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@349 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:21:06 +00:00
tankefugl
1d385ec5bf o Created branch for movement codes
- added +attack2
- fade blink reworked
- onos charge reworked

git-svn-id: https://unknownworlds.svn.cloudforge.com/ns1@348 67975925-1194-0748-b3d5-c16f83f1a3a1
2005-11-14 20:18:27 +00:00